A Rayman remake imo is pretty much guaranteed, but I still think the OG R1 should be rereleased. Preferably the PSX version, as it seems all versions we've had since 2000s are based on DOS. HQ sound effects, no slowdowns, maybe even tweak certain level layouts while you're at it
Rayman 2 and 3 could definitely use remasters, but in different ways of for each. R2 just needs a simple touch-up, like many "lazy" remasters go, really. Use the DC version and just upscale the visuals, add QoL tweaks like better camera, tweak the enemy AI and make it harder, maybe add the language dubs from Revolution and the OG prototype from PSX as extras, etc.
Now Rayman 3 is the one that needs enhanced remastering the most. Basically BG&E Anniversary-style. Improved models, improved visuals, more options, resynced cutscenes for the English dub, QoL tweaks, shove in as much extra content as possible, re-encode all FMVs in HQ, maybe even revive the water level to increase the game length, the list goes on. Just... don't use that Origins-styled logo... please
And lastly, an Origins X Legends double pack. High-res assets for both games, with additions like Vita collectibles for Origins (changed ofc due to a lack of touchscreen) and all costumes for Legends (except Mario + Luigi ones)
All these projects can be spread around 2 years of release from one another, giving each one a room to breathe, but still keeping the franchise going in some capacity. Safeproof the PC versions by releasing them on GOG eventually, so they won't be eternally damned to Ubisoft Connect
So then, what are your suggestions on how they should handle it?





