Rayman 3 scores

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MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

I wonder if the developers meant for this Matuvu to be taken in combo. It is certainly the narrowest margin for any Matuvu in the game. And to top it off the alternative is equally horrible.

Maybe it is easier, or less frustrating, to go for the Matuvu for 500 points after all. When you finish the Shoerace, Rayman will be positioned near the Lockjaw Can. He can be placed in various positions and some are closer to the Matuvu than others. In the closest position the Matuvu is almost manageable, so maybe you can go for that?
Hunchman801
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Re: Rayman 3 Scores

Post by Hunchman801 »

MandM81 wrote:Hunchman: It's really worth your effort. I just entered a code for my improved score and it's bloody working!!! :teuf:
Indeed it is :partyhat:
MandM81 wrote:I wonder if the developers meant for this Matuvu to be taken in combo.
In fact, I don't think the developers have ever meant for any matuvu to be taken in combo with something else than an enemy. Don't forget they thought the maximum score was about 500,000 points, which is easily achievable with basic combos.
spiraldoor
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Re: Rayman 3 Scores

Post by spiraldoor »

Goddamn it I want to play Rayman 3 again! :grrr:
Xenon
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Re: Rayman 3 Scores

Post by Xenon »

Then do it!
MandM81 wrote:I wonder if the developers meant for this Matuvu to be taken in combo. It is certainly the narrowest margin for any Matuvu in the game. And to top it off the alternative is equally horrible.

Maybe it is easier, or less frustrating, to go for the Matuvu for 500 points after all. When you finish the Shoerace, Rayman will be positioned near the Lockjaw Can. He can be placed in various positions and some are closer to the Matuvu than others. In the closest position the Matuvu is almost manageable, so maybe you can go for that?
Yeah, that's what I always try to do, but I'm always a fraction of a second off taking it. I'm not exaggerating; a fraction of a second. I believe I have once taken the Matuvu in combo, but I didn't have enough time to jump into the secret room to continue. Goddamn!
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Re: Rayman 3 Scores

Post by stan423321 »

Hey, it's impossible. There's someone behind me in Hall of Fate!
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

Hunchman801 wrote:In fact, I don't think the developers have ever meant for any matuvu to be taken in combo with something else than an enemy. Don't forget they thought the maximum score was about 500,000 points, which is easily achievable with basic combos.
That would explain why there is such a huge difference in the levels of difficulty for the various Matuvus. Some can be easily comboed, some can be comboed with some difficulty and some are just nanoseconds out of reach. However unintentional it may be, it has become a true challenge and a great sport to get these blue wall crawlers in combo.

Xenon: Maybe you can get a little bit closer to the Matuvu when you combo it? It makes it more difficult to reach the secret room but it could be worth a shot. Just make sure you start running to the secret room almost before the points from the Matuvu ticks in.
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Re: Rayman 3 Scores

Post by Xenon »

Finally, I've finished TLS with 41400 points, which means I'm now 2nd! I think I'll send a message to DTUCC through Youtube now, I'm sure it will liven up his Friday evening. :P Only beat him by 6 points though! My score is 847303, his 847297. That was a close shave.

I think I'll refresh myself now and play a level I have already played for the maximum score. TLOTLD is calling to be played.
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

Congratulations! :up: How did you get the this score?

It may be only 6 points but they mean a hell of a lot of work for DTUCC if he wants to win back second place.
Xenon
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Re: Rayman 3 Scores

Post by Xenon »

By hitting the Shoe 6 times in a row and collecting the gems afterwards. Still no Matuvu.
And yeah, it's amazing how much work would have to be put in - even with just 1 extra point, he'd have to replay an entire level, and at such a high stage, improvements are scarse.

How are you doing in part 4 CF? Made any significant discoveries?
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

So far I haven't been able to control anything in this part. I haven't been able to trigger the glitch in the hallway and it has happened to me only this one time. About a handful of times I've had an extra Hoodmonger on the scene, which I assume is the same Hoodmonger as the one in the hallway. However, I have never had this extra Hoodmonger when I have played the combo perfectly, it's always happened when the combo has been broken. I don't know the significance of that.

