That stoner emoticon was totally well used, cause it's fucking Rayman 3 XDAdsolution said:Does this mean that the third UbiART installment will mimic Rayman 3?![]()
Fuck is this?globolk said:
sergiomonty said:Hm, now that I think about it, my theory fits almost perfectly with spiraldoor's theory about evilness spreading like a virus (I didn't put that in transparent text, since I only mentioned something already known about the plot) I also heard Haruka is disappointed with the amount of levelsWell Haruka, If I do my math correctly, the game still has a pretty big amount of levels. Let's remember that 60 levels makes enough for a full game, and Rayman Origins proves that. If that's not enough for you, half of the levels will feature an invasion mode (which, if I'm not wrong, are the last 30 levels of the game), and are basically like the comets in Mario Galaxy: after you finish a level, you are introduced into a new level with the same settings but with different objectives. The attack of different enemies, new platforms, and the excellent remixes (mexican version of Once Upon a Time, for example) will probably be enough to give a completely different experience. We have 40 levels from Origins, but that's not a big problem... especially when they're a bonus and you're not forced to play them
You still have 90 gorgeous levels in the main campaign. Also, we have Kung Foot, a Challenge Mode, The biggest selection of characters in the Rayman series, and some sort of bingo-thing where you pay (probably lums) to get tickets to unlock stuff, like the Origins levels. It also has a gallery of "Creatures", which probably means we'll finally have a gallery that explores the Glade of Dreams' beautiful fauna :'D and probably collect more creatures with those tickets.
EDIT: I found this, Apparently, it's some french reporter talking about Legends. Not a big spoiler, but it shows some new levels.
-Blue Teensie Wizard confirmed to return as a playable character.
-Goth Barbara?
-Apparently, Tricky Treasure Chests will be back in Back to Origins
-Baby Dragon Chefs return as enemies on the main Legends campaign.
I hope Legends won't have the same relationship to Rayman 2 that Origins had to Rayman 1. If it does, Murfy will inexplicably be an Electoon, and the climax will be a dance-off in Murfy's office, which will have an "I love Admiral Razorbeard" poster on the wall.Haruka said:Michel Ancel's declaration about his plans for RL make me a little more relieved though. He wants RL to act like R2, while RO tried to be like R1. If I interpreted this well, I believe that the community in general with definitely prefer RL over RO in its overall enjoyment.
Maybe he thought that was how people made links.Rulez said:The url isn't clickable because you underlined it for some reason.
You mean "I admire Admiral Razorbeard"spiraldoor said:If it does, Murfy will inexplicably be an Electoon, and the climax will be a dance-off in Murfy's office, which will have an "I love Admiral Razorbeard" poster on the wall.
Yeah I also thought of that.spiraldoor said:Maybe he thought that was how people made links.Rulez said:The url isn't clickable because you underlined it for some reason.
Seeing the intriguing way they've expanded the Magician's role in Legends really hammers home just how much more effective this game would be if he still looked like the Magician. Imagine if he was the real deal, a member of Rayman's species, magic wand in hand, long blonde locks, eyes perpetually hidden by the iconic top hat, but still sporting the carefree, slightly deranged smirk with which he personally introduced us to Rayman's world in 1995. I don't mean to come across as a whingeing fan, but damn, what a colossal misstep!sergiomonty said:
spiraldoor said:I hope Legends won't have the same relationship to Rayman 2 that Origins had to Rayman 1. If it does, Murfy will inexplicably be an Electoon, and the climax will be a dance-off in Murfy's office, which will have an "I love Admiral Razorbeard" poster on the wall.
spiraldoor said:Seeing the intriguing way they've expanded the Magician's role in Legends really hammers home just how much more effective this game would be if he still looked like the Magician. Imagine if he was the real deal, a member of Rayman's species, magic wand in hand, long blonde locks, eyes perpetually hidden by the iconic top hat, but still sporting the carefree, slightly deranged smirk with which he personally introduced us to Rayman's world in 1995. I don't mean to come across as a whingeing fan, but damn, what a colossal misstep!
It would have had a larger effect indeed. It would also be... well, creepier in a way if you replace the teensie with the R1 design in your mind, with the "He used to be one of the good guys and now we see him being a massive dickhole" plot applied.spiraldoor said:Seeing the intriguing way they've expanded the Magician's role in Legends really hammers home just how much more effective this game would be if he still looked like the Magician. Imagine if he was the real deal, a member of Rayman's species, magic wand in hand, long blonde locks, eyes perpetually hidden by the iconic top hat, but still sporting the carefree, slightly deranged smirk with which he personally introduced us to Rayman's world in 1995. I don't mean to come across as a whingeing fan, but damn, what a colossal misstep!
I find it telling that the developers quietly chose not to bring Gabrielle Shrager back for Rayman Legends.sergiomonty said:To be fair... there is one, and let's be honest... it's way better than the crappy fanfiction-like plotline that Rayman Origins proposed. The story is simple, but functional, and the characters have even more personality than before.