Magic style

Do you miss the magic style in Rayman 3?

  • Yes!

    Votes: 26 74.3%
  • No!

    Votes: 9 25.7%

  • Total voters
    35
We don't lock bumped topics, but if they are bumped, we appreciate a good post :|
 
Yes, but you forgot that the magic that created the Magician's magic is even more magicer then the magicest of the magicest magic ever.
 
You walk on the ground and suddenly it disappear and you come to another place. That happens often in DOTK...
 
need my speed said:
Well, nothing. That's why I asked. :P Well, perhaps the Precipice is sort of trappy, but not really...
Yes, but that level is fun! :D When I heard "traps" I think on the the set of broken stones in The Sanctuary of Stone and Fire..
 
But that is supposed to happen. There should be traps which kill you or something, and which you can avoid if you look good (like a shadow, or a small crack in teh ground, something like hat).
 
I miss the lums, baby globoxes, ly, silver lums, bullets, clark, sounds, the way they talk at R2, razorbeard, the robo-pirates, hall of doors, sanctuaries, swimming, graphics, walking shells, flying shells, gameplay of R2, and all that things..
 
How I miss a lot of stuff... the lums presence, the magic, the architeture of R2 (Like the sanctuaries walls), the fauna and flora... A lot of things!
 
Whoops, I accidentally voted 'yes' before I understood what you meant. No, I think Rayman 3 still has the magic style of R2. I don't see why people complain about Rayman 3, I think they are being too picky.
 
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