Anyway, we have a lot of developments going on over at BG, if anyone wants to take a look.
Rayman Designer, the cool stuff
Moderator: Modding and utilities team
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Please keep the forum rules and guidelines in mind when creating or replying to a topic.
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PluMGMK

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Re: Rayman Designer, the cool stuff
Whoo! Now let's hope the argument in the scores topic is ended too.
Anyway, we have a lot of developments going on over at BG, if anyone wants to take a look.
Anyway, we have a lot of developments going on over at BG, if anyone wants to take a look.
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Tehrunescape455

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Re: Rayman Designer, the cool stuff
Like what?
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PluMGMK

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Re: Rayman Designer, the cool stuff
Like that weird poll you created.
Seriously, lots of new EVE.MLT codes were posted lately:
-All the Ting sounds
-Independently rising water
-Fake stuff
-New size gendoors
Also, we're now on the case of finding real rising water.
Seriously, lots of new EVE.MLT codes were posted lately:
-All the Ting sounds
-Independently rising water
-Fake stuff
-New size gendoors
Also, we're now on the case of finding real rising water.
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Adsolution

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Re: Rayman Designer, the cool stuff
The lolpoll?PluMGMK wrote:Like that weird poll you created.![]()
Seriously, lots of new EVE.MLT codes were posted lately:
-All the Ting sounds
-Independently rising water
-Fake stuff
-New size gendoors
Also, we're now on the case of finding real rising water.
We got new sized Gendoors?? I was JUST about to post that lol!
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Tehrunescape455

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Re: Rayman Designer, the cool stuff
The fake stuff, "all the ting sounds," and the new sized gendoor/kildoor stuff isn't really all too impressive in my opinion. 
The "big" stuff of eve.mlt editing mostly is done, which would be instant killing enemies, red enemies, and the newest; screenmoving.
The "big" stuff of eve.mlt editing mostly is done, which would be instant killing enemies, red enemies, and the newest; screenmoving.
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PluMGMK

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Re: Rayman Designer, the cool stuff
Will this have to be locked then? 
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Hunchman801

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Re: Rayman Designer, the cool stuff
Even if there wasn't anything left to say right now, I don't see why we should lock the topic.
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PluMGMK

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Re: Rayman Designer, the cool stuff
I don't mean now anyway. And you guys say I blow jokes out of proportion! 
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Tehrunescape455

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Re: Rayman Designer, the cool stuff
I thought our jokes were obvious.PluMGMK wrote:I don't mean now anyway. And you guys say I blow jokes out of proportion!
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Adsolution

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Re: Rayman Designer, the cool stuff
I think his jokes are just either too vague, or too obvious that you don't think they're jokes, which is kinda what I do just not as often.Tehrunescape455 wrote:I thought our jokes were obvious.PluMGMK wrote:I don't mean now anyway. And you guys say I blow jokes out of proportion!
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PluMGMK

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Re: Rayman Designer, the cool stuff
I have a theory about the organisation of behaviours, sprites, etc. in RD:
Object-type: Specified in the EVE.MLT. Usually numerical. The predominant factor in deciding what something does.
--------------------------------
ETA-file: Organises sprites from sprite-files. Some also change what objects do, but that's rare.
--------------------------------
DES-file: Tells the ETAs how to organise sprites. Byproducts of organisation can be found while searching through them.
--------------------------------
Sprite database: Contains all sprites used in the game. DES's put them together in ways that make sense. Nearness of sprites in the database result in weird sprites being found in DES's (eg. grey electoons).
Make of that what you will.
Object-type: Specified in the EVE.MLT. Usually numerical. The predominant factor in deciding what something does.
--------------------------------
ETA-file: Organises sprites from sprite-files. Some also change what objects do, but that's rare.
--------------------------------
DES-file: Tells the ETAs how to organise sprites. Byproducts of organisation can be found while searching through them.
--------------------------------
Sprite database: Contains all sprites used in the game. DES's put them together in ways that make sense. Nearness of sprites in the database result in weird sprites being found in DES's (eg. grey electoons).
Make of that what you will.
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Harpic fraîcheur

