TTQ - Season 146 - RayGamer99

Not really, but since so few members here have played the games in your questions, we'll have to make exceptions.
 
Nope, and next time please add name of sub-world. (This one, however, didn't need it for known reasons.)
 
New question please, nobody's going to get it :|

I'd suggest asking one from one of the major Rayman games this time.
 
S:
dingodile555, Hunchman801 - 2 points
Holy Crap, Drolpiraat - 1 point

Q: What's the main difference between later beta screenshots and final ones of R1, when we are on HUD? (I don't mean the one with 8HP and "nova", I mean one almost like final.)
 
The only differences I've noticed between the final version and the beta version shown in the 2nd and 3rd screenshot here ( scroll down to the backcover ), are that Rayman's head position a little lower than normal, and there is no "0" before a number of lives smaller than 10 ( example: normally it's "x09", but on the screens it would be "x9" ).
 
Drolpiraat said:
The only differences I've noticed between the final version and the beta version shown in the 2nd and 3rd screenshot here ( scroll down to the backcover ), are that Rayman's head position a little lower than normal, and there is no "0" before a number of lives smaller than 10 (example: normally it's "x09", but on the screens it would be "x9" ).

Yep, I was thinking about this zero.

S:
dingodile555, Hunchman801, Droolpirat - 2 points
Holy Crap - 1 point

Q:
What's the very first difference you see on N64 and its emulators between R2 and other games using its engine (Donald Duck and Tonic Trouble)? Hint: I think it appears in most of ALL games for GameCube, PS2 and PS1 (not only platformers! not only Rayman games! most of ALL games!), but I'm not sure.
 
How about some easier questions Stan? Some on the characters or levels, maybe...
 
You messed that post up.
But yeah, I think he should look at how you, Droolie and I ran the quiz.
 
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