Hubs

For discussions about the Rayman series.
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What is your favourite hub?

A map screen (all versions of Rayman 1, Rayman Junior, Rayman: Hoodlums' Revenge)
4
11%
Hall of Doors (most versions of Rayman 2)
11
30%
Isle of Doors (Dreamcast version of Rayman 2)
2
5%
The Front (Rayman Revolution)
18
49%
A menu (most versions of Rayman 3)
1
3%
A level-selection level (Rayman 2 Forever)
0
No votes
Level-selection level + Map screen (Rayman 3 GBA, Rayman Raving Rabbids GBA)
1
3%
 
Total votes: 37

spiraldoor
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Hubs

Post by spiraldoor »

The Rayman games feature a variety of hubs (level-selection screens). I thought it might be interesting to see which one people liked the best.

~Personally, I think it would be very interesting to see a 3D version of the map/level mixture seen in R3 GBA and RRR1 GBA.
Last edited by spiraldoor on Sun Jul 19, 2009 8:30 pm, edited 1 time in total.
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Re: Hubs

Post by Rsandee »

Where's the Rayman Revolution Hub?
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Re: Hubs

Post by spiraldoor »

Shit...I can't believe I forgot the Front...

EDIT: Fix'd
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Re: Hubs

Post by CheatCat »

I like the R3 GBA idea: a worldmap with level selections levels! :D
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Re: Hubs

Post by Spyrodifusion »

All I like best is the Rayman 1 and Junior world map.
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Re: Hubs

Post by Xenon »

Is The Front really a proper hub? Actually, what is The Front exactly? Is it the network of Teensie stone circles?
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Re: Hubs

Post by Sabertooth »

I like the Front the best, even though I don't have a Playstation2.
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Re: Hubs

Post by sfn42 »

It's definitely the whole stuff in Revolution. I mean three whole levels are a lot better than just a map or a menu.
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Re: Hubs

Post by syntheticgerbil »

The front definitely makes the Rayman world a whole lot more believable and fun, so I picked that one.

It does sometimes kind of suck walking back and forth from levels though.
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Re: Hubs

Post by spiraldoor »

Xenon wrote:Actually, what is The Front exactly? Is it the network of Teensie stone circles?
It's a term used collectively for the Minisaurus Plain, Globox's House and Rainbow Creek.

~I voted for the Hall of Doors. The Front is sort of better, but the Hall has something that it doesn't.
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Re: Hubs

Post by Droolie »

You're not the only one who thinks the Hall of Doors is better. I voted for that too. :)

My choice depends of how it's done, not of what kind of hub it is. The Hall of Doors has a nicer atmosphere than the Front, which is why I chose for the Hall of Doors. The Front is also well done, it shows the "war" aspect from R2 a little more by adding the "Rayman vs Army" battle and the pirates imprisoning the baby globoxes.
Actually, I think they're both awesome. Rayman 3's hub comes nowhere near them. :P

Also, isn't the Front a level-selection level? :P
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Re: Hubs

Post by Xenon »

Well personally I'd go for The Front because it creates a "level continuum" rather than typical spiral doors, or ports, or whatever that we find in most standard games. But the stone circles provide shortcuts too, so it's not tedious either.

The level selection device in Rayman 3 is beyond compare. I hate it and always have hated it. The only levels that seem to interconnect are the shortcut and the summit, but that's a one-way ticket.
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Re: Hubs

Post by Holy Crap »

I like the front the most. The hall of doors was just another generic level slection screen. R3's was terrbile...
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Re: Hubs

Post by Rayman9930 »

What's the Isle of Doors?
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Re: Hubs

Post by spiraldoor »

Holy Crap wrote:I like the front the most. The hall of doors was just another generic level slection screen.
The Hall of Doors was far from generic...
Rayman123 wrote:What's the Isle of Doors?
This video of the final battle in the Dreamcast version. It includes a tour of the Isle of Doors. Near the beginning. Watch it.

Saestrol FTW.
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Re: Hubs

Post by Rayman9930 »

Thanks!
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Re: Hubs

Post by Holy Crap »

spiraldoor wrote:
Holy Crap wrote:I like the front the most. The hall of doors was just another generic level slection screen.
The Hall of Doors was far from generic...
How was it? It was just like a level selection map from games like Donkey Kong Country and Super Mario World except it was painfully slow.
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Re: Hubs

Post by Phoenixan »

I still prefer the Hall of Doors system overall. R2's system felt so long and drawn out. Really, I think of it as attempting continuum but failing at it.
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Re: Hubs

Post by spiraldoor »

Holy Crap wrote:How was it? It was just like a level selection map from games like Donkey Kong Country and Super Mario World except it was painfully slow.
The music. Also, the holograms. The Spiral Doors. And the stars in the background. The stream. The trees. The whole fucking thing, basically. The Prison Ship/Crow's Nest area is the height of awesome.
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Re: Hubs

Post by Xenon »

Wow, the Isle of Doors looks awesome. Only problem I have with it is it seems a bit random and misplaced. What's an island doing in the middle of nowhere, and why should it be used to connect all the stranding levels? Still I much prefer it to the Hall of Doors, which seemed dull and boring.
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