The You Game!
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Re: The You Game!
< has seen a lot of videos and played the game a fair bit to try get decent scores, so < remembers those little secrets. < will admit that < didn't notice it when < first played the game on PS2 though. < just had a feeling that would be the most likely one for ^ to miss.
Re: The You Game!
< has actually saw the plum hidden behind the waterfall. < is shocked that ^^ hasn't seen the plum behind the waterfall.
Re: The You Game!
< thinks that ^^^ knew where the plum was, but just not about the hole in the wall containing the Teensie cage.
Re: The You Game!
If that was the case, < wouldn't even be able to continue the level. lolSrRayman wrote: Thu Jan 03, 2019 9:34 pm< is shocked that ^^ hasn't seen the plum behind the waterfall.
But yeah, < meant the well hidden cage through the small squared hole. < was actually hearing screaming of help in that area but < was just stumped in where he was. Thanks Steo.
Re: The You Game!
No problem ^. 
<'s just glad < can help someone out with <'s limited knowledge.
<'s just glad < can help someone out with <'s limited knowledge.
Re: The You Game!
< knew where the hole was and thought there might be teensies in there. < has played Rayman 1 so much that < always thinks about where teensies/electoons can possibly be at.
< is sorry for the misunderstanding.
< is sorry for the misunderstanding.
Re: The You Game!
< is listening to some "Deep House" electronic music. < is addicted to this stuff now.
Re: The You Game!
< will have no power tomorrow between 9 and 5 because there's work being carried out in the area. < is charging <'s Vita so < can play Rayman Origins or Legends during that time, though < does have a lot to do and < is just charging it to be on the safe side.
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PluMGMK

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Re: The You Game!
< just replaced <'s mother's laptop keyboard (with help from <'s father). 
Re: The You Game!
That's nice and it makes it look like a new computer too. 
<'s been sleeping all morning since there's no power anyway.
<'s been sleeping all morning since there's no power anyway.
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PluMGMK

- Posts: 40514
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 136636
Re: The You Game!
< wrote a little something in Python, having been inspired by staring at a wallpaper in someone's house a couple of days ago. Mildly entertaining/hypnotic
Code: Select all
#!/usr/bin/python3
from tkinter import Tk, Canvas, PhotoImage, Button, mainloop
from math import sqrt
WIDTH, HEIGHT = 640, 480
window = Tk()
window.title("Pixel Triangle Transformations")
# The canvas on which to draw the points
canvas = Canvas(window, width=WIDTH, height=HEIGHT, bg="#000000")
canvas.pack()
img = PhotoImage(width=WIDTH, height=HEIGHT)
canvas.create_image((WIDTH/2, HEIGHT/2), image=img, state="normal")
# Set of untransformed points to draw (complex numbers)
points = []
for x in range(-100,100):
for y in range(-100,100):
points.append(x*sqrt(3) + y*1j)
for point in list(points): #Create a copy
points.append(point + (sqrt(3)+1j)/2)
# Constant - how many pixels one "unit" on our grid is.
scalefac = HEIGHT / 10
# Transformation metrics
trans_power = 0 # Global variable
trans_step = (3 + sqrt(3)*1j)/2
def draw_points(img,step,power):
# Refresh the image
img.blank()
# Transformation is the step, to whatever the current power is.
cur_trans = (step ** power)
for point in points:
# Transform the point
trans_point = point * cur_trans
# Turn into pixel coörds, with the origin centred
x = int(trans_point.real * scalefac + WIDTH/2)
y = int(trans_point.imag * scalefac + HEIGHT/2)
# Draw it.
if (0 < x < WIDTH) and (0 < y < HEIGHT):
img.put("#ffffff", (x,y))
def gradual_transform(gran,forward=False):
global trans_power
old_power = trans_power
trans_power += (1 if forward else -1)
for power_step in range(gran):
cur_power = old_power + (trans_power - old_power)*(power_step / gran)
draw_points(img,trans_step,cur_power)
window.update()
draw_points(img,trans_step,trans_power)
# Buttons for forward and backward transforms.
for_trans = Button(window, text="Advance Transform", command=lambda:gradual_transform(gran=30,forward=True))
rev_trans = Button(window, text="Regress Transform", command=lambda:gradual_transform(gran=30,forward=False))
for_trans.pack()
rev_trans.pack()
# Initial drawing
draw_points(img,trans_step,trans_power)
mainloop()
Re: The You Game!
< has gotten through the tower of the leptys but < isn't really able to beat Reflux this time since < was just struggling and then gave up and stopped playing later on.
During the shooting section when the shield was worn out by the shooting, Reflux always seem to get < with his charge punch attack and there is nothing < can do about it since < always managed to just shoot right at the scepter with a good aim but none of the shots seem to hit or even CONNECT(even ones that went towards it and supposed to it.)
< feels like a hitbox is missing since < is playing this game though emulator because anything could be possible since the game is running through emulator. During the throttle copter section, a platform usually disappears and that is accompanied by a sound effect. They always glow before disappearing but this time around, they instantly disappear like unexpectedly. Like in the blink of an eye, they just vanish. No signs or anything.
< is just extremely bad at playing video games and it could not be the emulator..
During the shooting section when the shield was worn out by the shooting, Reflux always seem to get < with his charge punch attack and there is nothing < can do about it since < always managed to just shoot right at the scepter with a good aim but none of the shots seem to hit or even CONNECT(even ones that went towards it and supposed to it.)
< feels like a hitbox is missing since < is playing this game though emulator because anything could be possible since the game is running through emulator. During the throttle copter section, a platform usually disappears and that is accompanied by a sound effect. They always glow before disappearing but this time around, they instantly disappear like unexpectedly. Like in the blink of an eye, they just vanish. No signs or anything.
< is just extremely bad at playing video games and it could not be the emulator..
Re: The You Game!
< always strafes at that part while using the lockjaw to avoid being hit. You just have to move around a lot really.
< has been busy all day building a desk and shelves for <'s friend. < isn't getting paid for it, < was just doing it as a favour since <'s friend wouldn't have the patience to build them.
< has been busy all day building a desk and shelves for <'s friend. < isn't getting paid for it, < was just doing it as a favour since <'s friend wouldn't have the patience to build them.
Re: The You Game!
< had no problem with the first phase. < was struggling with the third and fourth phase.Steo wrote: Fri Jan 04, 2019 10:27 pm < always strafes at that part while using the lockjaw to avoid being hit. You just have to move around a lot really.
Re: The You Game!
Oh the part where Globox is driving? < says that ^ needs to aim at the sceptre on his back as he charges towards ^. Just keep firing and aim towards his back, then it will register.
Re: The You Game!
< has never played this long on Super Smash Bros. this long on Dolphin. jeez.. 
Re: The You Game!
< is tired but still wants to stay up.
Re: The You Game!
< is also tired after doing all sorts of work all day with hardly any sleep too. < is just enjoying relaxing and drinking a couple of beers while messing about in Rayman Legends on Xbox One. < still wants to complete Legends on PS4 and PC, then maybe Vita and Wii U at some stage just because why not. 
Re: The You Game!
< guesses that < kinda forgot how fun SSBB is since < was playing it for hours on end.
Re: The You Game!
< is planning to buy a desk soon and organise <'s consoles better. < will be getting an OLED TV in the coming months also and then < will be all set. 


