The CPA engine is a 3D game engine originally developed by UbiSoft in the 90s. It was used in games such as Tonic Trouble, Rayman 2, Rayman 3 and many more.
In February 2022, a version of the CPA engine and editor used during the development of Rayman DS (port of Rayman 2) and Rayman Raving Rabbids DS (internally known as Rayman 4 DS) was released to the Internet.
Since then, the Rayman modding community has been working on patching and improving the CPA editor.
Downloads
- CPA Editor CV9 - Nov 23 2022 (141.57 MB)
- RRR DS Prototype Gamedata - Sep 19 2022 (115.23 MB)
- ModExp plugin for 3ds Max (46.85 kB)
- CPA Panel for 3ds Max v1.2 (7.66 kB)
- CPA Help files & docs (6.52 MB)
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An early development environment for Rayman Raving Rabbids on the Nintendo DS was leaked, and it contains the entire Rayman 2 engine.
I don't think I can share the files here but it was uploaded to archive.org as "Rayman 2 DS and Rayman Raving Rabids Source Code" (yeah, "Rabids"
Source: https://twitter.com/RibShark/status/1489410008911593472
///DtN
Download of modified community version for modern systems:
https://cpa-editor.neocities.org/
Tool for converting from and to .MOD so 3D Max is no longer needed
https://github.com/Adsolution/CPATool










