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Just picked up the update, I picked up your game yesterday but didn't get around to it because it'd gotten late. But now I've got plenty, time to jump in! 
No problem, I'll redownload.
I have also posted about the game on the site's front page.![]()
Just picked up the update, I picked up your game yesterday but didn't get around to it because it'd gotten late. But now I've got plenty, time to jump in!![]()
I just played until Antitoon Hideout. I quite like it! I love the music - seriously, did you make the soundtrack yourself? Wow! - I love the use of Rayman's jingle from Rayman M/Aren, I like the consistent and 'cute' (?) artstyle, and I love how almost everything is animated - really good job!![]()
EnjoyI hope you have a great time with it.
I did, having torn through the bulk of the game yesterday afternoon. Fantastic work!![]()
I'll definitely pick up the awesome soundtrack when it gets here, I had too many favorites!![]()
Trying to gain any height from purple lum swings is proving to be incredibly difficult though. Maybe I'm just not jumping off at the right time? You'll probably be able to guess where I'm having trouble with it, but I can PM about it if I must. I wouldn't want to spoil anything!![]()
Yeah, the music's absolutely amazing, it slots in so naturally to Rayman's world as if I'd been hearing it all my life, but it's also fresh! Also, there's something oddly pleasant about the use of both the Lum sound and Rayman 1's Gendoor sound in the same game…
Anyway, I found a little proofreading error:screenshot-1663437827.png
Having now gone through all of this, I can say that the final boss wasn't the most frustrating of them. There was a boss somewhat before that which caused the most rage. Not to mention a certain level in between where I racked up 59 deaths!I hope you all are enjoying the game. It does ramp up the difficulty towards then end so I apologise in advance for any rage the final boss causesthis has definitely taught me a lot about difficulty scaling
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Having now gone through all of this, I can say that the final boss wasn't the most frustrating of them. There was a boss somewhat before that which caused the most rage. Not to mention a certain level in between where I racked up 59 deaths!I think the conclusion was really satisfying though!
Btw, I guess the reason for most levels having a cage that requires fewer than four deaths to reach, is the "extra help" you get when you die that many times?
And then there is also a door which demands me to... Not have yellow lums? The doors confuse me.
I had a busy weekend and I'm having a busy week too so I haven's still gotten to trying the game, but it's just a matter of time.![]()