incognito wrote:Way to go !
So do I.
I agree with you on RRR.
incognito wrote:Way to go !
So do I.


Oh really? So you change your email address and phone number every week too?bIas wrote:Simply I don't want to have a stable account, here and nowhere.This is hilarious. Every post is a new account.

Translated into plain English:bIas wrote:Simply I don't want to have a stable account, here and nowhere.This is hilarious. Every post is a new account.
Then kindly stop posting here.Whatever your name is wrote:I have no interest in being a part of this community.

Those are just words. The facts are these:Actual quote from a Ubisoft article
"Rayman Legends isn’t exactly known for having a deep storyline or a strong narrative presence, because that’s not the point; Rayman has always been about the gameplay."
From this article: http://blog.ubi.com/on-the-level-creati ... r-the-sea/
I refer only to accounts. I thought it was obvious but I was wrong.Oh really? So you change your email address and phone number every week too?
I've clearly written "here and nowhere". You can read?!I have no interest in being a part of this community.
Then kindly stop posting here.
Honestly your teacher doesn't seem very bright and many of the information contained in that book from my point of view doesn't hold up.My English teacher did always say I had a knack for concision.
Well, now that I'm here, I might as well continue to rain on people's parades: the zaniness of Origins and Legends is much closer to Ancel's original vision than anything before. And the only reason Rayman 2 was so dark was because Tonic Trouble was silly, so they didn't want two games that seemed identical. Source: L'Histoire de Rayman
These are soundtracks:Also here's one of the best tones in the Rayman franchise:
https://www.youtube.com/watch?v=0pjY3Wjwkgc
and what do you know, It's from Rayman 3, you know the one you said has unbearable soundtrack.

Oh, my apologies. Then:blast1 wrote:I've clearly written "here and nowhere". You can read?!I have no interest in being a part of this community.
Then kindly stop posting here.
And in any case I decide when stop posting since I'm the only one who opposes to the craps that you say.
Then kindly don't post here, or on any other online community.You wrote:I have no interest in being a part of this community, or any other.
On the contrary, I had nothing to correct:PluMGMK wrote:Oh, my apologies. Then:blast1 wrote:I've clearly written "here and nowhere". You can read?!I have no interest in being a part of this community.
Then kindly stop posting here.
And in any case I decide when stop posting since I'm the only one who opposes to the craps that you say.Then kindly don't post here, or on any other online community.You wrote:I have no interest in being a part of this community, or any other.
The truth bothers!I decide when stop posting since I'm the only one who opposes to the craps that you say.
[/quote]blast1 wrote:I decide when stop posting since I'm the only one who opposes to the craps that you say.
You can read the title of this page?! What do you hope to find here beyond this?!So, don't correct me if I'm wrong, you say you don't wanna be a part of this community, you say any thought that ain't yours is crap, you say that anyone not sharing your way to think is a moron.
Okay.
Kindly fuck off.

It looks like Master's warning was not heeded, so I have deducted 200 Tings per off-topic/spam post.Master wrote:Right, after some discussion, we're going to give this thread another chance. However, any further spam will be subject to deduction of 200 tings per post. Remain on-topic and keep things civil.
Well look, we have a certain tolerance regarding multiple accounts, but this is just getting out of hand. Any new accounts from you will be banned straight away, so stick to the current ones or stop posting here. I'll probably merge them anyway.bIas wrote:Simply I don't want to have a stable account, here and nowhere.
The Hell does Salazar have to do with Napoleon?Pirez wrote:RE4 introduced a midget Napoleon. It was never expected to be taken seriously.
I get your point here. Sure, the atmosphere is completely different from Resident Evil 4 onwards, and I miss the old one just as much as you do. But I also love RE4, because it's one of the best action games all of times, if not the best. Sure, it has its flaws, such as a few improbable scenes and creatures there and there (the final boss being the only one I really mind), but globally, it's a masterpiece. The points you've raised, however, become more prominent from Resident Evil 5 onwards, and while I can't said that the 5 and 6 are bad games, they have certainly disappointed me. Have you watched the trailers for RE7 by the way?blame wrote:Talking about Resident Evil 4. If you consider also Resident Evil has suffered of the 21st century decline as Rayman, and not only.
You think about how it was concrete and terrifying in Resident Evil, Resident Evil 2, Resident Evil 3 and Resident Evil Survivor. From Resident Evil Code Veronica it has started to become trivial and also start to proposing remake of remake (as it happened to Rayman series because out of original ideas) for GameCube and at last ruined from Resident Evil 4 (just as it happened to Rayman from Rayman M/Rayman 3 Hoodlum Havoc/Rayman Raving Rabbids onwards) where the plot is disorganized and improbable, the creatures start to become more improbable and trivial than the plot and the game loses its true horror essence.
The same fate has befallen to the House Of The Dead, where the third title (also released in the same period of Rayman 3 Hoodlum Havoc) was really devoid of the previous thickness, in short "all graphics and shootings, zero thickness", and few sales too, not by chance.

