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Strange! Did you edit the commands to make it move to the right?
Yeah, I can't remember whether if it was the RIGHT or the SPEED command I added (think it was the later).
Strange! Did you edit the commands to make it move to the right?
It shows him handing over Electoons, right? It's a holdover from an earlier iteration of the game where Rayman collected them, I believe…
Chacanger's videos have indeed shown us that quite a few bugs were present in the original engine, even though it's not possible to trigger most of them in the game.Btw I recently had Rayman crawl through an Antitoon in a confined space in Pencil Pentathlon part 2 (since I had plenty of health and I couldn't be bothered waiting for it to pass). Rayman took damage but there was no hurt animation, not even the sound he makes when he's hurt. I did something similar in Rayman Designer, and I noticed that they had added an animation for just such an occasion, so the whole thing felt more natural!
Do you remember for which versions it's the case?That's only in certain versions of Junior (and possibly only under certain conditions? Not sure…). For some reason they made the collisions expand out to the full size of the sprite, so you can get hurt by a prickly even when you're clearly not touching it.
Losing a life on a vine to an autoscroller allows you to perform some kind of "glidewalk":
Maybe it's just amazing how easily amazed we are.It's also amazing how we keep saying it's amazing how such things are still found 27 years after release.![]()