RRR GBA = Poor effort by Ubisoft

For discussions about the Rayman series.
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
syntheticgerbil
Lum (UbiArt)
Posts: 397
Joined: Thu Oct 09, 2008 5:54 pm
Tings: 35

Re: RRR GBA = Poor effort by Ubisoft

Post by syntheticgerbil »

dingodile555 wrote:I just remembered the goth in the original Rayman Raving Rabbids trailer and how facepalmable she was.
Wait. She?!
Marley
Teensy Hermit
Posts: 371
Joined: Sat May 31, 2008 6:05 am
Tings: 1835

Re: RRR GBA = Poor effort by Ubisoft

Post by Marley »

dingodile555 said:
All the reasons why you hate this game are so minor that I thought this was a joke for a minute..
NO!

How are the reasons that I brought up minor? (ok, other than the collision bugs)
When it says IN THE GAME that the Glowing Fist is more powerful than the Super Fist, you would expect the programmers to stick to that claim... but they didn't. And it's the same with the Super Fist.

Ok, maybe I'm getting a tad too pedantic, but when you put something in the same, it should flow with the game.
That it why this game was a let down for me, as it didn't flow.
dingodile555
Red Lum
Posts: 989
Joined: Fri Aug 01, 2008 10:00 pm
Tings: 65

Re: RRR GBA = Poor effort by Ubisoft

Post by dingodile555 »

Marley wrote:
dingodile555 said:
All the reasons why you hate this game are so minor that I thought this was a joke for a minute..
NO!

How are the reasons that I brought up minor? (ok, other than the collision bugs)
When it says IN THE GAME that the Glowing Fist is more powerful than the Super Fist, you would expect the programmers to stick to that claim... but they didn't. And it's the same with the Super Fist.

Ok, maybe I'm getting a tad too pedantic, but when you put something in the same, it should flow with the game.
That it why this game was a let down for me, as it didn't flow.
I didn't even notice that. :roll: It doesn't make much difference anyway, since the game's nowhere near the immense difficulty of Rayman 1 or 3 on GBA.
Shawn
Antitoon
Posts: 8105
Joined: Fri Jul 18, 2008 5:23 pm
Location: The Twilight Zone
Contact:
Tings: 0

Re: RRR GBA = Poor effort by Ubisoft

Post by Shawn »

StaceyW wrote:Loads of games tend to suffer when work in the final months are done round the clock and everything has to be put together at the last minute, and that always results in disappointment.
Like Sonic 06 . . . sigh . . . :[

About RRR GBA, I agree with all of the complaints. It was pretty glitchy. But it's very interesting. Like the first boss is a giant, robotic ANTITOON. That's pretty cool. I mean the last game they were in was Rayman Forever. It's pretty cool that they made a reference like that to the first Rayman games. (my favorites of the series.)

I think that maybe the plot to RRR GBA was one of the intended plots for the console versions of RRR.
spiraldoor
Umber
Posts: 12392
Joined: Tue Jul 15, 2008 3:13 pm
Tings: 156600

Re: RRR GBA = Poor effort by Ubisoft

Post by spiraldoor »

This is the best Rabbids game ever.
dingodile555
Red Lum
Posts: 989
Joined: Fri Aug 01, 2008 10:00 pm
Tings: 65

Re: RRR GBA = Poor effort by Ubisoft

Post by dingodile555 »

spiraldoor wrote:This is the best Rabbids game ever.
Well, obviously. Although I'd say this game is more Rayman than Rabbids.
Xenon
Spyglass Pirate
Posts: 38007
Joined: Sat Dec 04, 2004 10:21 pm
Tings: 98896

Re: RRR GBA = Poor effort by Ubisoft

Post by Xenon »

That's what kind of Rabbid games we're after because Rayman and the Rabbids themselves are separated. Yet everyone complains about Rayman's appearance (or rather lack of it) in these games. It's illogical.
Marley
Teensy Hermit
Posts: 371
Joined: Sat May 31, 2008 6:05 am
Tings: 1835

Re: RRR GBA = Poor effort by Ubisoft

Post by Marley »

I find it stupid that they still have Rayman's name in the title of Rabbid games, like TV Party, even though you don't even get to control him.
Gelakobitsu Sama
Mawpaw
Posts: 98
Joined: Tue Oct 27, 2009 8:40 pm
Location: In My Bean & Badge Shop
Tings: 500

Re: RRR GBA = Poor effort by Ubisoft

Post by Gelakobitsu Sama »

Well he's not in the new tittle, Rabbids Go home. And he won't be in the game either.
spiraldoor
Umber
Posts: 12392
Joined: Tue Jul 15, 2008 3:13 pm
Tings: 156600

Re: RRR GBA = Poor effort by Ubisoft

Post by spiraldoor »

Why did you bump this thread? You didn't even like RRR1 GBA, you got tired of it after two days, which is how long it took you to complete it.
Gelakobitsu Sama
Mawpaw
Posts: 98
Joined: Tue Oct 27, 2009 8:40 pm
Location: In My Bean & Badge Shop
Tings: 500

Re: RRR GBA = Poor effort by Ubisoft

Post by Gelakobitsu Sama »

I didn't like RRR on gba so what? Doesn't mean I can't stop talking about this.
dingodile555
Red Lum
Posts: 989
Joined: Fri Aug 01, 2008 10:00 pm
Tings: 65

Re: RRR GBA = Poor effort by Ubisoft

Post by dingodile555 »

Did you seriously expect it to be any better than it was?
spiraldoor
Umber
Posts: 12392
Joined: Tue Jul 15, 2008 3:13 pm
Tings: 156600

Re: RRR GBA = Poor effort by Ubisoft

Post by spiraldoor »

Gelakobitsu Sama wrote:I didn't like RRR on gba so what? Doesn't mean I can't stop talking about this.
I think you just said the opposite of what you tried to say. :/
Marley
Teensy Hermit
Posts: 371
Joined: Sat May 31, 2008 6:05 am
Tings: 1835

Re: RRR GBA = Poor effort by Ubisoft

Post by Marley »

I had a look back at this thread after X number of months and I think I probably over-reacted with the topic title. I mean I played the game, I kept it, I played it more, I didn't throw the game against a wall, heck, I even downloaded the rom of it.

I guess I just thought that Ubisoft rushed it too much. But at least it wasn't a multitude of mini-games and no gameplay, and it was quite similar in gameplay to R3 GBA (which I liked).



... I really don't know what else to add. I think I've stopped having a hissy-fit now.
Post Reply