Rayman Headcanons

Shrooblord said:
I've never seen it. I should check it out!
There's a playthrough of it by Electoon from here. I think it's the only playthrough of that game on YouTube. Definitely worth a watch!
 
Electoon's walkthroughs of the educational games are pretty good, I also recommend you to watch them. ;)
 
Here is something that I thought of while posting on shipping thread during RD.
Tings are actually eggs of Electoons.
Think about it. When Rayman gives Tings to Magician, you can see that Electoons are there, and also when Rayman dies bunch of Electoons appear. Where do they come from? From Tings Rayman collected. We can clearly see that in other games where lums are collectable, when Rayman dies, there are no Electoons around.
 
No, indeed, it seems that electoons, what I assume are like the atoms of Rayman 1, have evolved in Rayman 2 to be portrayed as the Lums, as Ray reverts to and comes from Lums as he dies and respawns. R3 kind of keeps that Lums universe going and Origins and Legends... uh... other stuff? I mean, there's Lums there too, but, I mean, there's also coins that give Lums, which would mean that lots of Lums accumulated into one object, usually happening when they focus themselves into thought, meaning the coin would be alive, meaning Rayman and others are murderers when they collect them and unbind the Lums.
And I don't really think that's what the devs were going with when they made the coins. :P
 
Ah, turns out I was partly incorrect in my last post. It wasn't Hoodlum's Revenge, just regular Rayman 3 for GBA. :) I get those mixed up sometimes. Didn't the GBA port for R3 have a weirdly altered storyline and continuity errors? I guess that would explain the 'eating lums' thing.
 
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