sergiomonty wrote:It's just an animation. Bosses don't just disappear in a cloud when Rayman defeats them, so they simply leave. Rayman 1 is just that cheesy. Something usually happens to them, or they just decide to dance along with Rayman. These bosses just decide to escape.
You discount animations despite the fact that the entire game is literally made of them. Why would they be shown fleeing completely unlike every other enemy and boss in the game unless this had some significance, namely the fact that they are Mr Dark rather than good characters he has corrupted.
spiraldoor wrote:Maybe because you don't actually fight him? Or what? do you need a different coloured bar to show Mr Dark's resources? when you can simply understand by simple view that he's losing all of the last resources that he owns?
At no point in the game is the health bar used to signify anything other than health. At no point in the game does anything other than the face of the character you are battling appear next to the health bar. It is very unlikely that the developers would simultaneously change the meaning of the heads-up display in two different ways in the last part of the last level. It's not a magic bar. It does not signify magic. It has Mr Dark's face next to it. It is Mr Dark's health bar. Rayman is fighting Mr Dark. You are making stuff up.
sergiomonty wrote:And as long as there's not a solid proof that all of the hybrids coming from different random angles are Mr Dark, the theory of Mr Dark suddenly becoming a shape-shifter is as ridiculous and as speculative.
sergiomonty wrote:Do you think this is a game or something? Pal, I have no problem with Mr Dark going off-screen. As you said, yes, the specs wouldn't let the animation turn Mr Dark into all those hybrids. But then there's this part that you fail to explain: The angles.
sergiomonty wrote:Why does that happen? why can't he simply go up and then go down in a different form? why does Mr Dark go up and suddenly appear on the right with a different form? Sure, if you use your imagination, he could have teleported, but guess what? the first time you see it, you couldn't tell! And there's no written document that confirms that Mr Dark was that guy! It's just a theory!
sergiomonty wrote:I hope when you come back, you can explain me those random angles the monsters come from

Since you persist in your intensely idiotic fixation on "angles", I've taken the liberty of constructing a diagram. It is my hope that this will help you to grasp the basic concept of movement throughout a space.

Behold the miracle of a guy moving around slightly.
sergiomonty wrote:What happened, Spiral? still sad because I totally destroyed your theory about the Mocking bird?

Your cringe-worthy gloating certainly puts to rest your denials that this is a personal issue you have with me – not that anyone who's been on this forum long would need evidence of this. (Since most people reading this will have no context: over a year ago, I mistakenly suggested that the giant bird boss fought in Hi-Ho Moskito and the giant bird boss fought in Grumbling Grottos were the same character.)
sergiomonty wrote:Also, what the fuck? Just because the monsters don't dance it's supposed to mean that they're not Mr Dark? what the hell?
Almost every boss in the game dances to signify that their defeat at the hands of Rayman has restored them to their natural benevolent state, and the fact that the two hybrids actively retreat and flee from battle respectively significantly discredits the idea that they are indeed incarnations of the bosses themselves, as was originally thought. This is one of the numerous arguments you have failed to address in any but the most inane way.