TTQ - Season 146 - RayGamer99

Nope!

Edit: Oh, it's a new page. I'll requote both questions here:

Bonus question 1: This is going to be an ROTG-like question! I'm thinking of a level, and your goal is to determine what it is within a certain amount of clues. The faster you get the right answer, the more Tings you'll get! So, now it begins....

Clue #1 (500 Tings): This is the third level of a Rayman game.


Question 18: The staff credits of Rayman M uses a soundtrack from a certain place. What is this place called?
 
Enchanted Forest is not the bonus answer. But Sunset Coast is correct!!


Scoreboard:
6 points - Raygamer99
5 points - dr_st
4 points - DaveRattlehead
2 points - PluMGMK
1 point - Greengoop


Here, a new clue.

Bonus question 1: This is going to be an ROTG-like question! I'm thinking of a level, and your goal is to determine what it is within a certain amount of clues. The faster you get the right answer, the more Tings you'll get!

Clue #1: This is the third level of a Rayman game.
Clue #2 (400 Tings): Rayman must cross at least one body of water here.


Question 19: Give me the list of Rayman games that use the LyN engine.
 
I think we should adopt a system where certain answers give you negative points. Greengoop would be at negative 35 or such.
 
Look, I get that some of my answers are utterly ridiculous, but I’m seriously trying to figure out what’s so bad about some of my recent answers :pardon:
 
Well done RayGamer, Clearleaf Falls is the answer I am looking for! So 400 Tings to you when this quiz ends!

Also...

Main question: empty list?

Good job! The answer is in fact, none of them! There are certain games that do use them, but they are all Rabbid games that don't include Rayman himself.


Scoreboard:
6 points - Raygamer99 + BQ1 (400 Tings)
5 points - dr_st
4 points - DaveRattlehead
3 points - PluMGMK
1 point - Greengoop


Question 20: In Rayman 60 levels, there are two levels that have Tings that are unobtainable via normal means. Your goal is to tell me which two they are, and the difficulty level for each one.
 
Quite a relief to get a serious answer out of Greengoop :oops2:
Look, I get that some of my answers are utterly ridiculous, but I’m seriously trying to figure out what’s so bad about some of my recent answers :pardon:
Next time you either submit an "utterly ridiculous" answer or respond to the quizmaster for no reason after being told your answer was wrong (either case clearly being for the sake of +1 posts and +5 tings), you will be banished from the current TTQ season, along with having the offending post removed and several tings along with it. Just making things clear.

No nonsense like this (random level names from unrelated games), or silly answers like this, where you can't be bothered to even write an actual level name. It should be very obvious that "the last one" is not a valid answer, you should know that would never be accepted by any quizmaster. It's just a post for the sake of posting. :roll:

Have fun participating in TTQ by using the thread sensibly like every other participant does. Thank you!
 
Have fun participating in TTQ by using the thread sensibly like every other participant does. Thank you!
I think the rule of thumb here is that jokes and silly answers can be fun once in a while, but if that becomes the norm rather than the exception, then you are probably taking it too far. ;)

Hmmm, no takers huh? I'll ask another question tomorrow then if no one has any guesses.
In the spirit of partial answers... I believe one of these levels is Cave 10 (Very Hard), where some exit types have been accidentally placed on the normal path through the level, so you are extremely likely to trigger an early exit before obtaining all tings and reaching the exit sign proper.

I think there is another level where a couple of tings are stuck inside a rigid block, but I don't remember which one it is.
 
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