Anyway, i can help too with programming, and some graphical work. But i think we first should have a concept.
By the way, i use Game Maker 5.3A, if would be nice if we do it in 2D, i can't run GM 7 in Wine




Correct.spiraldoor wrote:This isn't going to happen.

Yes, but they might not have played it through. I think it would be a shame if the storyline is spoiled, because i think it's pretty good.Xenon wrote:I'd say most if not all active members here have played R3, so don't worry about spoiling.







In the X-Box version you can see the aggregate that carried Globox away in room 1 part 2. No gems.spiraldoor wrote:In Hoodlum Headquarters, you know the part where you hold a ball thing while you walk across a bridge with red stuff on either side of it? And then a Hoodlum accidentally shoots himself in the head? Well, after he shoots himself, keep walking until you get to the other side of the bridge. Then turn around and go into first-person mode and look into that crack in the wall that the targets are going into (or coming out of, I can't remember which...). There are at least three yellow gems in there, but I have no idea how to get them. They're in the Gamecube version, but I don't think they're in the others, as nobody but me seems to have seen them.
