Uaaargh. I just spent the last few hours lookin' at every single page in this thread, reading through nearly every single post. And geez, I"m glad I did, if I just posted without doing that I'd have missed a TON.
And I gotta say this is some mighty ambitious stuff you got goin' on here. I'm afraid before any other of my commentary, however, I'm gonna have to take these quotes I found scattered across the thread in all those pages 'cause I have stuff to say on them. Some of which may be important. Unfortunately, there are a lot, and I have no idea how long posts are allowed to be on this forum(I'm pretty new here). As well as a lot of other things I feel I must say not directly related to all of those quotes. So uhhh. I apologize in advance for how ridiculously long this might turn out. D:
I think I'll start with this.
RayFan9876 wrote:Code: Select all
Rayman felt a grab on his hand as he struggled sightlessly against the cold freezing water. Suddenly he was pulled up out of the freezing water and back onto the ice with a splash and crack. His vision was dazed and the first thing he saw was a red foot. As he lay on his front coughing and sneezing, he looked up and saw something incredible.
The hand holding his was nearly identical to his except in colour, and the creature that had saved him was... she was nearly identical to him! The hand he was holding onto since he was pulled up from the water was violet, and she wore hues of red, pink, and purple, and she had kind of like the Magician's but brown.
She stared at him wide-eyed and awed, and he realized he was doing the same, then shook his head. "Y... y-you saved me!"
"My name's Raygirl... wh... I thought I was the only one like this! Until... this..."
"H-hi... and I'm Rayman." Rayman let go of her hand and stood up and rubbed his neck.
"Are there more? Are there more of us where you come from... Rayman?" Raygirl said in a very curious voice.
"Um... I mean no, I thought I was the only one too!"
"Oh, well I'm still stunned, I never thought this would happen!" Raygirl blushed shyly which made Rayman grin.
"Nice to meat you too... Raygirl." He cocked his head to the side for a second and smiled. Raygirl made a strange motion with her hands trying to think of something to say.
"I... guess this means... we'll be travelling together for now." Raygirl said hopefully. There was a pause. "How did you get all the way out here? I heard a loud rumble and boom from the mountain and I saw lava rushing and steaming and freezing as I saw you running. I thought you were just another victim, but you outran that so fast, I knew it meant something, so I ran to help as soon as I could and knew it was safe!"
"Wow, thanks a lot, I guess it's a deal!" He held out his hand, and Raygirl joined his hand, then they let go. "The reason I'm here, is because... well... I'll tell you at a better time so we're all felling good for now, for now-"
"Please let me come with you Rayman, It's so lonely here, the only people I ever see are the rare travelers, and I'm too scared to show my face!"
"Okay, I could really use the help, and the company of course! Sure you can come, but I'll warn you, this is not your everyday adventure!"
Okay. Now I'm gonna be trying my best to withhold my initial impression of "Agh! Fan characters! No!" which usually accompanies things like this. It's an outlook that I'd rather like to change, since it's rather unfair to have such a biased view towards fan characters when some of them are actually quite enjoyable. That's another issue, though, and I just thought I'd mention it in a way of apology if anything I say sounds a bit harsh.
The dialogue seems kind of... fake. I mean, yeah, it is, all things considered. But really what I mean is that it doesn't flow very well and it feels a little forced or unbelievable. An important thing is to keep Rayman in character as well as keeping the dialogue itself in a fashion that would actually be said out loud. There's gotta be proper buildup for outbursts, and all in all...
I think that you're going to need an editor or someone to loosen up the 'stiff' feeling and make it more believable. From what I can tell, you've got some cutscenes and story points planned out, and that's great and all—but in all reality, I think you need someone (or multiple people) to help you shape up the story and interactions between characters in a way that progresses the story.
alfman wrote:Also, you should maybe make a thread about what the exact story would be, and people could come with their own ideas and maybe improve it

I'm all for something like this. Or at the very least, if you're looking for serious feedback, have some kind of system where you can 'interview' or 'review' people who would like to help in the story, and if you think they're competent enough and aren't likely to blab the whole thing and can actually help, give them the info on the story so they can help you out. I guess what I'm trying to say is get something like a beta reader, which is generally how something in the writing biz would go with something like this; you have someone else to discuss the story and general ideas with for a second opinion, so that you can have feedback but still not have it released to everyone, either. Or I guess you could compare it to beta testing on a video game, except at this point it'd be more for the story and layout than the actual gameplay itself. You're focusing a lot on the graphics and 3D models, which is great and all, but I'd highly suggest making sure that the story/layout/plot itself is solid before building all of it. That way, you won't build something that you'll have to completely change later, or have a level that doesn't fit in, or something.
So you'd share stuff with the beta-tester-people/whatever you wanna call them anywhere from the story to cutscenes to the layout/objective of a level itself. And so on, so forth.
RayFan9876 wrote:Anyone who wants do do voice acting can do voice acting, I just need a sample phrase like "hello, my name is [username]" in the desired voice.

