Rayman 3 scores

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Xenon
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Re: Rayman 3 Scores

Post by Xenon »

Does the triple glitch involve hitting Razoff four times including the first charged shot or four other times discluding the first charged shot? I managed to get 9000+ points in combo but I'm not sure if this counts as a triple glitch or not.
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Re: Rayman 3 Scores

Post by Jona »

It involves scoring the 1500 bonus for beating him, three times. Excluding the charged shot. If you got a combo of 9000, then you actually did get the triple glitch, cause it's three times 3000 in combo...
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Re: Rayman 3 Scores

Post by MandM81 »

Just to clear things up, I use the following terms:

- 1 hit - no glitch
- 2 hits - single glitch
- 3 hits - double glitch
- 4 hits - triple glitch

For obvious reasons, hitting him one time is no glitch and hitting him two times would be silly to call a double glitch since one only gets one extra hit. Maybe it's even silly to call it a glitch as I'm sure it was meant to be included as an option in the game.
Xenon
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Re: Rayman 3 Scores

Post by Xenon »

I've lost so many points in various levels of TBOM (part 5 included) that sfn actually got a higher score than me and he didn't trigger the triple glittch! This means I could have escaped the "trouble" of performing the triple Razoff glitch (in my case an hour's work :mrgreen: ) and went for everything else. However, the green gem combo in part 5 does look very hard and I wouldn't feel comfortable trying it, despite the fact it can be attempted in the first room. The area I feel most let down is part 3 because the massive combo almost worked fine except for losing 500 points for the Matuvu and some other 60 point bonuses. Plus the second combo worked fine too. If only these 750 or so points weren't lost... my score could be so much better. It just seems a waste to have managed all the difficult stuff, but to have lost so many points through easy combos.
sfn42
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Re: Rayman 3 Scores

Post by sfn42 »

I wouldn't say part three is easy and even getting it almost right is a great achievement. But it seems you could have done a much better job in part 5 without breaking a sweat and that doesn't include the green gem which I haven't comboed for 3000 either. On the other hand, you got the big points (i. e. the Razoff double glitch - I'm using MandM's terms) after a very short time and that's the better way than looking for every single point (which is about what I did).
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Re: Rayman 3 Scores

Post by Jona »

@ Xenon: You missed the Matuvu in the big combo in the third part? That is some significant point loss actually, I believe you get it in combo for 1000 if done right, so you lose 1500 points if you don't get it.

Anyway I always called two hits a double glitch because you get the 1500 bonus twice. And triple for thrice, and so on... but I never heard someone pull of a quadruple, and I don't know whether that's possible or not. In any case three hits IS actually enough to get 100799 in TBOM, I'm pretty sure. But it does require that you play the first four parts to perfection, otherwise your score will not be enough.
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Re: Rayman 3 Scores

Post by Xenon »

I took the Matuvu for a 500 combo, but I think I lost the bonus 500 because I left one of the gems, making it easier for me to quickly swing to the upper level and shoot the Hoodblaster there. I also remember having to restart countless times because I didn't get to the Muddibog in time, which was such a hassle. I may have left out the red gem because you need to take a slight detour from the quickest route to the Muddibog, but my mind fades.

About this Razoff glitch... maybe it's even possible to hit him MORE than four times? It seems highly unlikely that he'd get hit six or seven times, but if this was possible, a new top score would be formed. Mind you, I don't know who would have the patience to explore whether four, five, six or even seven shots were possible. Oh well, it's worth a ponder.
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Re: Rayman 3 Scores

Post by Jona »

Maybe Razoff gets frozen someday and you can keep hitting him for combo points :mwahaha: :mwahaha: :mwahaha: :mwahaha: :mwahaha: :mwahaha: :mwahaha:

Then you'll just have to avoid scoring points in the previous parts, and then get some uber score.