In some way, I felt a tinge of disappointment. Not because of the way it looked, but because it made me remember that we're never going to get Silent Hills, and that it's likely RE7 will not match what PT presented us with. On the other hand, I love that they're trying to do this, because for all I know it could be outstanding. If there's anything to take inspiration from, it's PT.Hunchman801 wrote:Have you watched the trailers for RE7 by the way?
You think the first game is more "concrete and terrifying" than RE4? I replayed RE1 recently and I thought it kind of sucked in almost every way. 2 and 3 are significantly better, especially in terms of atmosphere.blame wrote:You think about how it was concrete and terrifying in Resident Evil [1]

Let's be optimistic.Adsolution wrote:In some way, I felt a tinge of disappointment. Not because of the way it looked, but because it made me remember that we're never going to get Silent Hills, and that it's likely RE7 will not match what PT presented us with. On the other hand, I love that they're trying to do this, because for all I know it could be outstanding. If there's anything to take inspiration from, it's PT.Hunchman801 wrote:Have you watched the trailers for RE7 by the way?
I have to disagree here, there's not much that's scary about RE4, however good it is. The fact that RE1 entirely takes places in the same secluded location adds a lot to the atmosphere too, and they really took advantage of it. What did you not like about it? And what version did you play?Adsolution wrote:You think the first game is more "concrete and terrifying" than RE4? I replayed RE1 recently and I thought it kind of sucked in almost every way. 2 and 3 are significantly better, especially in terms of atmosphere.

I didn't mean to say it was a that scary of a game, but there were a number of moments that made my heart pound, and the entire presentation is pretty freaky/disturbing. Whether it's the scene where you're running away from the boulder, you're fighting El Gigante, you're slipping through the lasers, you're being pulled along by the fish, the knife fight, or doing just about anything, there's something about the way everything is shot and animated that makes it feel brutal and terrifying. I find that, despite its the game's obviously unrealistic nature, a lot of the impacts (especially the hundreds of different scripted ways in which you can die throughout the game) were so "fast" that they almost felt uncomfortably realistic.Hunchman801 wrote:I have to disagree here, there's not much that's scary about RE4, however good it is.
The first one I played was the GameCube version, though I was referring to the PS1 version - it's just goofy on so many levels. There is a certain charm to it, but my main point was that it came off so silly I found it more amusing than scary. The GameCube version though, it's excellent.Hunchman801 wrote:The fact that RE1 entirely takes places in the same secluded location adds a lot to the atmosphere too, and they really took advantage of it. What did you not like about it? And what version did you play?

Disturbing is the word, and the atmosphere of the game is great indeed, starting from the very beginning (I still remember my first playthrough).Adsolution wrote:I didn't mean to say it was a that scary of a game, but there were a number of moments that made my heart pound, and the entire presentation is pretty freaky/disturbing. Whether it's the scene where you're running away from the boulder, you're fighting El Gigante, you're slipping through the lasers, you're being pulled along by the fish, the knife fight, or doing just about anything, there's something about the way everything is shot and animated that makes it feel brutal and terrifying. I find that, despite its the game's obviously unrealistic nature, a lot of the impacts (especially the hundreds of different scripted ways in which you can die throughout the game) were so "fast" that they almost felt uncomfortably realistic.
Well this is why I asked you about the version. You're right about the original game, which looks and sounds very much like a B-movie, but like you said there's a certain charm to it. The whole storyline behind it, however, is pretty flawless and will allow for future games to base an awesome universe upon it. That's the case of the GameCube remake, which is nothing like a B-movie anymore, and takes you to an eerie, seemingly abandoned mansion full of monsters, genuinely scary and with a flawless atmosphere (and God it looked so good at the time).Adsolution wrote:The first one I played was the GameCube version, though I was referring to the PS1 version - it's just goofy on so many levels. There is a certain charm to it, but my main point was that it came off so silly I found it more amusing than scary. The GameCube version though, it's excellent.
Also, to clarify, I didn't actually mean that RE1 "sucked in every way", I was specifically referring to the atmosphere. To me, it comes across like a mash of dunno, coupled with the worst voice acting I've ever heard.
Especially when compared with the soundtrack from the remake:Adsolution wrote:Since we're talking about versions, lol:


Was it an invisible one or a flying one? Novistadores sure surprised me more than once.Rayfist wrote:I'm sure Adsolution will gladly tell you the story where I witnessed a fucking Novistador tackling me from behind and and screamed like a little bitch while screensharing RE4.