The You Game!

< finds your artwork amazing and that animation is so smooth, < couldn't expect less from ya. :mrgreen:
< wonders why you make the hands red?
 
Acarr said:
< finds your artwork amazing and that animation is so smooth, < couldn't expect less from ya. :mrgreen:
< wonders why you make the hands red?

They were on a different layer. Makes it easier to tell them apart.

< thanks everyone for the comments. :mryellow: < thinks she'll use the final version for a future sig.
 
< loves Spanex's animation
< would need a LOT of time to make a smooth animation like that, and clean
< takes a guess that Spanex used Flash, something that < can't handle
 
Haruka said:
< loves Spanex's animation
< would need a LOT of time to make a smooth animation like that, and clean
< takes a guess that Spanex used Flash, something that < can't handle

< cringes at the thought of successfully using Adobe Flash. :confus: Nope...< used Photoshop instead.

< is currently working on the "cleanup animation".
 
Spanex, that's brilliant! :D I really want to work on an animation project with you eventually.

I just love the way you draw hands. They're so perfect in every single image.
 
< is too afraid to switch to a new interface to try GIMP :mryellow:

RayFan9876 said:
Spanex, that's brilliant! :D I really want to work on an animation project with you eventually
Hehehe, < is not sure if < has the patience and effort for a long animation. D:
 
Spanex said:
< is too afraid to switch to a new interface to try GIMP :mryellow:
^ should never try to use GIMP after Photoshop. It's in every way worse.

Spanex said:
< is not sure if < has the patience and effort for a long animation. D:
But < but < but < but < but < but < but < but < but < but < but < but < but < but < but < but < but < but < but < but < but < but <....

Acarr said:
< wishes < could afford Photoshop
You dork.
 
< tried to explore some tools once, but < didn't like the brushes in general

<'s last time that tried it out was maybe 4 years ago

< admits that < is more used to traditional art rather than digital art
 
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