Rayman Level Competition Submissions

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Raymanni
Carnivora (good)
Posts: 1083
Joined: Wed Apr 03, 2013 5:11 pm
Tings: 12835

Re: Rayman Level Competition Submissions

Post by Raymanni »

Using sos404's research, Chacanger has started creating a Rayman 1 level editor. Could this potentially lead to custom events? I dunno. :oops2:
Check the project out, It's really promising:
https://www.tapatalk.com/groups/tehrune ... php?t=1568
~~~15ARC~~~
Matuvu
Posts: 48
Joined: Mon Oct 22, 2012 6:06 am
Tings: 240

Re: Rayman Level Competition Submissions

Post by ~~~15ARC~~~ »

Thanks for the suggestion Raymanni! His shtuff looks great!

However, for the time being, I think I'll stick with the multimagyar's (as suggested by Incognito), since Multi's deals directly with events. Whether or not you can create new customized events, I'm not sure. But, his program does seem somewhat closer to what I was looking for. :)

These are all great stuff though.



This evening, I just want to mention, I'm surprised how much at least some of us still enjoy Rayman 1. Honestly, I don't really enjoy the sequences as much for several of reasons, notably:

1 - The story arcs merely use Rayman as the protagonist but don't actually seem to follow as sequels to the original story in Rayman 1. (Adsolution had to create a fangame in order to link the original story arc to the second and make it all make sense; otherwise, no one would really know what Metallic pirates and this other randomly un-sourced world have to do with anything previously known about Rayman.)

2 - Not only do the subsequent story arcs not directly follow their predecessor, the story writers don't seem to actually care to put effort into doing it for future games. (I think many of us want to see some substantial return reference of Mr. Dark and the great Protoon that defined the existence of Rayman's world in the first place; in the story arcs, instead of building and developing on the Protoon, it seems Rayman's world was made to be just fine without it. (What the hell?)) It's almost as if they (story writers) are deliberately asking us to not take them seriously.

3 - Despite the levity and lightheartedness that overall defines the Rayman series, Ray1 still had a level of depth in his character, which made players regard him with more thought than his sequels. Juxtaposed to the puerility of Rayman Origins, considering that the characters, music and graphic designs being so irritatingly inextricably frivolous makes it seems (to me) more a head-shaking farce than any actual story to follow in the great adventures of Rayman, I actually have more than decent respect for the original.
PluMGMK
Annetta Fish
Posts: 40514
Joined: Fri Jul 31, 2009 9:00 pm
Location: https://www.youtube.com/watch?v=cErgMJSgpv0
Contact:
Tings: 136636

Re: Rayman Level Competition Submissions

Post by PluMGMK »

Chacanger's editor won't allow for defining completely new object behaviour, which at least some of those rings would need.


As for your points, I would suggest having a read of the lore thread, where there are quite a few theories as to how it fits together! Few things that spring to mind too:

1 - Well, the Rayman 2 manual had a continuity nod explaining that Rayman was only accepted by the wider community after he defeated Mister Dark. So that could explain the appearance of characters we never saw before – they didn't want anything to do with Rayman prior to that. (Of course Origins obliterates this explanation completely, but it still would have made sense at the time R2 came out.) And of course the metallic pirates come from outer space and are very much alien to the world. Their mere presence transforms it into a much more sombre place.

2 - It is indeed possible, and now, with the Origins/Legends/Adventures arc, quite probable (cf. the Dark Rayman stupidity) that the story writers really don't want us to take them seriously. But it is reasonable, as spiraldoor has argued several times, to take the Heart of the World, which figures prominently in Rayman 2 and the start of Rayman 3, as the Great Protoon under a different name.

3 - TBH I do rather dislike Rayman's design and animations in Origins co., which I guess is part of the reason that I never played as him in Legends. I do enjoy many other things about Origins though, but I understand why it wouldn't be your cup of tea (I didn't like it at first either).
Post Reply