True, but I'll remove the duplicate textures before I upload them.
Here's a map of First Ruins from Rayman Arena. Sadly, you can't view the whole level at once ( only the normally visible part of it actually renders ), so I took some screens from all the visible parts and put them together. I should have known that this would turn out to be a complete mess... -_- http://i254.photobucket.com/albums/hh91 ... insMap.png
EDIT -> All textures from the Fairy Council and the Clearleaf Forest are ripped. I'm stopping for this evening... I'll do more tomorrow though.
Last edited by Droolie on Fri May 01, 2009 9:26 pm, edited 1 time in total.
Drolpiraat wrote:Here's a map of First Ruins from Rayman Arena. Sadly, you can't view the whole level at once ( only the normally visible part of it actually renders ), so I took some screens from all the visible parts and put them together. I should have known that this would turn out to be a complete mess... -_- http://i254.photobucket.com/albums/hh91 ... insMap.png
That's truly awesome! Now, we should add the locations of all items (blocks, flying rings, accelerators), shortcuts etc., and this would be great on the wiki Maybe we could start designing a caption style
Drolpiraat wrote:EDIT -> All textures from the Fairy Council and the Clearleaf Forest are ripped. I'm stopping for this evening... I'll do more tomorrow though.
Don't forget to rip the textures from the menus. And the minigames, though the 2D ones are unaccessable for now.
Drolpiraat wrote:EDIT -> All textures from the Fairy Council and the Clearleaf Forest are ripped. I'm stopping for this evening... I'll do more tomorrow though.
Don't forget to rip the textures from the menus. And the minigames, though the 2D ones are unaccessable for now.
Of course, minigames will be ripped after I have finished the game. The menu textures are already ripped.
@Hunch: I don't think it's a good idea to use any map made like this on RayWiki, because it actually looks horrible, and it's not entirely correct ( some parts are larger/smaller compared to the other parts of the level ). If I could only get the whole map at once...
Drolpiraat wrote:Hunch: I don't think it's a good idea to use any map made like this on RayWiki, because it actually looks horrible, and it's not entirely correct ( some parts are larger/smaller compared to the other parts of the level ). If I could only get the whole map at once...
Of course, there's still much to do, but well, it doesn't sound impossible to resize each part, does it?
No, indeed, but it IS very hard.
Besides, the Dolphin team will implement a model dumper in a few months, and then it'll be a lot easier to rip all the maps from both Rayman Arena and Rayman 3.
Yeah. I have to restart ripping it, since it names the files differently now, it doesn't rip the same texture multiple times anymore, and it supports high resolution textures ( yeah, texture changing madness! ).