Hunchman801
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Tonight at Victoria station there were consoles to play Legends. Didn't stop by as I was on my way home to play it, but here are a couple pictures:
Adsolution said:and placing his thoughts up on a pedestal is argumentum ad verecundiam in its most literal, upright form.
James Bond is a spy (among many other things). Pretty much every spy theme in history has been lifted from 007.that3Dguy said:I aways thought it was some what of a James Bond theme.Haruka said:@Serza I honestly don't like underwater levels normally, but I think the way it was done in RL was much more pleasant. It might be linked with the fact it is mixed with a spy-alike theme.
The spyish theme is cool I guess. But what really ticks me off is the light creatures, in one level I skipped a hidden Teensie room because I found the puzzle too frustrating.Haruka said:@Serza I honestly don't like underwater levels normally, but I think the way it was done in RL was much more pleasant. It might be linked with the fact it is mixed with a spy-alike theme.
I also wish for this to stop. Both Rayman 3 and Legends are awesome games anyways. It should not matter which one we prefer more.Haruka said:@Sergio I admit for once I got scared, but could we calm down the storm a little? Only thinking this all started with personal reviews of RL compared with other games this went a little far too serious.
GNineify said:This is either fitting to put between these discussions or not, I don't know but I want to say things. I know that Ubisoft intended RL to be just about playing the game and having fun but dear fucking gosh, look at the potential for a nice story to go along! In the Rayman franchise I have always wanted to learn about all these characters, see their personality and listen to their dialogue. In RL, they all look so interesting, topped with great magical atmospheres, but then it becomes a disappointment when you never get any reason for what is going on and the only descriptions for these guys are just those little ones in the gallery. I don't want to think of Rayman simply as some guy who I have to control. Rant about how I am getting seriously hungry for at least some kind of storytelling number whatever ends here.
Serza5 said:Thing is with Legends is that, yes it's clear that the game wasn't made to be heavily story-driven and that doesn't make it a bad game. But it's lack of storytelling is it's biggest flaw. It's exactly as GN said; you meet these characters and see all these levels but you hardly know anything about them, only thing plausible about it is that it's more than what Origins gave us. Of course given the style of gameplay of both games have it'd be hard to make any sort of story, they probably could of had more dialogue in between levels but I can't see either games having cutscenes like they did in R2 or R3.
Haruka said:@Sergio I admit for once I got scared, but could we calm down the storm a little? Only thinking this all started with personal reviews of RL compared with other games this went a little far too serious.
Serza5 said:The spyish theme is cool I guess. But what really ticks me off is the light creatures, in one level I skipped a hidden Teensie room because I found the puzzle too frustrating.Haruka said:@Serza I honestly don't like underwater levels normally, but I think the way it was done in RL was much more pleasant. It might be linked with the fact it is mixed with a spy-alike theme.
I agree, this is getting stupid. Let's cease!Haruka said:@Sergio I admit for once I got scared, but could we calm down the storm a little? Only thinking this all started with personal reviews of RL compared with other games this went a little far too serious.
Sounds like fun.Haruka said:Serza5 said:The spyish theme is cool I guess. But what really ticks me off is the light creatures, in one level I skipped a hidden Teensie room because I found the puzzle too frustrating.Haruka said:@Serza I honestly don't like underwater levels normally, but I think the way it was done in RL was much more pleasant. It might be linked with the fact it is mixed with a spy-alike theme.
Honestly, if that was frustrating, then be prepared for the later Invaded levels and the 8-bit musics from the Livid Dead Party. Friendly advice.