I don't say that myself, but it's common here definitely. I say random things like "fiddlesticks" when I don't want to be vulgar.The Jonster wrote: Sat Aug 26, 2023 3:04 am Yeah good on you for telling me that, otherwise I would have been really confused! Especially if it came from Steo of all people.![]()
What do you want for Rayman 4 ?
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Re: What do you want for Rayman 4 ?
-
Greengoop

- Posts: 19390
- Joined: Fri Jun 30, 2023 4:32 pm
- Location: The bog of murk
- Contact:
- Tings: 76030
Re: What do you want for Rayman 4 ?
That’s what a lot of people do it looks like, including me 
-
PluMGMK

- Posts: 40508
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 136606
Re: What do you want for Rayman 4 ?
When the moons move leftwards, that means it's a flashback, so after Rayman and Globox go back to sleep, it shows what happened the previous night and how the whole game startedSaid wrote: Sat Aug 26, 2023 3:56 am i always felt like the rayman 3 ending was kind of confusing,im not sure if its ever confirmed if its supposed to be before or after the games ending (or maybe im just stupid cus i do remember rayman and globox falling from the sky and then inmediatly sleeping lmao) but i do agree that r3 probably deserved more
Like Doctor Kleiner in Half-Life 2, which was later made into the "error" sound in Portal 2Steo wrote: Sat Aug 26, 2023 7:47 amI don't say that myself, but it's common here definitely. I say random things like "fiddlesticks" when I don't want to be vulgar.The Jonster wrote: Sat Aug 26, 2023 3:04 am Yeah good on you for telling me that, otherwise I would have been really confused! Especially if it came from Steo of all people.![]()
![]()
Re: What do you want for Rayman 4 ?
That makes more sense,but an ending would had been nicer than a flashback in my opinion,its kind of a let down that rrr wanted to explore more of these ideas and alot of these if not alo of them went unused in the final productPluMGMK wrote: Sat Aug 26, 2023 12:20 pm When the moons move leftwards, that means it's a flashback, so after Rayman and Globox go back to sleep, it shows what happened the previous night and how the whole game started![]()
-
PluMGMK

- Posts: 40508
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 136606
Re: What do you want for Rayman 4 ?
Yeah, it would have been really interesting to see how the Monik×André dynamic actually worked! But then maybe they couldn't make it work and that's why they scrapped it! 
Re: What do you want for Rayman 4 ?
That's actually pretty cool.PluMGMK wrote: Sat Aug 26, 2023 12:20 pm Like Doctor Kleiner in Half-Life 2, which was later made into the "error" sound in Portal 2![]()
-
PluMGMK

- Posts: 40508
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 136606
Re: What do you want for Rayman 4 ?
Yeah, in Portal 2 whenever something tries to play a sound that doesn't exist in the sound script files, you hear Kleiner going "D'oh fiddlesticks! What now?"
-
Greengoop

- Posts: 19390
- Joined: Fri Jun 30, 2023 4:32 pm
- Location: The bog of murk
- Contact:
- Tings: 76030
Re: What do you want for Rayman 4 ?
Bump
Id also like to see a lot more non-humanoid enemies as you can tell
and also as I have previously said, a permanent score counter which goes until you die
Id also like to see a lot more non-humanoid enemies as you can tell

