R1 remake possibilities

little update:
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He did but that does not mean it cannot become a game later. Before every game, there are concepts.
 
I'm sorry I'm terrible at coding :P It will just stay a concept :P
EDIT 2:
another update
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Maybe using a Gamemaker Studiolike software for importing all Rayman sprites and all for making an hd remake
 
If they actually re-made Rayman 1, they'd need to make it A LOT easier, and unlimited continues! Otherwise it's pretty unplayable for most people!
 
rolesfamily said:
If they actually re-made Rayman 1, they'd need to make it A LOT easier, and unlimited continues! Otherwise it's pretty unplayable for most people!

Just a dificulty option and problem solved
 
Well, I"m not better than everyone of you, just I played and finished Rayman so many times XD
 
OldClassicGamer said:
rolesfamily said:
If they actually re-made Rayman 1, they'd need to make it A LOT easier, and unlimited continues! Otherwise it's pretty unplayable for most people!

Just a dificulty option and problem solved

That's true :P Why didn't I think of that xD
 
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Oh and, Rayman 1 is pretty challenging, I don't think they should do anything about the difficulty
 
Meh, a little perseverance can go far, but I think the game might do well with a merciful mode for those who would normally struggle with it.
 
Master said:
Meh, a little perseverance can go far, but I think the game might do well with a merciful mode for those who would normally struggle with it.
Toddler mode: Just press space
 
Another thing to do with the remake is that you don't have to get all the Electoons to get to Mr.Dark
 
todpole said:
Another thing to do with the remake is that you don't have to get all the Electoons to get to Mr.Dark
Hell no, that would be way too easy and not fun.
 
Hmm...that is definitely an integral part to those who are well experienced with the game, and it is a case of having to earn one's ending. That being said, I think many have said in the past that it'd be nice if Candy Chateau and the final boss where expanded, why not have a good ending/bad ending scenario? Access Candy Chateau as it was in the original regardless of Cage count, and get what we'd term a bad ending. And if you get all the cages, you're rewarded with a more satisfying final area/boss, and a good ending?
 
Hmm...that is definitely an integral part to those who are well experienced with the game, and it is a case of having to earn one's ending. That being said, I think many have said in the past that it'd be nice if Candy Chateau and the final boss where expanded, why not have a good ending/bad ending scenario? Access Candy Chateau as it was in the original regardless of Cage count, and get what we'd term a bad ending. And if you get all the cages, you're rewarded with a more satisfying final area/boss, and a good ending?

The Good/Bad ending is a good idea. I like finding all the cages but I'm not sure everyone else dose like a casual gamer. I do think you should get a reward for getting all of them(not just a trophy) like a bonus level or new playable character.
 
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