Umm, I think all of the levels have their same names. If you mean all of the worlds being renamed, then I understand what you mean; I fear some poor soul will be left wondering if the medieval world is called Teensies In Trouble, Medieval Mayhem, or the Old Teensie Kingdom now.Droolie wrote: Wed Jun 10, 2026 3:22 am Between that and all the levels being renamed, I feel for people who will have to read RayWiki and find out everything now has 3 different names or spellings - and which one is correct depends on the whims of the developers.
I don't really care much for the names being reverted to their original spellings (except for Murphy's; hasn't it been spelled with an F ever since his first appearance?Earth Gwee wrote: Wed Jun 10, 2026 9:59 am The fact that they're honoring the original spellings of the Teensies and Livingstones and what have you is actually really nice to me. Someone on the dev team cares about the history and the lore of Rayman.
Honestly, I would agree with you. Despite it not being the game that most of the fans wanted, I think that remaking Legends was probably the best idea from the standpoint of the general audience, something that I feel we can sometimes forget about. While catering to longtime fans is still important, the one providing the bulk of the game's sales will be the average Joe who sees trailers and gameplay for a game, thinks that it's looks really cool, and pre-orders it or purchases it sometime after it's launched.Earth Gwee wrote: Wed Jun 10, 2026 9:59 am Side note and this might be a bit of a hot take: considering that Rayman's future relies on this game doing well, I think it was smart of them to do a Legends remake. As much as I personally don't care for remakes in general--this of course being an exception--they are made for a reason. In this case, Rayman needs to grab people's attention with what is most familiar/recent. Remaking Legends is the safe and smart idea if we want to see it do well enough to justify a true Rayman 4.
Rayman Legends is the best-selling game in the series to my knowledge, so most people are most familiar with that version of the franchise. Visually overhaul that game, add some new content, tie it back into the world of previous Rayman games, and pack in another UbiArt game not everyone may have played, and suddenly you have a game that will simultaneously attract new fans and convince older fans that this is worth buying. Add all of that to the fact that this seems to be setting a new standard for the future of the franchise - and say what you will about the game's tone or character designs, but this is a darn good ground floor from where I'm sitting - and I can't help but give the team their flowers.


