Phoenixan: Fire Under Siege - CD Cover

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Hunchman801
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Hunchman801 »

Nice map :) Don't lose heart, Phoe ^^
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

http://media.putfile.com/Phoenix-Flares
Well, here's a sample of the desert theme. :) I actually resorted to using music from the Newgrounds Audio Portal (with the authors' permissions) to avoid ripped music. .__. XD
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Reese Riverson »

Ryan has sent me some of the musics from his game, and man, they are so awesome! Ryan picked the best ones for his game! Seriously.
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

If everyone would like, I can actually upload the zipped folder containing all ogg vorbis files.
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Lachimax »

Are ogg verbis files music? If so, go ahead!
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

Okay.. the music folder is about 7 Mb, and I can compress it further with other formats other than zip. So, what in your guys' opinions should I do? :P

And here's a sample background image I put together. It's actually a moving parallax scrolling background in the game.
Image
Just thought I'd show it off to you. :)
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Hunchman801 »

A desert with mountains... That's what I call imagination ^^ I wonder what enemies will look like in this level :o
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

Well, this is actually for the 2nd level, and you're tracking Henchmen 1000 (or I just call him the Henchmen General, whatever.. XD) though the desert. The enemies are of course, pirates, but I've also got a few native creatures that will come from the ground and attack, and then there's other things like cacti or other spiky desert plants you have look out for. :)
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by chrisgreathouse010 »

Question about the multiplayer: is there going to be a Co-Op mode?
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by bo-bik »

Great work Phoenixan ! It is the best fan-made game I have even seen. I'm looking forward to see full version :wink:
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

Thanks. ;) It's also I believe, the first fan game that has a chance of being released. :shock:
chrisgreathouse010 wrote:Question about the multiplayer: is there going to be a Co-Op mode?
Yes, I was going to try a 2 vs. 2 mode and a deathmatch. That is, if the PC can handle that many players one keyboard all at once. If not, I was considering doing a sort of player switch, like how Mario did when you selected 2 player mode. I don't exactly know how to do online stuff... nor do I have my own server available for it. XD
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by chrisgreathouse010 »

Phoenixan wrote:Thanks. ;) It's also I believe, the first fan game that has a chance of being released. :shock:
chrisgreathouse010 wrote:Question about the multiplayer: is there going to be a Co-Op mode?
Yes, I was going to try a 2 vs. 2 mode and a deathmatch. That is, if the PC can handle that many players one keyboard all at once. If not, I was considering doing a sort of player switch, like how Mario did when you selected 2 player mode. I don't exactly know how to do online stuff... nor do I have my own server available for it. XD
Kewl, I can't wait for the game :)
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

I've been thinking about gamepad support, but I can't quite figure out how to get the characters' movement right on GamePads. :lol:
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Reese Riverson »

Maybe with only the use of the directional button part of it instead of the joy stick... as for the buttons, what ever is needed such as jump, fire, and et Cetera.
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

Actually, my problem is that GameMaker has no function for a gamepad button release, which is very important for Phoenixan's weapon functions. :P
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Reese Riverson »

So you will have to make your own DLL that allows this, right? Or can you find one that is already made for doing so?
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

I can't make my own DLL's actually, because I don't have a C++ or Delphi compiler, and those cost... a lot of money. :(
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Reese Riverson »

Maybe you can ask someone to help you.

Or just find a dll... :P
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Phoenixan »

I don't know if it's exactly worth it though.
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Re: Phoenixan: Fire Under Siege - CD Cover

Post by Reese Riverson »

Well, in my opinion... The Keyboard is good enough. Maybe if you made a 3D Phoenixan game, yeah, it would be worth it.
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