Actually I remember trying that when Block was still around, we did the so-called lowball challenge, trying to score as little points in every level as we could. That's also quite funny to try sometime!
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Re: Rayman 3 Scores

Post by sfn42 »

DTUCC managed the quadruple. I remember he just played the level for fun, to get 99999 again but then he suddenly pulled it off. But going for five, six, seven hits...that's just crazy. :fou2:

Anyway, I'm getting some progress with the launching glitch. I managed it four times today and I think I'm finally getting the hang of how to do it. So the only problem left is the green gem. I wasn't even close to comboing it so far and I had one or two attempts when I was not that slow. The best way to tackle this will probably be to investigate the best way of jumping onto the mushroom and then upwards to save the required time.
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Re: Rayman 3 Scores

Post by Jona »

It's actually one of the easier combos in that part, just make sure you jump onto the mushroom on the right side, then immediately jump to the platform, when you grab on jump again, then roll into the green gem. There's exactly enough time to get it in combo!

Anyway, I just got 53000 after part 2 of CF, I think that should be enough to reach the required score at the end of part 3. In any case I hope so :p
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

Xenon: You can actually get the Matuvu for 1.500 points in combo in BOM part 3. Just make sure you have at least ten items before zooming in on the blue animal.

I don’t think it is possible to hit Razoff more than four times. The time window simply isn’t big enough. This time window opens when he makes a certain move and if you hit him at the exact right moment, within nanoseconds I’m sure, then you can hit him four times. Hitting him five times won’t help anything anyway.

As for hitting him four times, I’m now convinced it is doable on X-Box. I record my attempts with camera so I can look at them again for clues (I can’t see what’s going on in the heat of the fight). I noticed one time I hit him three times, that the first, second and fourth hit was ok, but the third hit missed him. Now if only…

Jona: I believe the max. score after part 4 in BOM is something like 65.720 points. Now, in part 6 the most profitable, and realistic, way to play the first three cans is 3-2-3-3, which means three hits, two hits and so on (Razoff can take five hits with the HMF before the can is destroyed). Each of the first three cans is worth 3.600 points. As for the last can, it can be played as 3-5. This totals 11.800 points before the 5 hits in the end.

As you need 98.999 points before the final five hits, you need 98.999 – 11.800 = 87.199 points after part 5. That means you have to score 87.199 – 65.720 = 21.479 points in part 5.

So yes, it is possible to reach 100.799 points with the double glitch (three hits). However, it is hell to play part 6 using the above strategy. And it is an ordeal to reach 65.700+ points after part 4. We are talking about an almost perfect game. I guess you can lose a total of about 1.000 points in parts 1 through 6 compared to a perfect game.

As for CF part 2, it is enough to have 53.000 points after this part.
Xenon
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Re: Rayman 3 Scores

Post by Xenon »

My mistake, I meant I took the Matuvu for 1000 points. It still seems like quite a silly loss because it's not so much more difficult to value it at 1500. And those points lost from the Hoodblasters are silly too. There are eight Hoodblasters (I think) excluding the one at the beginning, so that's 480 more points lost because I didn't dare risk charging fists at them. Admittedly some of them needed weakening, for example the second one, but yeah...

By the way, 53000 is easily enough. There's so many points to be won in part 3, and these points aren't even that difficult to get. I believe I finished part 3 in one day and my score after part 2 was 53400.
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Re: Rayman 3 Scores

Post by Mountain Goat »

I agree, it would still make no sense to hitting him 5 times. Maybe it would be easier to come to the score which is necesarry to get the max score, but nobody would go for hitting him 5 or more times. In any case, I guess, you can't come with a Razoff Quadruple Glitch over 100.000, not even when you play for a perfect score after Part 4.
For CF: Yeah, when you get a acceptable score after Part 2 ( means 53.000) you can even left some gems out. I also used this method, because when I wanted to get the max score there I was endangered to get too much points.
Well, there is an method to improve MandM's last combo in Part 3 ( You know, the Matuvu-Combo):
Lure the Hoodlum, which is standing on the boxes to the top to the wooden door. Than lure the other, which is standing on the groundfloor to the boxes. Now there is still standing one. Renew the blue can and run as fast as you can to the room where the Hoodlum is standing. Now run clockwise to the piggy bank, break it, get the yellow gems and beat the Hoodlum which is running towards you. Collect the three yellow gems which are on wooden slat and kill the Hoodlum on the boxes. Run quickly up to the top and beat the remaining Hoodlum. Jump up the ladder while you are getting the yellow gems, run to the net (while you are getting another yellow gems, jump to the net, collect there three yellow gems and drop from the net. Quick destroy the pigs, get the yellow gems and beat the Hoodlum which is shooting on you. Charge your fist and kill the other Hoodlum with a curved shot. Now take quickly the Matuvu.
This may help you :wink:
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

