Items and Things!
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Items and Things!
Hello Guys
I was long not more here, and i have 2 Questions:
How can i get Items?
How much things can i per day get?
How can i a Battle make?
I was long not more here, and i have 2 Questions:
How can i get Items?
How much things can i per day get?
How can i a Battle make?
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Hunchman801

- Posts: 87624
- Joined: Thu Aug 07, 2003 6:50 pm
- Location: Paris, France
- Contact:
- Tings: 640232
Re: Items and Things!
You can't buy any item, since RaymanRPG hasn't opened.
You can earn up to 14400 Tings a day. But you have to post once every 30 seconds for 24 hours without any pause
You can't battle for the moment, please wait for RaymanRPG.
(This makes 3 questions -_-)
Re: Items and Things!
Long live the organised people
Re: Items and Things!
On what day it starts again? 
Re: Items and Things!
Not determined, I think....
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The Knocker

- Posts: 4352
- Joined: Tue Sep 02, 2003 5:54 pm
- Location: The Netherlands
- Tings: 21252
Re: Items and Things!
Indeed, it's not determined. But it'll get there.
Re: Items and Things!
when start's the RaymanRPG???Hunchman801 wrote:You can't buy any item, since RaymanRPG hasn't opened.
You can earn up to 14400 Tings a day. But you have to post once every 30 seconds for 24 hours without any pause
You can't battle for the moment, please wait for RaymanRPG.
(This makes 3 questions -_-)
I hope soon
Re: Items and Things!
Everybody hopes, i think. 
Re: Items and Things!
I have heard it doesn't go on 
Re: Items and Things!
Where did you heard that??? 
Re: Items and Things!
Somewhere... nowhere....
Re: Items and Things!
Hunch says to me that he will start it sometime. 
Re: Items and Things!
Most recently, I am in the process of revising the course opportunity, responding both to student input and to my interests in the larger story of visual representation and the opportunities afforded by the database model. For the first two terms, I organized the course on a largely traditional chronological model, with design, fine art, writing, illustration filtered through my attempt to revisit the entire history of visual representation according to a design-dominant paradigm. I have now re-organized the course such that each lecture now encompasses both the historical and the contemporary, presenting a slice of the database pie; a story, in other words, that begins with a database sort of visual images.
Re: Items and Things!
Most recently, I am in the process of revising the course material, responding both to student input and to my interests in the larger story of visual representation and the opportunities afforded by the database model. For the first two terms, I organized the course on a largely traditional chronological model, with design, fine art, writing, illustration filtered through my attempt to revisit the entire history of visual representation according to a design-dominant paradigm. I have now re-organized the course such that each lecture now encompasses both the historical and the contemporary, presenting a slice of the database pie; a story, in other words, that begins with a database sort of visual images.
Re: Items and Things!
RaymanRPG isn't done yet LOL
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Hunchman801

- Posts: 87624
- Joined: Thu Aug 07, 2003 6:50 pm
- Location: Paris, France
- Contact:
- Tings: 640232
Re: Items and Things!
Well, it died.
Re: Items and Things!
But it will be revidved, right?
Re: Items and Things!
but it wont, most probably
Re: Items and Things!
Today there is a new kind of online community called Social Networking Models. When an online community is powered by a Social Software, the software is designed to place certain limitations on the users and how relationships are formed, particularly when two strangers make initial contact. The number one advantage of this is the users’ behavior is regulated because the software sets a limit on the amount of contact they have with each other, as opposed to the physical world where the boundaries of interpersonal communication and appropriate behavior lie on societal norms and etiquette, which can easily be broken.




