What do you want for Rayman 4 ?

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Steo
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Re: What do you want for Rayman 4 ?

Post by Steo »

The Jonster wrote: Sat Aug 26, 2023 3:04 am Yeah good on you for telling me that, otherwise I would have been really confused! Especially if it came from Steo of all people. :lol:
I don't say that myself, but it's common here definitely. I say random things like "fiddlesticks" when I don't want to be vulgar. :P
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Re: What do you want for Rayman 4 ?

Post by Greengoop »

That’s what a lot of people do it looks like, including me :)
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Re: What do you want for Rayman 4 ?

Post by PluMGMK »

Said wrote: Sat Aug 26, 2023 3:56 am i always felt like the rayman 3 ending was kind of confusing,im not sure if its ever confirmed if its supposed to be before or after the games ending (or maybe im just stupid cus i do remember rayman and globox falling from the sky and then inmediatly sleeping lmao) but i do agree that r3 probably deserved more
When the moons move leftwards, that means it's a flashback, so after Rayman and Globox go back to sleep, it shows what happened the previous night and how the whole game started ;)
Steo wrote: Sat Aug 26, 2023 7:47 am
The Jonster wrote: Sat Aug 26, 2023 3:04 am Yeah good on you for telling me that, otherwise I would have been really confused! Especially if it came from Steo of all people. :lol:
I don't say that myself, but it's common here definitely. I say random things like "fiddlesticks" when I don't want to be vulgar. :P
Like Doctor Kleiner in Half-Life 2, which was later made into the "error" sound in Portal 2 :hap:
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Re: What do you want for Rayman 4 ?

Post by Said »

PluMGMK wrote: Sat Aug 26, 2023 12:20 pm When the moons move leftwards, that means it's a flashback, so after Rayman and Globox go back to sleep, it shows what happened the previous night and how the whole game started ;)
That makes more sense,but an ending would had been nicer than a flashback in my opinion,its kind of a let down that rrr wanted to explore more of these ideas and alot of these if not alo of them went unused in the final product
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Re: What do you want for Rayman 4 ?

Post by PluMGMK »

Yeah, it would have been really interesting to see how the Monik×André dynamic actually worked! But then maybe they couldn't make it work and that's why they scrapped it! :oops2:
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Re: What do you want for Rayman 4 ?

Post by Steo »

PluMGMK wrote: Sat Aug 26, 2023 12:20 pm Like Doctor Kleiner in Half-Life 2, which was later made into the "error" sound in Portal 2 :hap:
That's actually pretty cool. :lol:
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Re: What do you want for Rayman 4 ?

Post by PluMGMK »

Yeah, in Portal 2 whenever something tries to play a sound that doesn't exist in the sound script files, you hear Kleiner going "D'oh fiddlesticks! What now?"
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Re: What do you want for Rayman 4 ?

Post by Greengoop »

Bump

Id also like to see a lot more non-humanoid enemies as you can tell :lol: and also as I have previously said, a permanent score counter which goes until you die
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