Rayman: Revenge of the Dark

Show off your arty creativity here! Post fanfics, paintings, drawings, and anything Rayman that you have made!
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Adsolution
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Really? No way. :P These are nicely animated wings with 15 different sprites for each. :P
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Re: Rayman 1.5: Revenge of the Dark

Post by Rayman9930 »

These are really nice. Nice work?
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Re: Rayman 1.5: Revenge of the Dark

Post by bunnieblaster »

These are very pixelated... Use some higher resolution then, but I still prefer the original.
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

bunnieblaster wrote:These are very pixelated... Use some higher resolution then, but I still prefer the original.
I'll try to smooth the edges.
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Re: Rayman 1.5: Revenge of the Dark

Post by Rayman9930 »

Upload a picture when you are done with them. Are you going to do purple and yellow lums?
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Rayman9930 wrote:Upload a picture when you are done with them. Are you going to do purple and yellow lums?
Yes to the purple ones, and Yellow lumz make no sense no no. :P

At least I don't THINK so.
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Re: Rayman 1.5: Revenge of the Dark

Post by bunnieblaster »

Yellow lums form the heart of the world. So there shouldn't be any, however you could replace it with for example Orange lums :P
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Anyway, I've got two videos up about the soundtrack! There's 14 tracks in total right now I believe on them. These ones are done from scratch.

Vid 1
Vid 2
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Re: Rayman 1.5: Revenge of the Dark

Post by Sabertooth »

The Moskito remix is incredible :up:
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Sabertooth1000000000 wrote:The Moskito remix is incredible :up:
Thanks a lot Sabs! :D

I also just found this program "crazybump" that can generate PERFECT bump maps from textures and they work flawlessly! For those of you who don't know what a bumpmap is, it's to give depth to a 2D texture to appear as if it has 3D bumps and grooves and whatever. They're also used for refraction.
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Re: Rayman 1.5: Revenge of the Dark

Post by Rayman9930 »

Nice, and orange lums don't exist.
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Re: Rayman 1.5: Revenge of the Dark

Post by Sabertooth »

Rayman9930 wrote:Nice, and orange lums don't exist.
What does that have to do with anything?
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Sabertooth1000000000 wrote:
Rayman9930 wrote:Nice, and orange lums don't exist.
What does that have to do with anything?
Exactly.

I don't know what I'll use for collectibles yet.
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Re: Rayman 1.5: Revenge of the Dark

Post by Sabertooth »

RayFan9876 wrote: I don't know what I'll use for collectibles yet.
Well, lums obviously, but it would also be interesting to use tings alongside the lums.

Lums = Gems from Spyro
Tings = Coins from Mario

They could more common but not as important to the story. Also, these might help.

http://www.sendspace.com/file/vy3moe
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Thanks, but Ièm more leaning toward the side of the Rayman 2 Revolution SFX, he has a lower more human voice. :)
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Re: Rayman 1.5: Revenge of the Dark

Post by Rayman9930 »

I like the idea of lums and tings being used both in R1.5. Then the lums take for for the plot in R2.
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Re: Rayman 1.5: Revenge of the Dark

Post by alfman »

dont use different kinds of lumbs/things.. choose one, and go with that imo
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

I'm using Tings as the collectibles. :P
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Re: Rayman 1.5: Revenge of the Dark

Post by Sabertooth »

RayFan9876 wrote:I'm using Tings as the collectibles. :P
Just tings? That's boring. You should at least have red lums for health and green lums for checkpoints.
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Re: Rayman 1.5: Revenge of the Dark

Post by Rayman9930 »

I think he's using those too.
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