RayFan9876 wrote:Thanks again everyone!
@Rsandee: You're kind of on the right track.
@alfman:
I know, but it's a problem that's extremely hard to fix. I don't have any software to fix it precisely with, so I just have to all at once re-record the whole drum track and have it pre-quantized the best I can.
@wariofan:
Actually, if you look at the "trailer" (it's either further back on this thread, or you could look at my uploads) at the beginning it actually shows a scene of Dark Rayman raising the clouds. That's the cutscene that includes the "thunder rise" soundtrack.
How the battle phases go:
The level before the battle is called "Darklands (Wip)". You walk into his mountainside fort, and you're on the interior of the mountain. From there you walk along his suspended platforms (deep crevasse below) and through his machinery (like test life-support systems for people/experiments). Basically Dark Rayman is taking the souls from people who he imprisoned in liquid cryogenics (so their souls remain) to feed off them for himself so he gets their power. Then as you're walking, you walk onto one platform which suddenly descends like an elevator and you find yourself in a large octagon room with stairs and different levels. That's when you hear "heartbeat" drum beats and the camera pans around Rayman, then suddenly Dark Rayman lands right in front of him and punches Rayman and he goes sliding halfway across the room and hits a wall.
That's where you get back up and have a standard ray-fight (phase one). Then, you see Raygirl come on Moskette with a golden fist which she tosses and lands on the high-platform. You both then race for it. If he gets it, there's a WiP alternate ending in the works, or he kills you and you start over. If you get it,it goes into a scene where he tackles you, he steels it from you, he charges up a shot while still on the ground with you, misses you, and it hits the wall and blasts it open. Raygirl and Moskette are watching. Suddenly , Dark Rayman throws you way into the outside outside. He looks up, super wall-jumps up to Raygirl and Moskette at lightning speed, and imprisons them in a floating platform with a cell on the bottom for them, then chases after you. This is where phase two starts.
You are both outside, and you're running away from Dark Rayman as he's flying toward you, hurling golden fist shots at you from above, which kill you if you touch them (the damage is like Rayman 2 style), and when they hit the ground, make explosions with shockwaves you need to jump over. The camera is also facing backwards, so the camera is moving backwards, always looking at Rayman's face. The hurling shots are in-time with the phase 2 music. Eventually, you reach the base of the huge pillar, where you get cornered, and Dark Rayman fires one more shot (it goes into a side-view) and it blasts you in slow-motion onto the base of the pillar. You then see him fly upwards and into the swirling clouds (they rotate around the pillar).
So now, you have to climb the pillar (Dark Pillar Ascent) with the rain pouring down, and you find things such as the floating helicopter platforms like in Rayman 2, and cloud platforms, and waterfalls, and more. The cool part about this, is that the clouds are a realistic height from the ground, so as you get higher, the 3D volumetric clouds get closer, and eventually you break through the top (right near the top) and the rain and music is gone.
All you can hear is the wind blowing deeply across the clear dawn sky. Them when you reach the top (the top of the pillar is in the trailer), it plays the Phase three music. You see Dark Rayman staring off the edge of his pillar platform (just look at something like the background of part nine), you run up to him saying things like "You coward! Can't you see what you're doing??" Then you see him charge up his shot in both hands (it's all green instead of all gold, the shots, and his hands are silver), and he fires them backwards, and you dodge. As the battle begins, the music keeps playing. Basically like the first battle, except he has super-fists, and the pillar can be destroyed a bit with each shot he shoots. Then once you damage him enough, you see Moskito rushing in from behind you to help. You jump on Moskito, and Dark Rayman smirks, looks down, and does the trailer cutscene, with the "Thunder Intro" music.
The then hops on his prison-platform and you fight in phase four, with phase four music. It's an epic aerial battle between the two layers of clouds, where lightning randomly strikes in between in columns. You both shoot rays off of your flying things, yours Moskito, his, his prison platform thing. Then, once you've depleted his health, you're supposed to fly towards him and it goes in the cutscene and has "The Final Blow" music playing. It shows you charging towards Dark Rayman, charging up with cool camera angles focused on your hand's power, and it's a button prompt to hold down and let go the fire button to charge up and shoot, and if done successfully, you can hear the energy blast hit sound in the soundtrack actually, and you blast it right into his face, sending him spinning down, falling and twisting and flipping backwards until he falls through the bottom cloud layer. While you see him falling (from Rayman's point of view, right above his head looking down), it does the piano-glissando heard in the same Final Blow soundtrack.
Then after all that, you see the sun rays come up from dawn and pierce through the clouds. You see the floating platform, and the "Freedom" music starts playing. You fly to it, and it goes into the calm music part as you open the cage and let Raygirl and Moskette out, who then fly along side you. Then, when the music comes back into the fast-paced stuff, you see huge one-eyed robots rising up (kind of like the ones in Monsters VS Aliens), and gameplay returns. You can Raygirl each charge up at the same time when you hold down the fire button in each other's hands, and shoot "mega" shots at the robot defenses and they blow up with each shot as one after the next rises, each gets taken down with you two at once, to show that you're unbeatable. Then when the music fades off, it shows you flying towards the sunrise.
That's when it does the exit Dream Forest cutscene which I haven't thought out too well yet.