You're too good at Rayman when...

Rayman502 said:
When every level in Rayman 2, there is no enemies.
But that could just be a glitch...unless the game has decided that it doesn't want to stop you.
 
...Ubisoft needs to invent a Rayman game with a difficulty setting, of which the hardest is called "This is impossible you'll never beat it", just to keep you from getting bored.

And of course, you still beat it anyway.
 
Ubisoft surrender their game development tools knowing only you could make a challenge worthy of yourself.
 
Wiiola said:
... You recognise every single theme just by the very first note.
I could maybe do this for the R2 soundtrack. Maybe.

... when even the product of all final bosses of all games combined can't even stop you. Haruka, go!
 
Shrooblord said:
Wiiola said:
... You recognise every single theme just by the very first note.
I could maybe do this for the R2 soundtrack. Maybe.

... when even the product of all final bosses of all games combined can't even stop you. Haruka, go!

I believe I can do this, without wanting to exaggerate.
 
Shrooblord said:
... when you beat the game in its entirety while experiencing the BSoD.
I love BSoD's, really. I remember that my old computer was crashing with BSoD everytime I launched The Sims.
...when Polokus is so proud of you and gives you "power of God"-ability of entirely modding all Rayman games.
 
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