Thingamajig is not a species, that's "dinges" in english (if i'm right)RayTunes wrote:Are you seriously asking for the species? Look at your own username!Mr. Dark Thingamajig wrote:what is rayman's age
what kind of species is rayman
Interview of Michel Ancel: the fans ask the questions!
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Mr. Dark Thingamajig

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Re: Interview of Michel Ancel: the fans ask the questions!
Re: Interview of Michel Ancel: the fans ask the questions!
I get it! I get it!Mr. Dark Thingamajig wrote:Thingamajig is not a species, that's "dinges" in english (if i'm right)RayTunes wrote:Are you seriously asking for the species? Look at your own username!Mr. Dark Thingamajig wrote:what is rayman's age
what kind of species is rayman
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TeensieKing

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Re: Interview of Michel Ancel: the fans ask the questions!
Good question hereHaruka wrote: The Glade of Dreams is a world full of magic and fantasy. Do you have plans to expand more the mythology of the world in future games or even in an encyclopedia format?
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PowerPatrick

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Re: Interview of Michel Ancel: the fans ask the questions!
Will Ubisoft eventually support Android, Windows Phone and other mobile operating systems? You already seem to have a few games for Apple iOS, including an Rayman 2 port made by a third-party developer like Gameloft, but nothing for the other smartphone and tablet platforms. In the era of feature phones, you have done a great job at supporting Symbian with titles like Rayman 3, Rayman Kart, Rayman Bowling, Rayman Golf, Rayman Garden and Rayman Raving Rabbids.
The fact is, Android have a massive and accelerating market share, with 550,000 daily activations, surpassing iOS (iPhone, iPod Touch, iPad) by a far margin, fundamentally because of the large variety of devices. The high-end version of these devices, especially Samsung Galaxy S II, HTC Sensation, LG Optimus 3D and Motorola Atrix 4G, does also have a far better hardware, mainly in performance (computing power), appearance (screen technology), and features (e.g. HDMI-connection for Full HD TV), resulting in a much more pleasant gaming experience. Sony Ericsson even created a dedicated gaming smartphone like Xperia Play. Nvidia, the world's largest graphics card manufacturer, are supporting Android devices. Nintendo's shareholders are demanding a change for the business model to support the smartphone and tablet market. Consider it a wasted business opportunity to leave it out. The era of single-purpose devices like the Sony PSP series and the Nintend DS series are fading out, as people are losing interest in them for smartphones and tablets.

I have a Galaxy S II, being the world's most powerful, thinnest and preordered smartphone, and even theoretically more powerful than a Playstation 3. I already use emulators to play a lot of different Rayman titles, and I would love to play Rayman Origins on it.
The fact is, Android have a massive and accelerating market share, with 550,000 daily activations, surpassing iOS (iPhone, iPod Touch, iPad) by a far margin, fundamentally because of the large variety of devices. The high-end version of these devices, especially Samsung Galaxy S II, HTC Sensation, LG Optimus 3D and Motorola Atrix 4G, does also have a far better hardware, mainly in performance (computing power), appearance (screen technology), and features (e.g. HDMI-connection for Full HD TV), resulting in a much more pleasant gaming experience. Sony Ericsson even created a dedicated gaming smartphone like Xperia Play. Nvidia, the world's largest graphics card manufacturer, are supporting Android devices. Nintendo's shareholders are demanding a change for the business model to support the smartphone and tablet market. Consider it a wasted business opportunity to leave it out. The era of single-purpose devices like the Sony PSP series and the Nintend DS series are fading out, as people are losing interest in them for smartphones and tablets.
I have a Galaxy S II, being the world's most powerful, thinnest and preordered smartphone, and even theoretically more powerful than a Playstation 3. I already use emulators to play a lot of different Rayman titles, and I would love to play Rayman Origins on it.
Re: Interview of Michel Ancel: the fans ask the questions!
Honestly I would be quite pleased if they decided to expand more the history of the world. Series like "Star Wars" and "Oddworld" obey to this parameter.
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spiraldoor

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Re: Interview of Michel Ancel: the fans ask the questions!
I’m sure Michel Ancel would love to feast his eyes on some smartphone pie-charts, but I think this is supposed to be an interview for Rayman fans.
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Shrooblord

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Re: Interview of Michel Ancel: the fans ask the questions!
Serious ROFL over at my part!spiraldoor wrote:I’m sure Michel Ancel would love to feast his eyes on some smartphone pie-charts, but I think this is supposed to be an interview for Rayman fans.
I have a question too:
- It is very clear that Rayman 1 was very toony. Even in Rayman 2 toony aspects can still be found. This is less so in Rayman 3, though still present. From the videos I've seen, it's obvious RO will be the tooniest yet. What inspired you to make this comeback of amazing and wacky toon heroes, in this age where realism, action and violence are all the rage?
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TeensieKing

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Re: Interview of Michel Ancel: the fans ask the questions!
Dissapointingly true.Shrooblord wrote:realism, action and violence are all the rage?
Re: Interview of Michel Ancel: the fans ask the questions!
The gaming market of nowadays is invaded by FPSs.
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TeensieKing

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Re: Interview of Michel Ancel: the fans ask the questions!
FPS...Frames per Second? Anyways the platformers have lost a lot of importance. No one understand the importance it has in the videogame marked...Haruka wrote:The gaming market of nowadays is invaded by FPSs.
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MLII

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Re: Interview of Michel Ancel: the fans ask the questions!
FPS = first person shooter
I have no questions really about Rayman Origins. :L All the ones I have will be answered anyway
I have no questions really about Rayman Origins. :L All the ones I have will be answered anyway
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MasterHero

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Re: Interview of Michel Ancel: the fans ask the questions!
- Could you tell us a bit about the things that didn't make it into rayman 1 (and why they were cut)?
Like this:


- Who had the idea for globox? Do you really like him?
- Most of Rayman's friends Of R1 like Tarayzan, Joe, The Muscian etc. are gone. Why?
- Are you thinking about a Tonic Trouble 2?
- Why all the characters got limbs (since rayman 2)?
- You said somewhere you would have made rayman 3 different. Could you tell us about the main things you would have changed and what you've liked?
- Is there a chance to get the (Beta?)SNES version released or just a video(for free or the something like that)?
- Who is the character that plays guitar (in the secret room in the "tomb of the anciens" level in R2)?

