Rayman Origins

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Which version is your favourite?

PS3
32
16%
Xbox 360
33
17%
Wii
28
14%
PC
86
43%
PSVita
16
8%
3DS
5
3%
 
Total votes: 200

beebo44
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Re: Rayman Origins

Post by beebo44 »

sergiomonty wrote:Yes I have it, I liked the idea too, though it was kinda weird. It was some kind of weird maze, and you're supposed to enter by the nose. However, I dislike the idea of escaping by the anus :lol:
I preferred the original idea, and the escaping through the anus part had me laughing. I can just imagine a one way sign in front of the exit, and then Globox has to push you out because you don't want to.
Yoshidude99
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Re: Rayman Origins

Post by Yoshidude99 »

Now in the fourth level of Moody Clouds with 140 Electoons.
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Re: Rayman Origins

Post by BabyDragonChef »

Image
Image

I like their original concept with his fat body, curved jaw and stubby arms and legs.
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Re: Rayman Origins

Post by Yoshidude99 »

The Dragon Chef chase was fun.
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Re: Rayman Origins

Post by beebo44 »

BabyDragonChef wrote:I like their original concept with his fat body, curved jaw and stubby arms and legs.
I think I like the final style better. His original style seems almost too dark for a game this outrageous. (Couldn't think of a lighter word for dark without making it sound weird.)
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Re: Rayman Origins

Post by Nannerb3 »

sergiomonty wrote:Yes I have it, I liked the idea too, though it was kinda weird. It was some kind of weird maze, and you're supposed to enter by the nose. However, I dislike the idea of escaping by the anus :lol:
I also dislike the other idea of entering through the rump.
Yoshidude99
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Re: Rayman Origins

Post by Yoshidude99 »

Anyone have any tips for defeating those Robots in Moody Clouds? I can get past them but it takes me a while everytime except for the part with the gears above the lava pit.
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Re: Rayman Origins

Post by The Edditaur »

Yoshidude99 wrote:Anyone have any tips for defeating those Robots in Moody Clouds? I can get past them but it takes me a while everytime except for the part with the gears above the lava pit.
The easiest method is to punch them into things which would normally harm you, they can only be destroyed by doing that.
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Re: Rayman Origins

Post by Haruka »

Yoshidude99 wrote:Anyone have any tips for defeating those Robots in Moody Clouds? I can get past them but it takes me a while everytime except for the part with the gears above the lava pit.
One thing you can do is to try to wait for the robots' attack and while they are releasing the energy beam, they can't move from the position they are attacking. This can be used as an opportunity to counter-attack and throw them to a trap that destroys them.
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Re: Rayman Origins

Post by sergiomonty »

I wish more enemies were as challenging as the Robots and had more ways to be defeated than just one hit.. *sigh*
Master
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Re: Rayman Origins

Post by Master »

I agree, what made enemies special in all previous Rayman games is that some required special means to beat, such as the Spinneroo.
Last edited by Master on Mon Apr 30, 2012 7:47 pm, edited 1 time in total.
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Re: Rayman Origins

Post by Haruka »

What about in Rayman 1? There were interesting enemies like the Tentacle Flower and the Stonemen. It is true that Stonemen return in RO, but they were also too easy to beat in here, while in Rayman 1 they attacked in many ways and were litterally invincible.
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Re: Rayman Origins

Post by Master »

Haruka wrote:What about in Rayman 1? There were interesting enemies like the Tentacle Flower and the Stonemen. It is true that Stonemen return in RO, but they were also too easy to beat in here, while in Rayman 1 they attacked in many ways and were litterally invincible.
Indeed, the variety of ways to beat enemies is what made them unique and interesting, rather than just spinning past without a care in the world.
In retrospect, RO loves moving at specific paces, having more powerful enemies would interrupt that pace.
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Re: Rayman Origins

Post by Yoshidude99 »

I'm hoping enemies similar to the Knarren are in the Land of the Livid Dead when I get to it.
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Re: Rayman Origins

Post by Adsolution »

Yoshidude99 wrote:I'm hoping enemies similar to the Knarren are in the Land of the Livid Dead when I get to it.
*snort*
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Re: Rayman Origins

Post by Haruka »

OK, I'm with a stupid problem in the PC version of Rayman Origins. :|

When I play the Tricky Treasure level "Playing in the Shade", the "camera" is zoomed for an unknown reason.

To prove I'm not crazy, just look at here in the beginning:



Does anyone has experienced this problem?

If not, I guess I'll visit the Ubisoft Technical Support forums for the second time. Having the camera like this makes the level unplayable!

EDIT: Eh, removed the file.
Nannerb3
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Re: Rayman Origins

Post by Nannerb3 »

Yoshidude99 wrote:I'm hoping enemies similar to the Knarren are in the Land of the Livid Dead when I get to it.
I love the Knaaren. But the Livid Dead aren't half as awesome.
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Re: Rayman Origins

Post by sergiomonty »

Master4lyf1 wrote:
Haruka wrote:What about in Rayman 1? There were interesting enemies like the Tentacle Flower and the Stonemen. It is true that Stonemen return in RO, but they were also too easy to beat in here, while in Rayman 1 they attacked in many ways and were litterally invincible.
Indeed, the variety of ways to beat enemies is what made them unique and interesting, rather than just spinning past without a care in the world.
In retrospect, RO loves moving at specific paces, having more powerful enemies would interrupt that pace.
Rayman was god damn overpowered in Origins, it's a hard decision... keeping the fast pace? or giving balance to Rayman's attacks against enemies?
Adsolution
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Re: Rayman Origins

Post by Adsolution »

Haruka wrote:OK, I'm with a stupid problem in the PC version of Rayman Origins. :|

When I play the Tricky Treasure level "Playing in the Shade", the "camera" is zoomed for an unknown reason.Does anyone has experienced this problem?

If not, I guess I'll visit the Ubisoft Technical Support forums for the second time. Having the camera like this makes the level unplayable!
I don't see the problem, it looks fine to me.
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Re: Rayman Origins

Post by beebo44 »

RayFan9876 wrote:
Haruka wrote:OK, I'm with a stupid problem in the PC version of Rayman Origins. :|

When I play the Tricky Treasure level "Playing in the Shade", the "camera" is zoomed for an unknown reason.Does anyone has experienced this problem?

If not, I guess I'll visit the Ubisoft Technical Support forums for the second time. Having the camera like this makes the level unplayable!
I don't see the problem, it looks fine to me.
I think I see the problem, because the game fucks with your eyesight when it zooms out while your concentrating on a single point.
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