Rayman Legends

Which version is your favourite?

  • PlayStation 3

    Votes: 19 7.2%
  • Xbox 360

    Votes: 14 5.3%
  • PlayStation Vita

    Votes: 6 2.3%
  • PC

    Votes: 75 28.3%
  • Wii U

    Votes: 63 23.8%
  • PlayStation 4

    Votes: 33 12.5%
  • Xbox One

    Votes: 12 4.5%
  • Switch

    Votes: 43 16.2%

  • Total voters
    265
Hunchman801 said:
I'm just waiting for more news, it's been a while.
On that note, have we heard anything from Ubi yet regarding the interview with Ancel? I'm sure we all appreciate the effort's that been put into getting it - but we (or at least I, myself) are dying to hear more about it.
 
Didn't Origins already have those? I would consider the Murrays as mini-bosses. I think they'd keep that kind of formula in there, yes.
 
Shrooblord said:
Didn't Origins already have those? I would consider the Murrays as mini-bosses. I think they'd keep that kind of formula in there, yes.

Hm...I don't think there were minibosses in Origins. Maybe the giant things that you fight while riding Moskito could count, but I'm not too sure. They could have minibosses in some of Legends's bonus rooms I guess.

Anyway, I'd also like to have enemies that need more than one hit to be bubblized. Those robots in the Moody Clouds aren't what I have in mind, cuz they need to be killed by obstacles and hazards.
 
Genetic Destiny said:
Anyway, I'd also like to have enemies that need more than one hit to be bubblized. Those robots in the Moody Clouds aren't what I have in mind, cuz they need to be killed by obstacles and hazards.
Those things were outright mean! It took me quite long to get past one the first time I encountered them.
 
I agree. If they were a lot more common like the Darktoons, I'd be in trouble.

What would be great is if we had all the moves from Rayman Origins available at the start. IDK how likely that is though, since all it takes is a good beating for Rayman to lose his powers. :|
 
Hunchman801 said:
I'm just waiting for more news, it's been a while.

Same here, I'm also looking forward for more stuff but they have been quiet. Unless they are saving something for Gamescon 2012.
 
Genetic Destiny said:
Anyway, I'd also like to have enemies that need more than one hit to be bubblized. Those robots in the Moody Clouds aren't what I have in mind, cuz they need to be killed by obstacles and hazards.
Grr i really hated those robots they would not die!
 
Haruka said:
Hunchman801 said:
I'm just waiting for more news, it's been a while.

Same here, I'm also looking forward for more stuff but they have been quiet. Unless they are saving something for Gamescon 2012.
I wonder if the game will have many improvememnts the next time. In graphics mostly, because it's what we can see better in a trailer.
 
Shrooblord said:
Genetic Destiny said:
Anyway, I'd also like to have enemies that need more than one hit to be bubblized. Those robots in the Moody Clouds aren't what I have in mind, cuz they need to be killed by obstacles and hazards.
Those things were outright mean! It took me quite long to get past one the first time I encountered them.
Truthfully, they were annoying but a nice step up from the other minions.
 
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