Steo wrote: Fri Feb 01, 2019 1:26 pm
Well actually no, they're not all crappy. You use one with 2 analog sticks instead of using a dpad and that makes the game so much easier. You have complete control over which direction Rayman walks in along with the camera controls that way to a more precise level than what's even possible on keyboard (digital). If I'm right, I think analog has 32 directions vs 8 that digital has, along with the ability to make the character walk slower too depending on how far you push the stick. Digital is 8 directions and you have to walk at full speed.
That's actually part of the problem. The sticks are too sensitive and you can't walk straight - always forces some diagonal. And if you reduce the sensitivity, then the responsiveness drops significantly.
D-Pads sometimes suffer from the same directional over-sensitivity problem while losing the analog precision; they are truly almost worthless.
As you can see from our discussion in the other thread, I fully acknowledge the power that the analog sticks bring to the table in titles where it is necessary. I am just not sure there are such titles in the Rayman universe. It is pretty clear none of the 2D games require that, and Rayman 2 does fine without it.
Honestly, Rayman 3
might just be the one game in the franchise where it can be useful; I think specifically while attempting to trace super-precise paths in gem collection, to maximize combos and scores. This is the one area of R3 that I have simply decided not to invest time into, so I have no idea if analog precision is useful/required there or not; however it's definitely not
required for anything else in the game.
I know, because I've beaten it multiple times, with the keyboard (and with happy Murfy faces on all levels, so my point-racking ability was not so terrible).
Steo wrote: Fri Feb 01, 2019 1:26 pmI'm not bashing keyboard or saying there's a problem using it, but analog literally does have more control, it's like comparing a switch to a potentiometer, so I don't understand why all gamepads are crappy?

Well, as we agreed in the other discussion - in the end it all comes to what you were using growing up, because for the rest of your life, this is the device for which you will have the highest aptitude and affinity. I'm a keyboard player, so you know why I think gamepads are crappy.

Although I did play (deliberately) enough games with gamepad in recent years, including most 2D and 3D Rayman titles, just to see how I can do; most of the time I do fine with a pad, but I always prefer a keyboard for a platform game.
Steo wrote: Fri Feb 01, 2019 1:26 pmI personally think you've just been using crappy digital gamepads from what you're saying.
I've tried both; for Rayman I prefer the analog stick to the D-pad, but still prefer the keyboard to the analog stick; I lose analog precision which I feel I don't need for the ability to better control my unidirectional movement.
The Rayman 3 PC demos, of course,
must be played with a pad, because of their atrociously unusable and unchangeable default keyboard control scheme.