Haruka said:
spiraldoor said:
I haven’t decided. My sister is getting the Wii version soon, so I’ll probably just play that instead.
I didn't know you would get a Wii soon.

You could tell us when you get the game, whatever the version you choose.
I was talking about the game itself – we’ve had the Wii for ages, but I’ve hardly ever played it, as most of the games don’t interest me.
Electoon said:
spiraldoor said:
Has anyone tried jumping on the Magician’s hat once the way to the Land of the Livid Dead is open? He might offer up some interesting clues.
Saw a clip on Youtube where the player actually did it, and he said a generic 'get more skull teeth' message, despite the fact you already have all the skull teeth! I think the developers messed up
Well, there goes another hope of figuring out what’s going on.
K.NARREN said:
Yeah, I don't know why Ubi made such a u-turn on so many things during development (much like they did with a lot of their products. Raving rabbids for example.) One friend suggested that the biggest change may be because of ubi art- they want to get their money back on it and thus a full game with lots of advertising just might do the tricks, which makes sense. Perhaps this meant a lot of ideas meant for the episodic version had to be entirely trimmed down and out as the production sped up. I'm really hoping that's the answer, it would be more reasonable.
I don’t think the exposition being dropped had anything to do with the decision to make Origins a retail game – all of the dialogue was actually recorded and can still be found among the files on the discs, so it looks like it was cut at the last minute. The ESRB’s summary of the game included some of the dialogue that appears to have been cut from The Reveal, like ‘No one wanted to share my Boogers on a Stick’, so maybe the build they got their hands on actually had that scene still intact.
K.NARREN said:
Oh, basically- if you're refferring to me, I meant the posters in the reveal room. When we first see the magician, there are posters of the real mr dark as he probably would have appeared in origins. the hat is slightly wider at the top, the arms are long and skinny and he's in a variety of poses. If you mean someone who was talking about the art book, then I hope he's in there too. ]
My mistake – when you mentioned ‘the art of origins’, I thought you were talking about ‘The Art of Origins’, which is the actual name of the art book. [You’re right, those posters do look a bit different from the Magician – the hat and arms are particularly strange, as they look just like Jano’s or Polokus’s. If the Magician really is just a fanboy, then I guess the developers have already worked out how they want Mr Dark to appear in the next game.]
K.NARREN said:
I imagine this is something to bring up in a post mortem interview if we ever get the chance. Will we ever get the chance? This is the question on everyone's lips here right now, and I know I'm dying to see the answer.
Not sure if you know this already, but a few months ago, we managed to arrange an interview with the developers through Wuigi (a contact at Ubisoft). The problem is that we selected our twenty questions and sent them in before we knew how ambiguous the villain’s identity was going to be left in the final game. Even so, some of the questions do touch upon the issue of continuity and returning characters, so there’s still a chance that the interview will yield some answers.
K.NARREN said:
Another thing I've been wondering is how the website mentions Jano- but as far as I know we never get to see the bubble dreamer become him. Are there any references to this in the game in the same way as the reveal is done in subtle stuff in the background?
Jano isn’t in the game, though it would have made sense for him to show up in the Land of the Livid Dead, which seems to be part of the Cave of Bad Dreams (or vice versa). Still, I like that they went to the trouble of expanding upon a character who hasn’t been seen in the last twelve years, even if they couldn’t a way to fit the new information into the game. I’d love to get my hands on any other bits of irrelevant Rayman mythology they might have written up – I’ve heard that people working on games, TV series or films with a world-building element often keep all the canonical lore in a ‘bible’ that they use to keep track of everything.
K.NARREN said:
Another question because I haven't sat through the entire game (still kinda want to keep the game itself a surprise :V) is-
[- Does the magician dressed as mr dark, as on the website, ever actually turn up to taunt rayman in the game? If not that seems like a major let down. How about the fact that art of mr dark always has him with items in his cloak now? Was he going to sell rayman stuff throughout the game? Does it ever turn up in game? -]
[No, the Mr Dark figure seen in the website and the second trailer doesn’t actually appear in the game. I guess the developers are sort of relying on the surrounding media (sites and trailers) to supplement the story so that they don’t have to fit it all into the game itself, which is a bit of a pity. I’m puzzled by this too, as it completely undermines The Reveal for anyone who just picks up the game without prior knowledge. As for the items under his cloak, my guess is that some artist noticed that he looked like a spiv (a sort of black-market, back-alley salesman) with his cloak spread, and decided to add some illegitimate-looking items as a joke.]