Rayman 2 GBA

Discuss tools to aid in the modification and running of Rayman games.

Moderator: Modding and utilities team

Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Post Reply
TopOfTheWorld64
Electoon
Posts: 1
Joined: Sun Jan 11, 2026 11:16 pm
Tings: 5

Rayman 2 GBA

Post by TopOfTheWorld64 »

I want to create Rayman 2 for GBA being avaliable to play on emulators such as VBA or Delta for Iphone consisting of elements from both Rayman 3 and the small prototype for 2 such as the level design and sprites however moving alot of it to fit the chronology of Rayman 2. For example i will use the Rayman sprite from the prototype and lillypad platform to match Rayman 2. Then i will cut the lum count in levels to match and will include Sanctuary of Stone and Ice instead of Hoodlum Hideout and put Cave of Dreams as a Level next to Marshes ( You guys get the idea) One guy i really trust to do this is Ray Carrot as he knows as much as I do about this game and I couldn’t reach out to him on twitter hence me posting here and any of you are welcome to join along the project and yeah thats it.!!!! Thanks for reading!!!
XanderNT
Lum (UbiArt)
Posts: 7
Joined: Wed Sep 01, 2021 11:20 pm
Tings: 45

Re: Rayman 2 GBA

Post by XanderNT »

According to AI, RayCarrot passed away, try him on bsky
Attachments
bafkreihcb47nxsmbwebndnq5q3ednbyjvtzvkcc7dw2f7wcefufa2oqdra.webp
RayGamer99
Eig
Posts: 1808
Joined: Fri May 05, 2023 2:22 am
Location: The Castle Ramparts of the Old Teensie Kingdom
Tings: 42465

Re: Rayman 2 GBA

Post by RayGamer99 »

XanderNT wrote: Thu Mar 19, 2026 12:13 am According to AI, RayCarrot passed away
Thankfully, that one's not true (at least not to my knowledge). If he passed in November 2024, why did he post on his bsky account just four days ago? :hehe:
PluMGMK
Annetta Fish
Posts: 40508
Joined: Fri Jul 31, 2009 9:00 pm
Location: https://www.youtube.com/watch?v=cErgMJSgpv0
Contact:
Tings: 136606

Re: Rayman 2 GBA

Post by PluMGMK »

XanderNT wrote: Thu Mar 19, 2026 12:13 am According to AI, RayCarrot passed away
:boon:
Pixelise
Blue Lum
Posts: 20
Joined: Sun Jan 03, 2016 11:53 am
Location: Poland
Tings: 100

Re: Rayman 2 GBA

Post by Pixelise »

RayGamer99 wrote: Thu Mar 19, 2026 12:34 am
XanderNT wrote: Thu Mar 19, 2026 12:13 am According to AI, RayCarrot passed away
Thankfully, that one's not true (at least not to my knowledge). If he passed in November 2024, why did he post on his bsky account just four days ago? :hehe:
Easy explanation. AI took over after his death
Hunchman801
Bad Rayman
Posts: 87627
Joined: Thu Aug 07, 2003 6:50 pm
Location: Paris, France
Contact:
Tings: 640247

Re: Rayman 2 GBA

Post by Hunchman801 »

I haven't seen RayCarrot in a while but I think he still reads this section. However, if you have questions for him, maybe try to make them as specific as possible, as he's already working on a lot of things and I don't think he'll have time for a whole new project. You might also want to check out his Rayman 3 Readvanced port for potential overlap.

Although, since AI took over after his unfortunate passing, maybe his productivity will be demultiplied and he will actually find the time? :hap:
Post Reply