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Eve.mlt and PCX (Rayman Designer)
Just speak of the RD hack on this topic ! 
RD code or pcx file...
Code to have all red darktoons with instant kill !
Pleaze reply !
Bye
Link...
Raywiki page : https://raymanpc.com/wiki/en/Rayman_Designer_hacking
Software to edit the mlt file : http://www.rayman-fanpage.de/character/ ... editor.exe
Here download the pcx !
============================================================================================================================================
Rayman Halloween jungle by Raymani : http://www.mediafire.com/download/b2jm8 ... Jungle.zip
Cake,Cave,Picture city,Moutain,Band land and Jungle by raymandesigner (created by an other fan.) : https://app.box.com/s/x825m177xq4vdma1j3v5
RD code or pcx file...
Code to have all red darktoons with instant kill !
Code: Select all
œdef,InstaKill1,BLR, 4 ,
BLK.ETA,
11 , 2 ,
0 , 200,
12 , 2 ,
11 , 3 ,
1 , 200,
12 , 3 ,
11 , 1 ,
30 , 200,
12 , 1 ,
33 , 255,
100,100,
1 , 0 ,
80,80,48,
0, 1 ,2,
123 , 254 , 9 ,
œdef,InstaKill2,BLR, 4 ,
BLK.ETA,
11 , 1 ,
30 , 200,
12 , 1 ,
11 , 4 ,
8 , 0 ,
5 , 2 ,
19 , 1,
20 , 1,0,-2,
30 , 12,
8 , 0 ,
5 , 3 ,
19 , 1,
12 , 1 ,
11 , 2 ,
0 , 200,
12 , 2 ,
11 , 3 ,
1 , 200,
12 , 3 ,
33 , 255,
100,100,
0 , 0 ,
80,80,48,
0, 2 ,2,
123 , 254 , 9 ,
œdef,InstaKill3,BLR, 4 ,
BLK.ETA,
11 , 1 ,
30 , 200,
12 , 1 ,
11 , 4 ,
8 , 0 ,
5 , 2 ,
19 , 1,
20 , 1,0,-2,
12 , 1 ,
11 , 2 ,
0 , 200,
12 , 2 ,
11 , 3 ,
1 , 200,
12 , 3 ,
33 , 255,
100,100,
0 , 0 ,
80,80,48,
0, 3 ,2,
123 , 254 , 9 ,
œdef,InstaKill4,BLR, 4 ,
BLK.ETA,
11 , 2 ,
0 , 200,
12 , 2 ,
11 , 3 ,
1 , 200,
12 , 3 ,
11 , 4 ,
8 , 0 ,
5 , 2 ,
19 , 1,
20 , 1,0,-2,
11 , 1 ,
30 , 200,
12 , 1 ,
33 , 255,
100,100,
1 , 0 ,
80,80,48,
0, 4 ,2,
123 , 254 , 9 ,
œdef,InstaKill5,BLR, 4 ,
BLK.ETA,
11 , 3 ,
1 , 200,
12 , 3 ,
11 , 2 ,
0 , 200,
12 , 2 ,
33 , 255,
100,100,
0 , 1 ,
80,80,48,
0, 5 ,2,
123 , 254 , 9 ,
œdef,InstaKill6,BLR, 4 ,
BLK.ETA,
11 , 99 ,
5 , 0 ,
20 , 1,16,0,
6 , 18,
11 , 99 ,
5 , 1 ,
20 , 1,0,1,
6 , 18,
11 , 99 ,
20 , 1,-16,0,
6 , 18,
11 , 99 ,
20 , 1,0,-1,
6 , 18,
11 , 2 ,
0 , 200,
12 , 2 ,
11 , 3 ,
1 , 200,
12 , 3 ,
33 , 255,
100,100,
1 , 0 ,
80,80,48,
0, 6 ,2,
123 , 254 , 9 ,
œdef,InstaKill7,BLR, 4 ,
BLK.ETA,
11 , 99 ,
5 , 0 ,
20 , 1,-16,0,
6 , 18,
11 , 99 ,
5 , 1 ,
20 , 1,0,1,
6 , 18,
11 , 99 ,
20 , 1,16,0,
6 , 18,
11 , 99 ,
20 , 1,0,-1,
6 , 18,
11 , 2 ,
0 , 200,
12 , 2 ,
11 , 3 ,
1 , 200,
12 , 3 ,
33 , 255,
100,100,
1 , 0 ,
80,80,48,
0, 6 ,2,
123 , 254 , 9 ,Bye
Link...
Raywiki page : https://raymanpc.com/wiki/en/Rayman_Designer_hacking
Software to edit the mlt file : http://www.rayman-fanpage.de/character/ ... editor.exe
Here download the pcx !
============================================================================================================================================
Rayman Halloween jungle by Raymani : http://www.mediafire.com/download/b2jm8 ... Jungle.zip
Cake,Cave,Picture city,Moutain,Band land and Jungle by raymandesigner (created by an other fan.) : https://app.box.com/s/x825m177xq4vdma1j3v5
Last edited by Harpic fraîcheur on Fri Jun 06, 2014 3:01 pm, edited 2 times in total.
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Cairnie

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Re: Eve.mlt and PCX (Rayman Designer)
Moved from the German Rayman forums to the English ones.
Re: Eve.mlt and PCX (Rayman Designer)
Oh, really nice. I should really make some new PCX nowadays. 
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raymandesigner

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Re: Eve.mlt and PCX (Rayman Designer)
Rayman fanpage code and pcx old files i don't download
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raymandesigner

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Re: Eve.mlt and PCX (Rayman Designer)
viewtopic.php?t=9466
New pcx And Many more good things
Custom PCX Files for Rayman Designer created by Fans
updated 11/05/2013 version
New pcx And Many more good things
Custom PCX Files for Rayman Designer created by Fans
updated 11/05/2013 version
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Harpic fraîcheur

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Re: Eve.mlt and PCX (Rayman Designer)
I download this pack now !raymandesigner wrote:viewtopic.php?t=9466
New pcx And Many more good things
Custom PCX Files for Rayman Designer created by Fans
updated 11/05/2013 version
And the pack include an code pack ?
EDIT: no,it's the similar pack,just the name it's changed
Cool !Raymani wrote:Oh, really nice. I should really make some new PCX nowadays.
Donate the link on this topic !
And i ad this on the 1st Message
Re: Eve.mlt and PCX (Rayman Designer)
I made this PCX a while back, but since I still have it on me, I'm going to upload it here too. It's a Halloween themed pcx for the jungle world.GeekOfTheGame wrote: Cool !
Donate the link on this topic !
And i ad this on the 1st Message
Here is the download:
http://www.mediafire.com/download/b2jm8 ... Jungle.zip
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Harpic fraîcheur

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Re: Eve.mlt and PCX (Rayman Designer)
Oh tanks you ! ! !Raymanni wrote:I made this PCX a while back, but since I still have it on me, I'm going to upload it here too. It's a Halloween themed pcx for the jungle world.GeekOfTheGame wrote: Cool !
Donate the link on this topic !
And i ad this on the 1st Message
Here is the download:
http://www.mediafire.com/download/b2jm8 ... Jungle.zip
You are a great pcx creator
Re: Eve.mlt and PCX (Rayman Designer)
Thank you.GeekOfTheGame wrote: You are a great pcx creator
