50 ways are too more. But:
1. jump
2. jump with copter
3. jump with copter and turning it off
4. jump using spring
5. jump using spring with copter
6. jump using spring with copter and turning it off
I think you caught it on.
7.-9. jump with falling attack
10.-12. jump using spring with falling attack
13.-15. running on a wall and then jump
16.-18. running on a wall and then jump with falling attack
19.-21. jump with air dash
22.-24. spring jump with air dash
25.-27. wall jump with air dash
28.-36. three points above, with copter after dash
37.-45. like point above, but with turning copter off
46.-72. five points above with falling attack
73. special run jump
I hate dancing in games.
foultzboyz said:
I'd like a free-roaming hub area. Not as realistic as one big streaming world, though much easier to navigate. For example, I bought Ty the Tasmanian Tiger 2 on the Xbox a few years ago, and it used one big streaming world. (Well, almost. The cheap kind of streaming world though, like Tony Hawk's American Wasteland, with the "load tunnels".) I could hardly make my way around at times. The first in the series, though, used the hub area idea (likely inspired by Rayman 2: Revolution's success) that I thought worked well.
Partially agreed. My wish are a few free roaming hubs WITH DANGEROUS THINGS and about fifty long, more linear levels, but with a few ways. And dozen of secret passages like Fairy Glade cage no. 7.
Getting back a few characters from every game. Not all. Another can get back in R5. That's the point.
R4_121 said:
I would also like some awesome graphics and animations:
Detailed enviroments, colourful backgrounds, over 50 different ways of jumping and extremely smooth animations. And the freeze-mode from Rayman 3 should return, but improved. This time you can record videos with no time limit. And in the Wii version, you should be able to send the photos and videos to your Wii message board, and even your SD card.
With no time limit, they will not fit memory. Especially if Ubi will choose same way it chose with R3 snapshots (typical bitmap, and with video that mean typical video) instead of:
SCENERY-80-60-4G-KL->M
RAYMAN-6954b-Km0-GVB
etc.
I think it is possible to include Rayman 1 or another game in R4. That's because it is a CD game in most of versions. Too small, to simply rerelease it. Too big, to put on VC or WiiWare. (Music from RayTunes in mp3 is about 50 MiB.)