Xenon: It is important to get as many as possible of the Hoodlums for a 60 points bonus. I usually play to get them with one charged hit in part 3 and part 4 as well. This time around I think I missed one or two of these bonuses because they hit each other.

As I play part 5 at the moment I turned on the camera to film the whole level until the attic. A video of the Razoff double glitch can be found in the walkthrough. I start part 5 with a score 65.647 points and just before the attic I have 73.717 points, although I think I got hit one time. Thus the way to play on the video gives 8.070 points. The attic gives 13.600 points and finally the rest of the gems and the Matuvu gives 310 points for a total of 21.980 points.

BOM part 5

Mostwanted: I have tried that combo too. The Lockjaw runs out way before you kill the last Hoodblasters. If you notice the video I made, the Lockjaw runs out just as I take the last yellow gem down the hole in the floor.
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Re: Rayman 3 Scores

Post by Mountain Goat »

@MandM: I already managed this combo. :wink:
When you want I can make a video. You just have to be quick.
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

Hehe, I am quick :D Maybe it can be down to the duration of the Lockjaw on different platforms. There is no way I can run around the pile of crates clockwise and make the Lockjaw last. However, this debate is redundant from a point-scoring point of view as there is a plethora of points elsewhere to be gathered in this part. But the combo is fun to play, with or without the Lockjaw.
Xenon
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Re: Rayman 3 Scores

Post by Xenon »

I think I've changed my mind on something.

After I finish CF I'll replay TBOM and try to go for 99999 (maybe even 100799 if all goes well) because I'm still angry with myself for letting loose points go. Besides, I personally find TBOM a better world to play than TSBTC.
sfn42
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Re: Rayman 3 Scores

Post by sfn42 »

I'm getting closer to finishing CF part 2. The launching glitch is no problem any longer, it never takes me longer than 2 or 3 minutes to trigger. The Matuvu-combo works in about 3 of 4 attempts and I also managed the green gem combo once (after blowing the Matuvu-combo unfortunately). I'm not sure how much time I'll have to play Rayman 3 in the next days but I'm optimistic that I'll manage at least part 2 and 3 before New Year.
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Re: Rayman 3 Scores

Post by Jona »

I'm still doing part 3 now, and the part with the green gem really annoys me. I can't do the combo anymore, there must be something I'm doing wrong, or I'm just not fast enough. And that matuvu there is annoying as hell too. I'll just have a look at the walkthrough in the first post. Actually, I think what I might be doing wrong is shooting the wrong Hoodlum first. I'll try it differently later this evening, it's not one of the hardest parts to get through in the game, so I should be able to do it easily.

After this level I will play SBTC again. Not looking forward to part 2 of that level. It has four very very hard combos and pulling them off all in the same run always takes ages. But oh well, I need it to get a better score anyway. Then I'll have to try FC and TLS again, and then maybe TBOM. But all of them are hard... but FC is the easiest, because it has only one really amazingly hard combo, and the rest is fairly easy.
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Re: Rayman 3 Scores

Post by Mountain Goat »

For CF I take the matuvu just after killing the Slapdash and then I kill the Hoodboom.
Hehe, once I heard you didn't give DTUCC the combos for part 2 in SBTC cause he had only around 18.500 :lol:
I agree with you, all of the levels you want to play are hard, but FC should be the easiest. By the way, which combo do you mean with "really amazingly hard combo" ?
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