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MyBodyIsReady said:Angry Birds Space is boring as fuck. You're not missing anything.
Actually I played it... it's pretty cool. It's even funnier than Angry Birds in my opinion .-.
MyBodyIsReady said:Angry Birds Space is boring as fuck. You're not missing anything.
stan423321 said:I'll consider buying the thing if it has endless mode.
Anybody wants to take a guess what skills from RO will be available? Hovering would make sense, dash attack is shown, but they could add a few things. Normal air attack, fall attack, falling of the rope, and maybe shrinking as it doesn't use any controls would be implementable, I guess.
Giving the player some freedom in how they approach individual tasks won't necessarily impact the plot in any significant way.Drolpiraat said:He wants Beyond Good & Evil 2 to be very dynamic in the sense that your investigations will be different depending on how you play it (which is a disappointment to me as making the story dynamic would probably make it less awesome). I hope I misunderstood.
I just watched that part again and it looks like I misinterpreted it. He mentions something about "creating your own story" (which is why I was disappointed) but it turns out that he meant what you say. Now that's a relief.spiraldoor said:Giving the player some freedom in how they approach individual tasks won't necessarily impact the plot in any significant way.Drolpiraat said:He wants Beyond Good & Evil 2 to be very dynamic in the sense that your investigations will be different depending on how you play it (which is a disappointment to me as making the story dynamic would probably make it less awesome). I hope I misunderstood.
That's true, but I kind of dislike different plots as experience teaches me there is usually one "real" plot that is by far better written and more thought through than the rest of the paths you can take. Of course it would be great to see if they manage to make them equally interesting, but I have never seen that pulled off before. :/Shrooblord said:Even so, different plots usually indicate that it's an interesting game. As a player, you'll want to replay the game over and over just to see how many paths you can make it take.
The following information comes from an interview with Ubisoft's Michel Ancel...
- believes Nintendo has a tough job ahead explaining to Wii U
- feels that people need to play it to get it
- for him, Wii U is a core gamer concept
- allows for core gamer concepts to continue existing, but allows devs to build on them
- the decisions this leaves for developers may seem problematic at first, but actually leads to value
- on Rayman Legends, the GamePad player will be able to litteraly dig into the scenery
- finds asymmetric gameplay great
- Wii U has an enormous amount of memory
- almost no limitations in terms of memory
- this is very well suited to 2D games
- finds the Wii U a surprising machine
- can display full HD on the main screen while streaming a different image at 800X480 on the GamePad
- this is while keeping a 60 i/s framerate.
- also loves how Wii U opens up LAN possibilities
- not a traditional next-gen system in terms of a graphical leap, as Nintendo has chosen a different direction
- not sure yet if Wii U can handle his vision of Beyond Good and Evil 2
Haruka said:Maybe there are chances of going to the PS4? It is rumoured to have 4K resolution.
It's probably a myth, because isn't that just unnecessary? It takes a shitload of power to render things at that resolution, when they could just leave it at 1080p and run triple the FPS. Besides, 1080p is fine as it is, especially for console gamers. Besides, only people with very expensive TVs could run it.Haruka said:Maybe there are chances of going to the PS4? It is rumoured to have 4K resolution.
RayFan9876 said:unnecessary
You're dreadfully unambitious.RayFan9876 said:fine as it is