As far as I understand the comments on the video, the guy who made it is not aware what triggers this glitch. He probably stumbled upon it as I did. And I don't know what I did different that one time that I did not do the other zillion times I've played this part.
sfn42
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Re: Rayman 3 Scores

Post by sfn42 »

What glitch are you two talking about?
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

I was playing CF part 4 the other day to look into the possibility of finding more points than the usual 9.760 combo. In that process, after killing the Hoodstomper, I ran back through the entrance to the arena and there I found the Hoodmonger that's guarding the cage in the beginning. He was standing in the hallway, invisible but with a red circle around him. I killed him with one hit for 130 points. I guess that is a glitch. I haven't been able to make him appear again though.

Now, the idea is to use this Hoodmonger to increase the score with 500 points in CF, but I still need to sort out how to make him stand in hallway. Have you experienced this glitch or do you have any ideas on what is going on in this part?
sfn42
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Re: Rayman 3 Scores

Post by sfn42 »

I remember some German player once talked about this glitch but I don't know who it was and I think he is long gone, so I'm not able to ask him.

Do you remember the guy mostwanted and me once talked about, who had 111000 in CF? He returned and explained how he supposedly achieved this score. He said he found a way to include Master Kaag in the big combo by luring him to the furthest part from the center before activating the final switch. Then he runs to the center and shortly before he gets the SR he turns around and sends a curved shot towards the Slapdash from the last switch. While the fist is still in the air he runs to the SR and shots it at Kaag who should be very close, so that he can be killed only nanoseconds after the Slapdash, which that guy says allows to continue the combo after the cinematic. I think he is lying but it would do no harm to try it and as you're already in that part...

And finally, have a look at the screenshot below, it's my new score and it is no fake (it's German, so don't wonder).
Attachments
Bild002.jpg
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

What an amazing score. :shock: How the h*** did you get that?

I do remember that guy with the amazing score (didn't he get 105.999 points in TOTL as well?). Anyway, I have tried to include a Slapdash the way you describe. It doesn't work for me. The combo time after the Hoodstomper lasts only uncharacteristic 2 seconds. And it doesn't change even if you include the Slapdash. You don't get 5 or 6 seconds of combo time from him, the combo ends after two seconds and before the cinematic starts. Did he make a video, or will he do so?

Remember to enter your new and improved score into the HOF. It's working again. :mryellow:
sfn42
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Re: Rayman 3 Scores

Post by sfn42 »

I have magic powers and managed to hex the game to give me 30 extra points in CF :fou2: , no, I'm joking but try to look four yourself if you can find the 30 extra points, it's nothing too spectacular but it should be fun to investigate.

And I don't think the guy plans to make a video. I'll ask him if he could but it will take some days because the forum where he explained his technique is down.
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

Well, I have given it some thought and I haven't quite figured it out yet. I assume you still use the same combo with the 3 Slapdashes and 27 Hoodmongers, right? You can't have included more into the combo as you would gain at least 500 points by doing so. So where do these 30 points come from? Are you able to take a Slapdash in combo with a powerup? Is a powerup part of this? Do you include anything else besides the forementioned 30 Hoodlums? It's a noodle scratcher indeed. :roll:
Xenon
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Re: Rayman 3 Scores

Post by Xenon »

If it's only a 30 point difference then he must have taken the second or third Slapdash with the Shock Rocket. Can't really see how, though... :?
Unless Master Kaag squashes the last one while you have the powerup at hand, but I don't know whether that works...
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Re: Rayman 3 Scores

Post by Jona »

That might be the case if Masterkaag smashes the Slapdash in the small cinematic when you kill him. But it's still weird, because you don't even get 3000 for Masterkaag, even though you're still wearing the Shock Rocket at that point. Then again, maybe you WOULD get 60 for the Slapdash if that would happen to be the case.
And then the combo may last long enough after all to make it to the next Hoodlum in combo.
MandM81
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Re: Rayman 3 Scores

Post by MandM81 »

It is weird that the Hoodstomper only gives 1.500 points even with a powerup. The 30 points really bug me. Seems like the only way to get those from the 3 Slapdashes and the 27 Hoodmongers is if the second Slapdash is taken with a powerup. It's the only way I can get the math right. Obviously the Hoodstomper is not part of the combo, otherwise it would be considerably higher than 9.790 poins. But if the second Slapdash is taken with a powerup, why then not go for a Hoodmonger with a powerup? Are the Slapdashes killed before the the big combo, or what? Strange things are going on.
Xenon
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Re: Rayman 3 Scores

Post by Xenon »

Maybe sfn did include Master Kaag in the combo, but he did not have the maximum required points at the start. ^^

Nah, I doubt that's the case. Still I'm bewildered.
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