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Could someone please edit the first post to put in the notation I requested?
This.technology4617 said:/That makes my walkthrough look bad.Rayrobi said:Also, please also mention the "No Health Lost" thing at my walkthroughs.Is it possible that you could add a notation (something like "99 lives in HD"), so players can choose whether they want a more complete no-death walkthrough, or one with more precise gameplay?
That statement makes me look like an asshole, but that's it in a nutshell. So players can choose whether they want my more complete walkthrough or Rayrobi's better gameplay.Rayrobi said:This.technology4617 said:/That makes my walkthrough look bad.Rayrobi said:Also, please also mention the "No Health Lost" thing at my walkthroughs.Is it possible that you could add a notation (something like "99 lives in HD"), so players can choose whether they want a more complete no-death walkthrough, or one with more precise gameplay?
Thanks.Haruka said:Done.
Well, that depends of the point of view of people that are going to choose a walkthrough to watch.
<------Rayrobi said:The glitch in Rayman 60 levels' Cave Map 10 just occured for me,
I'm using version 1.20 of your Patch, and sometimes i could complete the level without the glitch happening, sometimes not.emshomar said:-----><------Rayrobi said:The glitch in Rayman 60 levels' Cave Map 10 just occured for me,
I had been reported about that glitch appearing in Rayman Mega Patch's newer version v1.20 . Tell me if your using an old PC or just DOSBox or my Mega Patch, so I can determine that this is common.
Because that's the strange point. Something bad happened during v1.16 and v1.20 . Still on v1.16 I played the map completely without any glitchy interfiering. Did you applied the slowmotion fix?Rayrobi said:I'm using version 1.20 of your Patch, and sometimes i could complete the level without the glitch happening, sometimes not.
For me, the glitch stopped when I unistalled v1.19 and reinstalled v1.20.Rayrobi said:I'm using version 1.20 of your Patch, and sometimes i could complete the level without the glitch happening, sometimes not.
Nope, actually. What does it do anyway?emshomar said:Because that's the strange point. Something bad happened during v1.16 and v1.20 . Still on v1.16 I played the map completely without any glitchy interfiering. Did you applied the slowmotion fix?Rayrobi said:I'm using version 1.20 of your Patch, and sometimes i could complete the level without the glitch happening, sometimes not.
On Windows 8 we had the problem that it does run only in slowmotion on fullscreen. By update v1.20 I fixed this issue and changed also many other things.Rayrobi said:Nope, actually. What does it do anyway?![]()
I posted a video of the results on Windows 8 for v1.19 (which didn't have the slow-motion fix) on YouTube. Yeah....Rayrobi said:Nope, actually. What does it do anyway?![]()
Yah, I am working on it.technology4617 said:emshomar, did you find the US intro in the new .zip archive I sent?