I think if I had a New Years Resolution for this year, it'd be to start trying to branch out in gaming, as it stands about 70% of the games I completed were ones I'd played and beaten before already. I've only outright beaten 2 new releases (Astro Bot and SxSG), and the other remaining games were older games that I'd finally gotten round to playing and finishing, though I will admit I do regret leaving so much time to beating some of those (see my little ramble on
Skyward Sword in the Zelda thread).
I'll try to summarise the titles I played this year that left some mark I suppose:
Rayman 3D
Of the games I'd replayed, some were games I class as "old reliables," ones that I know pretty well and are like comfort food, no surprises that would include Rayman 2 and Rayman 3 no doubt. Though I did do something slightly different last year (still getting used to that) and played the 3DS version of Rayman 2 instead. I'll be honest, I found myself somewhat affronted by that game. It's serviceable, but I found myself annoyed by the fact that there seemed to be some graphical touchups, and yet so, so many graphical errors and issues - from nonscrolling textures (lava and water), to fog and transparency issues (have fun getting the lums in the first area in the Iron Mountains), the game was fine and I finished it 100%, but I would be loathe to play this specific version again. I guess I was surprised that I found myself as irked by that game as I was, but I don't know if that would count as it being surprising?
SM64 DS
I found a mod that added support for the 3DS circle pad to Super Mario 64 DS, and I ended up liking the game enough to do a basic finish on the game, but I definitely found myself a little burnt out by the time I'd gotten there and I don't think I'd ever want to 100% it. I have tried the original in the past but it doesn't really do it for me either, I respect the game and what it represents, but I find I can't really do any of the 3D Mario games pre-Galaxy, I don't seem to graft to them.
OoT 3D
OoT 3D, now that was interesting, cause I don't remember much of my playthrough of it now, funnily enough. I had enough drive to want to finish it and this was despite struggling with final Ganon, and I recall having to refer to guides. But all in all, I did finish it and it was motivating enough that I did want to carry on going through the 3D Zeldas (a prospect that I should probably pick back up this year actually). I did falter and give up on Majora's Mask, and I don't really want to go back to it, which I suppose is probably what led to me playing Skyward Sword HD instead. I think this year I should try playing Windwaker and Twilight Princess.
M&L Dream Team
I also played Mario and Luigi Dream Team. I'm a big fan of Bowser's Inside Story and I decided since I was going all in 3DS games at the time to go for Dream Team with it being the game's sequel. I'm not used to playing RPGs that are longer runnners, and I remember starting to get a bit fatigued near the end, but in general I think it was pretty solid. I remember having to use a guide for a portion in the seaside town so I think perhaps there might have been some conveyancing issues at certain points, which is ironic given the amount of tutorials that game did have, but eh. I don't know if I'd class this game as a surprise as it felt like a good sequel to BiS.
Metroid Prime Hunters
Heh, funnily enough, this was actually the year I finally finished Metroid Prime Hunters, having tried to play it on/off for years. Apparently getting a mod to give it twin stick controls using the 3DS did the trick. I admit, I think this game did genuinely surprise me. I don't think it's as solid as the mainline console instalments, but as a portable incarnation it's pretty spot-on. Even if I did find the structuring of the game not to my taste, and I did fall foul to instant-gameovers from falling into pits (annoying considering Prime 2 and 3 simply respawned you on solid ground with a health penalty, but different studio so I guess different approaches but eh). But the fact that it is more-or-less a Prime-lite experience on handheld that actually manages to capture the feel to a sufficient degree was a genuine surprise.
Astro Bot and Shadow Gens
Yeah I'm not gonna put these separate because they're very much scratching a nostalgic platforming itch. I will say Shadow Gens turning out to be a new baseline in the boost formula was unexpected, I felt that Forces and Frontier's attempts at boost levels were far less intricate and well done compared to the boost levels of Unleashed and Generations, so for them to not only be on par, but arguably surpass those titles, was a very pleasant surprise indeed.
I'd already played Astro's Playroom so I wasn't expecting too much different for Astro Bot, and I think on that basis I can't say it was anything I wasn't really expecting. But it was still a very fun game to play, and definitely a game that gave me a lot of joy to play though, even if it was fairly standard as far as platformers go.
In closing...
So yeah, I suppose I was surprised by some games. Here's hoping for some good surprises this year. I was pretty surprised to see that Prime 4 is finally coming this year...so I hope that game turns out to be a good one cause I've been waiting 7 years for that now...