Rayman coming to DSiWare

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Hunchman801
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Re: Rayman coming to DSiWare

Post by Hunchman801 »

spiraldoor wrote:I wonder if there's some kind of homebrew application for the DS that lets you take screenshots?
Well that would be pretty awesome. By the way, I wonder if they have adapted the sprites to the resolution of the console, or just reduced the size of the screen. I'm afraid it's the latter, which can explain why they decided to add a broader view on the bottom screen.
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Re: Rayman coming to DSiWare

Post by Phoenixan »

Well, the review scores are up on IGN now, at least.
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Re: Rayman coming to DSiWare

Post by spiraldoor »

In a bizarre move they rated it higher than the clearly superior PS1 version.
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Re: Rayman coming to DSiWare

Post by Haruka »

spiraldoor wrote:In a bizarre move they rated it higher than the clearly superior PS1 version.
The reviewers aren't equal.
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Re: Rayman coming to DSiWare

Post by Sabertooth »

Funny how this was released at around the time of spiraldoor's R1 remake topic.
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Re: Rayman coming to DSiWare

Post by Phoenixan »

Though it's not really an HD version. It's actually a slightly lower resolution with all the same sprites and all, though that's a good thing at the same time because they're not 16-color indexed or whatever as they are in Rayman Advance.

Jesus though... 10 HP? Honestly?

And you can't have everything from the PS1 version on the DSi. Just keep in mind that this is a downloadable game... on the DS. You have to keep up with size constrictions.
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Re: Rayman coming to DSiWare

Post by Hunchman801 »

Phoenixan wrote:Though it's not really an HD version. It's actually a slightly lower resolution with all the same sprites and all, though that's a good thing at the same time because they're not 16-color indexed or whatever as they are in Rayman Advance.
The resolution of the DSi screen is 256 px in width, while that of the original game is 320 px. Nuff said :|
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Re: Rayman coming to DSiWare

Post by Sabertooth »

My sister now has this on her new DSi (I kinda had to force her to get it though :P )

Small differences: Rayman's "YEAH!!" and a lot of other sound effects are lower-pitched than before; files can have up to four initials; music is slightly muffled but a lot better than Rayman Advance overall; you start out with 6 hits instead of 3.

There is also a new feature that records your achievements in the game, such as clearing worlds, freeing all the Electoons in the worlds, beating the game, and doing all that without using continues. I don't know if there is an actual reward or not yet.

I will post more as she gets farther into the game.
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Re: Rayman coming to DSiWare

Post by Haruka »

If the game came up months before, I think I would already have bought the DSi and having the opportunity to analyse it for myself.
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Re: Rayman coming to DSiWare

Post by spiraldoor »

Sabertooth1000000000 wrote:There is also a new feature that records your achievements in the game, such as clearing worlds, freeing all the Electoons in the worlds, beating the game, and doing all that without using continues. I don't know if there is an actual reward or not yet.
I'm not sure what you mean; is it something like the PS3's/360's Trophies/Achievements?
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Re: Rayman coming to DSiWare

Post by Sabertooth »

spiraldoor wrote: I'm not sure what you mean; is it something like the PS3's/360's Trophies/Achievements?
Well, it's just a screen that you can access when the games is paused called "Anti-Dark Matters". It has a list of things to achieve in the game such as "All Cages", "Complete Forest", "Complete Game" and so on, and when you complete one of them, a check appears to the side of it. That's all.

EDIT: Haha! When the Magician holds out his hand so you can give him the tings, he actually says "Ten tings, please!" It's hilarious because it sounds like a cross between his PS1 voice and Mr. Garrison! :lol:
Last edited by Sabertooth on Wed Dec 30, 2009 7:59 pm, edited 1 time in total.
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Re: Rayman coming to DSiWare

Post by Haruka »

Sabertooth1000000000 wrote: EDIT: BAHAHAAH! When the Magician holds out his hand so you can give him the tings, he actually says "Ten tings, please!" It's hilarious because it sounds like a cross between his PS1 voice and Mr. Garrison! :lol:
That isn't anything new to me, on the PC version that also happens. :)
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Re: Rayman coming to DSiWare

Post by PluMGMK »

In the PC version, he does it if you don't have enough Tings.
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Re: Rayman coming to DSiWare

Post by Sabertooth »

Haruka wrote: That isn't anything new to me, on the PC version that also happens. :)
Darn, really? :( I was hoping that the Magician's voice actor was still around.
PluMGMK wrote:In the PC version, he does it if you don't have enough Tings.
He does it no matter what here.
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Re: Rayman coming to DSiWare

Post by Haruka »

I shall record my PC gameplay one day... I've been experiencing upload problems lately, I think I must contact the responsible people of the Internet service.
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Re: Rayman coming to DSiWare

Post by PluMGMK »

I once recorded my PC gameplay with the intention of uploading it, but was too lazy to finish the job. :hinhin:
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Re: Rayman coming to DSiWare

Post by Haruka »

When the uploading problem gets fixed I will record again a PC gameplay, but with better quality.
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Re: Rayman coming to DSiWare

Post by Rayman9930 »

Honestly though, this is like the 14th port(version) of Rayman 1. If you don't believe me look in Raywiki. Anyway, though the last thing Ubi could do is port Rayman to Wiiware! I think I may upgrade to a DSi just for this even though I got a DS Lite last Christmas. I am a collector of lots of Rayman games: I got every single version of R2 and RM. At least look at the bright side: This is the 1st Rayman game to come out since those pesky Rabbids games came out! Right?
Last edited by Rayman9930 on Sun Jan 10, 2010 10:15 pm, edited 1 time in total.
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Re: Rayman coming to DSiWare

Post by Sabertooth »

Could you use any more smilies?

Honestly though, don't think that this is Ubi's first effort to spark the series again. They wanted a little cash, as if they didn't have enough already, pulled out an old classic, stuck it on the DSi, put in a camera feature, and bingo.
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Re: Rayman coming to DSiWare

Post by Cairnie »

What I'd like to know is whether this is glitchy, because most ports of old 2D games usually are.
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