Choose-your-own-adventure: Tales from the RPC

1 let's meet that snitch-ass bitch mozzafuckers

mozzafucker.jpg
 
A few hundred meters after the exit, you find a little motel on the left of the road.

1. Park the car and go to the motel
 
You open the door of then motel. The door bell rings.
A groom welcomes you: "I'm glad you found your way to the Disposable Motel. Do you want to... Hold on a second!"

1. What?
 
"I'm sorry but farts are not allowed here, please read the sign on our front door." says the groom.
Ajax is starting to get angry. "I'm not a fucking animal you cocksplat!"

1. Fight the groom
2. Tell Ajax to wait for you outside
 
You enter in a fight against Groom.
Every enemy has a different block/charge/attack pattern.You should try to find them out.

>> Your HP: 7
>> Enemy HP: 7


What will be your next action?

1. Charge for a small attack (1 turn, 1 damage)
2. Charge for a heavy attack (2 turns, 3 damage)
3. Protect
 
>> Your HP: 7
>> Enemy HP: 7


You are charging (1 turns left).
Enemy is charging an attack.
What will be your next action?

1. Continue charging
 
>> Your HP: 7
>> Enemy HP: 7


You are attacking for 1.
Enemy is also attacking you, for 1 damage.
What will be your next action?

1. Charge for a small attack (1 turn, 1 damage)
2. Charge for a heavy attack (2 turns, 3 damage)
3. Protect
 
>> Your HP: 6
>> Enemy HP: 6


You are charging (1 turns left).
Enemy is blocking.What will be your next action?

1. Continue charging
 
>> Your HP: 6
>> Enemy HP: 6


You are attacking for 1.
Enemy is charging an attack.
What will be your next action?

1. Charge for a small attack (1 turn, 1 damage)
2. Charge for a heavy attack (2 turns, 3 damage)
3. Protect
 
>> Your HP: 6
>> Enemy HP: 5


You are blocking.
Enemy is charging an attack.
What will be your next action?

1. Charge for a small attack (1 turn, 1 damage)
2. Charge for a heavy attack (2 turns, 3 damage)
3. Protect
 
>> Your HP: 6
>> Enemy HP: 5


You are blocking.
Enemy is attacking you, for 3 damage (BLOCKED).
What will be your next action?

1. Charge for a small attack (1 turn, 1 damage)
2. Charge for a heavy attack (2 turns, 3 damage)
3. Protect
 
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