I think the big thing about these levels is that they want to give some good replay value, so if you want to listen to the music synchronized with the armony of the slaps and explosions, you must play the level again. With an OP playable Murphy, it's clear that the regular levels are gonna be a little harder, pretty comparable to the Tricky Treasure levels, which are apparently absent. A good example is the level Swarmed Dangerous, you must be careful with the Lava Darkroots as the platforms keep collapsing, and there's no return. I hope this speculation becomes true; knowing that all of the enemies (even the ones with a shield and the ones that look like Clark) have only one hit point was dissappointing.