Last edited by MasterHero on Mon Aug 15, 2011 9:52 pm, edited 3 times in total.
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PowerPatrick

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Re: Interview of Michel Ancel: the fans ask the questions!
I highlighted the main simple question to be used in the interview: "Will Ubisoft eventually support Android, Windows Phone and other mobile operating systems?" The intent for my extended explaination, is to accomplish the potential of being forwarded and referenced, while educating different members on this community.spiraldoor wrote:I’m sure Michel Ancel would love to feast his eyes on some smartphone pie-charts, but I think this is supposed to be an interview for Rayman fans.
Hurr durr, herp-a-derp.Shrooblord wrote:Serious ROFL over at my part!
Only on the desktop... You forgot there's a lot of different markets.Haruka wrote:The gaming market of nowadays is invaded by FPSs.
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Adsolution

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Re: Interview of Michel Ancel: the fans ask the questions!
Like the FPS market, the MMORPG market, the FPS market, the Nintendo market, the Sony Market, and the FPS market.PowerPatrick wrote:Only on the desktop... You forgot there's a lot of different markets.Haruka wrote:The gaming market of nowadays is invaded by FPSs.
Last edited by Adsolution on Mon Aug 15, 2011 9:58 pm, edited 1 time in total.
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spiraldoor

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Re: Interview of Michel Ancel: the fans ask the questions!
The problem with your main question is that it’s got nothing to do with Rayman, even though the purpose of this interview is to give Rayman fans a chance to communicate with Rayman developers. It’s unlikely that the employees at Montpellier would be able to give us any definitive answers regarding the company’s future business plans – they do not expect us to ask such questions – and moreover, I don’t think smartphones are one of the core interests of this community.PowerPatrick wrote:I highlighted the main simple question to be used in the interview: "Will Ubisoft eventually support Android, Windows Phone and other mobile operating systems?" The intent for my extended explaination, is to accomplish the potential of being forwarded and referenced, while educating different members on this community.spiraldoor wrote:I’m sure Michel Ancel would love to feast his eyes on some smartphone pie-charts, but I think this is supposed to be an interview for Rayman fans.
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Adsolution

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Re: Interview of Michel Ancel: the fans ask the questions!
This is all too true. I can't believe the 3DS actually sold as well as it did.PowerPatrick wrote:The era of single-purpose devices like the Sony PSP series and the Nintend DS series are fading out, as people are losing interest in them for smartphones and tablets.
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El Dango

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Re: Interview of Michel Ancel: the fans ask the questions!
- Do you have any plans for the future of the series after Origins? Are we going to have more platformers in both 2D and 3D, or is it simply going to stick to one?
- If any DLC is to be released, would this consist of extra levels?
Just threw a few out of my ass there, I'll see if I can come up with more later.
- If any DLC is to be released, would this consist of extra levels?
Just threw a few out of my ass there, I'll see if I can come up with more later.
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PowerPatrick

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Re: Interview of Michel Ancel: the fans ask the questions!
I think you misinterpreted my post or are just goofing around with me. I meant desktop, mobile and console markets with subcategories of them as well...RayFan9876 wrote:Like the FPS market, the MMORPG market, the FPS market, the Nintendo market, the Sony Market, and the FPS market.
Let me rephrase the question: "Will Ubisoft bring Rayman Origins to Android, Windows Phone and other mobile operating systems?" At first, he can probably answer whenever Ubisoft has been looking into it, and if they have any plans for it at the moment. Btw. Serveral members in this community have smartphones. It's probably not the main interest because it's lacking some relation to Rayman, unless in the discussion of emulators and fangames.spiraldoor wrote:The problem with your main question is that it’s got nothing to do with Rayman, even though the purpose of this interview is to give Rayman fans a chance to communicate with Rayman developers. It’s unlikely that the employees at Montpellier would be able to give us any definitive answers regarding the company’s future business plans – they do not expect us to ask such questions – and moreover, I don’t think smartphones are one of the major interests of this community.
Actually, it didn't sell that well. The incredible majority of mobile devices are still smartphones.RayFan9876 wrote:This is all too true. I can't believe the 3DS actually sold as well as it did.PowerPatrick wrote:The era of single-purpose devices like the Sony PSP series and the Nintend DS series are fading out, as people are losing interest in them for smartphones and tablets.
Re: Interview of Michel Ancel: the fans ask the questions!
First of all: Did Jack Black voice Globox in Rayman 2?
And Second: Is Rayman Origins going to have merchandise, such as figures, shirts, folders, etc.
And Second: Is Rayman Origins going to have merchandise, such as figures, shirts, folders, etc.
Re: Interview of Michel Ancel: the fans ask the questions!
This is a simple question, and I don't think it's been asked yet (I only skimmed over the posts in this topic):
Rayman Origins appears to have a somewhat unique visual style. What inspired the art style of this game, if anything?
And, if this isn't too broad of a question to follow up with, what inspired the art styles of your past games?
Rayman Origins appears to have a somewhat unique visual style. What inspired the art style of this game, if anything?
And, if this isn't too broad of a question to follow up with, what inspired the art styles of your past games?



