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Woah.. I thought I was the only one... I'm almost selling my copy of Rayman Origins, I don't know what to do with it 
Imagine if every Mario game was more difficult than its predecessor. They would have become utterly impossible by now.Genetic Destiny said:Like alienating newcomers? If so, then they should maintain and improve the original's accessibility. Make it easy to pick up and play like the first, but notably harder to master.
Mammothphant 2 said:I have almost exactly the same feel.
At least it's better than Rayman 3... kind of.sergiomonty said:Woah.. I thought I was the only one... I'm almost selling my copy of Rayman Origins, I don't know what to do with it![]()
spiraldoor said:At least it's better than Rayman 3... kind of.sergiomonty said:Woah.. I thought I was the only one... I'm almost selling my copy of Rayman Origins, I don't know what to do with it![]()
RayFan9876 said:But I don't know which of the original three are my favourite. Rayman 1 is the most nostalgic, magical thing I have ever laid my eyes on, Rayman 2 has so much integrity and utter perfection, and Rayman 3 is incredibly fun and epic. All three I can think back on as having really fond memories of, and I can a little with Origins as well (even though it's only been less than a year), but those memories are scarce. I don't even really want to think about the game unless I want to get a headache, because the colour scheme is so in-your-face, obtuse, messy and it didn't even make the effort to blend a whole different array of artstyles together. I'm serious, one of the most annoying examples in is Serendipity's Tricky Treasure: The ship flying in the background is drawn like a side-view blueprint with very little detail, the foreground is a complete mix between cartoon and realistic, Rayman looks like a Nicolodean character, and the background is just WHITE. Plain white. That's just awful by any means. Then there's the story... it's dumb. Then there's the gameplay... it's fun, but I hated the sea levels and the Moskito levels; people shouldn't have to take a real disliking to so many levels in a game.
Over all: 'Lol, you guys just noticed?'
Timesplitters 2? because TSFP was easier than TS2The Edditaur said:Still, can't argue that a harder sequel can make a better game. The TimeSplitters series would be another example, actually.
that is funny, because I think RO is better for competition than R3. it is way too tedious on R3, because you can't just pick a specific level, you have to play a whole world from start to end. it was already hard enough on timesplitters to not screw up on a 4-5 minute long run, but now we are talking about much more than that.Haruka said:One good thing in Rayman Origins is the longevity: it is longer than Rayman 3 if you ignore the Hall of Fame scores, but at the same time Rayman 3 in terms of story was more choerent than Rayman Origins. But I think in my case that I care about the Rayman 3 Hall of Fame scores, Rayman Origins seems to go in last in my list. Do you guys know what I mean?
Haruka said:I think it wasn't the big promotion that Ubisoft was doing to the game, I perhaps could have noticed. They left me quite hyper with all the Daily Bubbles and other publicity tricks.
Rayman 3 is definitely better. I don't find it shorter either.Haruka said:spiraldoor said:At least it's better than Rayman 3... kind of.sergiomonty said:Woah.. I thought I was the only one... I'm almost selling my copy of Rayman Origins, I don't know what to do with it![]()
That's the problem I'm having. Before Rayman Origins, Rayman 3 was my least favourite Rayman game of the trilogy, but now it goes to third place in the quadrilogy, but at the same time I want to share both last place with Rayman 3 and Rayman Origins.
One good thing in Rayman Origins is the longevity: it is longer than Rayman 3 if you ignore the Hall of Fame scores, but at the same time Rayman 3 in terms of story was more choerent than Rayman Origins. But I think in my case that I care about the Rayman 3 Hall of Fame scores, Rayman Origins seems to go in last in my list. Do you guys know what I mean?
To be honest some of those complaints seem kinda petty to me, with exception of the last one of course. It's fair enough to dislike a game for having gameplay styles you don't enjoy. I can actually relate to that myself. Personally though I love the Moskito levels, and their old-school arcade shooter gameplay.RayFan9876 said:But I don't know which of the original three are my favourite. Rayman 1 is the most nostalgic, magical thing I have ever laid my eyes on, Rayman 2 has so much integrity and utter perfection, and Rayman 3 is incredibly fun and epic. All three I can think back on as having really fond memories of, and I can a little with Origins as well (even though it's only been less than a year), but those memories are scarce. I don't even really want to think about the game unless I want to get a headache, because the colour scheme is so in-your-face, obtuse, messy and it didn't even make the effort to blend a whole different array of artstyles together. I'm serious, one of the most annoying examples in is Serendipity's Tricky Treasure: The ship flying in the background is drawn like a side-view blueprint with very little detail, the foreground is a complete mix between cartoon and realistic, Rayman looks like a Nicolodean character, and the background is just WHITE. Plain white. That's just awful by any means. Then there's the story... it's dumb. Then there's the gameplay... it's fun, but I hated the sea levels and the Moskito levels; people shouldn't have to take a real disliking to so many levels in a game.
El Dango said:Even though I love Rayman 2 alot,