Rayman: Revenge of the Dark

Show off your arty creativity here! Post fanfics, paintings, drawings, and anything Rayman that you have made!
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Danone
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Re: Rayman (1.5): Revenge of the Dark

Post by Danone »

Now I wonder why Moskito had these colors in only a few versions of the game
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Re: Rayman (1.5): Revenge of the Dark

Post by stan423321 »

In case of PC and GBA versions this is caused by palette limitations. In case of other versions not having it... I suppose they decided to preserve the content from those "GFX-weak" versions.
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Re: Rayman (1.5): Revenge of the Dark

Post by Spanex »

But moskito's face in the health bar has the normal colors.

Anyway it made for an interesting color cheme.

I have a sketch done now. I'll begin coloring the background soon.
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Re: Rayman (1.5): Revenge of the Dark

Post by DandyGuy »

Image
Image
Image
Image
Image
interested :hehe:
PowerPatrick
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Re: Rayman (1.5): Revenge of the Dark

Post by PowerPatrick »

The note and walking drum are really awesome, and the others have a lot of potential if you improve them some more.
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

I'm definitely interested in the walking drum and the antitoon at the moment.
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Re: Rayman (1.5): Revenge of the Dark

Post by DandyGuy »

RayFan9876 wrote:I'm definitely interested in the walking drum and the antitoon at the moment.
ok in a .obj or max file
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

that3Dguy wrote:
RayFan9876 wrote:I'm definitely interested in the walking drum and the antitoon at the moment.
ok in a .obj or max file
OBJ please, unless you can save it in a Max 2010 format.
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Re: Rayman (1.5): Revenge of the Dark

Post by FrenchDeath »

rayfan i take lesson for C and C++ i can help you when i finish :D
Adsolution
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

FrenchDeath wrote:rayfan i take lesson for C and C++ i can help you when i finish :D
Sorry, Drolpiraat already offered, and he's already been an experienced game designer. ;)
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Re: Rayman (1.5): Revenge of the Dark

Post by Keane »

Those look very well!
By the way, you got me addicted to Muse. :)
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Re: Rayman (1.5): Revenge of the Dark

Post by FrenchDeath »

:cry: i can help this guy ?
Adsolution
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

RayTunes wrote:Those look very well!
By the way, you got me addicted to Muse. :)
Image
FrenchDeath wrote::cry: i can help this guy ?
If you can create something that I find I may need, then of course.

And lastly, for my 200th video, I've created the "startup logo" animation for my productions, obviously to be in ROTD:

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Re: Rayman (1.5): Revenge of the Dark

Post by ikke471 »

i have just one thing to say..... WOW
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Re: Rayman (1.5): Revenge of the Dark

Post by Shrooblord »

Oh, no that doesn't look like Tinkerbell (from Peter Pan) at the opening of a Disney logo at all. ;)
Seriously though, good job!

PS
So much for my 'inactivity'. :P
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Re: Rayman (1.5): Revenge of the Dark

Post by Droolie »

Good job! The logo animation looks great but it's a little too dark, don't you think? The letters don't stand out that much. I'd add a jingle and make the logo fully visible at 0:07 when Flips disappears. Maybe I'd even make the sound of Flips' wings flapping a little less loud, but that's up to you of course. It would be absolutely perfect then :D
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Re: Rayman (1.5): Revenge of the Dark

Post by Keane »

That's amazing!
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Re: Rayman (1.5): Revenge of the Dark

Post by DandyGuy »

so did you build flips by box modeling blue-print modeling or modifier(use shapes and modifiers) modeling?
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Re: Rayman (1.5): Revenge of the Dark

Post by Adsolution »

that3Dguy wrote:so did you build flips by box modeling blue-print modeling or modifier(use shapes and modifiers) modeling?
I don't know what the first two are, so I did the latter. :winkgrin:
Drolpiraat wrote:Good job! The logo animation looks great but it's a little too dark, don't you think? The letters don't stand out that much. I'd add a jingle and make the logo fully visible at 0:07 when Flips disappears. Maybe I'd even make the sound of Flips' wings flapping a little less loud, but that's up to you of course. It would be absolutely perfect then :D
That's a good idea. I noticed it had darkened while I was editing it, but I wasn't sure from what. I might upload a slightly clearer version. :)
Shrooblord wrote:Oh, no that doesn't look like Tinkerbell (from Peter Pan) at the opening of a Disney logo at all. ;)
Seriously though, good job!

PS
So much for my 'inactivity'. :P
I actually didn't think of that, soit appears to be one of my under-the-table influences.
DandyGuy
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Re: Rayman (1.5): Revenge of the Dark

Post by DandyGuy »

RayFan9876 wrote:
that3Dguy wrote:so did you build flips by box modeling blue-print modeling or modifier(use shapes and modifiers) modeling?
I don't know what the first two are, so I did the latter. :winkgrin:
box modeling by using a box or sphere and messing with the vertex till it looks like something and blueprint modeling by having a front view and side view of a picture and using splines to build it or bridge it :wink:
also are you working on the scarlet pad :mryellow:
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