Rayman 1

Which version is your favourite?

  • Jaguar

    Votes: 11 4.5%
  • PC

    Votes: 55 22.5%
  • PlayStation

    Votes: 143 58.6%
  • Saturn

    Votes: 15 6.1%
  • Game Boy Colour

    Votes: 4 1.6%
  • Game Boy Advance

    Votes: 7 2.9%
  • DSi

    Votes: 9 3.7%

  • Total voters
    244
There's a thought... I think it should be theoretically possible to change an antitoon's hitpoints in the original game using Cheat Engine, to see if it becomes invincible and deadly. That would be a good indication.

Oogh, if that were to happen in the original, it could render the game even harder than it already was. I'm pretty sure there are some passages in the game where it's narrow and you have to crawl, with antitoons coming through. But that still would be an interesting challenge. :bad:
 
Should I digitize the Rayman 1 100% playthrough tape that I’ve recorded?

The recording is pretty good, even though I struggled in some places.
 
Why not? I once recorded a playthrough of some game (not Rayman) and uploaded it to Youtube more than a decade later. Even though it hardly had any value at that point, it felt good. :)
 
You can now play the PS1 version of Rayman 1 (and Rayman 2) in full-speed on the 3DS using RetroArch (needs a CFW'ed 3DS):
You can also play the DSiware version on the 3DS but it's way more compressed than the PS1 version and it changed some of the difficulty.
 
Screen Shot:
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Unknown Version Rayman 1 Screen Shot Picture City Unknown Level
Which version Rayman 1 Please answer.
 
Anyone ever notice that you can get a life statue by falling down behind the exit sign in the level where Betilla gives you the helicopter power?
 
I never seen it on PS1. I have fallen down the middle a few times, but I never thought of trying that.
 
Simply beating Allegro Presto without dying gives you 2-3 lives just from the tings collected. I used to replay this level every time I needed a few lives during my playthrough.
 
I think I only had 48 when I last played on PS1. Still though, it makes you wonder why continues are even necessary when you're used to the game. :P
 
Exactly! Of course, that does mean I never checked if my soundtrack patch holds up when you get a game over. I'm sure it does…
 
You can play the PC version with the PS1 soundtrack ? restore the missing sounds when completing levels etc.
 
Well, Rayman Plus does that, Plum was getting them to be implemented within DOSBOX, which also makes it work with Wine. I haven't actually gotten around to trying it out yet actually.
 
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