Don't be freaked out by it; technically Skype's 100x more revealing than a sentence.
Ooooh, that sounds fun... unfortunately, I have a very low commitment level to things, and if I offered to do this I wouldn't know if I'd follow through or not.

Urgh, sometimes I really don't like my aversion to responsibility... makes it hard to go through with things I'd actually be INTERESTED in. I'm not really a voice actor anyways, but it'd still be fun to contribute somehow, even if just a background character talking or an enemy squeaking or SOMETHING... lol.
Ah yeah. And more seriously here... you're gonna want to do voice acting tryouts, or at least say which characters are available. At the very least, how many male roles there are/how many female roles there are, and stuff. Otherwise people won't know what they're signing up for. XD
At one point you said this(in regards to characters from R1-R2 showing up):
RayFan9876 wrote:Pretty much everyone shows up at one time or another throughout plus some newbies.
But you've also talked about scrapping old characters like Tarayzan/Joe(I have no problems with this, LOL. His level really pissed me off!)/etc because of their limblessness and that Rayman is supposed to be unique.
Soooo I guess what I'm getting at here, instead of something incredibly complicated like maybe you were expecting, is that a character list would be nice. Which characters are important, which ones just show up in the background or just once or twice, enemies, that kind of thing. Especially which ones would need voice acting of some kind or another(doesn't necessarily have to be 'voices' either, like squeaks and grunts and growls and stuff from enemies could count too).
RayFan9876 wrote: And believe me, this won't be "just a fan-game" once I'm done with it. I WILL get it published by (hopefully Ubisoft) and I WILL become a Crytek staff member. And I mean it, and nothing can stop me from achieving this goal.

Oh boy. I'm... not gonna comment on that right now, I'm afraid, because I tend to be highly skeptical and critical when it comes to these things, and I honestly don't have the energy or motivation to go off on that right now. So, moving on for now...
Shame that I won't be able to play this or even get a chance to, since I'm on a Mac and it was mentioned at some point that Mac wouldn't be compatible. Unless that new engine/whatever you say you're going to try and make or use or whatever when you learn how in a couple years can support it. Oh well... no way to tell now, I guess.
I also read somewhere(too lazy to go back and get quote now since I didn't make note of it before... blargh) that you had Raygirl13(I think it was her? I think I saw some references to her or stuff by her on dA sometimes) doing some art or something for the game. My first thought was "Dammit!". Why? Because I was thinking that'd be kind of fun to do! XD Especially on character design, which is something I'm interested in.
And then I read on a more recent post that you don't actually have a set design for Raygirl in your game yet. If that's still true...
Can I maybe kinda sorta try and design her or other characters in the story before you model them? ;w;
Gah... I just had to put it out there. Like I said before, I unfortunately have a really unpredictable level of commitment, and it's nearly impossible for me to tell beforehand how long I'll be able to express interest in the project or even participate in it. Even so... even if it isn't long-term on my part, I think it'd be fun to try and contribute or help in my own way. I've always wanted to try and design a character that's going to be used in a game or story or whatever(I'm a real nut for concept art and character design, 'specially that stuff you can typically 'unlock' as a bonus in video games), and this seems like a good opportunity.
Yeaaaahhhhh...... uh. I'm gonna go now. Sorry for a writer-artist-thing's rantings and such. At the very least, I'll be trying to keep updated on this for a while(I wonder how long it'll be, with my inconsistency?) if nothing else.
And er... I think I heard mentions sometimes that you have a dA account. If you don't mind my asking, what is it? I'm curious to see what you've done and maybe there's other stuff on the projects there and... errgh. I'm starting to run out of energy for typing... I think I've been at this text box for an hour, hah. XD So I promise, I really AM done with this post now... hopefully not too much of a bother to read or nothin'.