The first combos in the huge room are really annoying, and I can't combo the hoodstormer in the secret room combo. Don't worry, anyway, as Sfn said it, it's more than enough to get through part 1Xenon said:I feel so sorry for you that it's so damn hard but 23800 sounds like a great score going on this. How did the rest of the part go?
Indeed!sfn42 said:If I remember correctly, it is possible to return to the first room the other way by turning around after having heard the Hoodstormer's sounds and falling down in the room with the crates. It takes a little more time but there is no danger of taking a gem too early.
I'd like to help, but I'm not sure I understand your problem. Enough for what? You started out playing for 112.000 points and in that case 109.500 points is not enough. If you aim for an improvement of your current score, then 109.500 points is enough.mostwanted82 said:Interesting, I didn't know there are so many methods to approach the Hoodstormer. Well, for me it was also possible to manage the combo including the two gems on the left platform.
By the way, is a score of 109.500 in SBTC enough? I just want to replay FC (43.000-44.000) but I also want to know what a score for SBTC is.
You must be crazy thenMandM81 said:My favourite part in the entire game.
Hehe, that may be true. But I was thinking more about the design. Together with the area in front of the Fairy Tower in FC part 2, the valley in CF part 2 is the most beautiful place in the game. Also, the combos in CF part 2 are just fun to play. In the first room it is possible to combine the objects in so many ways and thus make different combos. And the final Hoodlum Combo is awesome. Is there anything better than killing Hoodlums with an HMF? I always return to this part when I need to relax and play for fun. Of course, jumping is a challenge, but when you have got that right the subsequent combos are fun to play as well.sfn42 said:You must be crazy then.