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Rayman 2. What can I say about Rayman 2 that hasn't been said about this fan favorite? How about that it’s one of my least favorite entries in the Rayman franchise? That’s a new one! Okay before we start understand that this isn't a rant. Okay it sort of is but it’s mostly me and my relationship with this game. I’m not going to be spewing out nonsense but rather give my honest opinions on Rayman 2: The Great Escape. And another thing is what I just mentioned. I’m going to be talking about Rayman 2: The Great Escape, NOT Rayman Revolution! I hope that clears it up since I heard there have been a lot of changes between the original versions and this beefed-up of a remake. Okay you got that? Great let’s begin onto…
Bradandez’s Raving Rants & Reviews #1; Rayman 2: The Not-so-Great Escape
Let’s start off with the characters, story, music, and the overall feel to the game or in a shorter way of putting it; presentation. Why didn’t I go with that? Anyways, I like most of the designs of characters in Rayman 2. I didn't like the character designs in Rayman 1 since I viewed them as too weird-looking and kind of off. Only exceptions were the Magician and Mister Dark. The designs in Rayman 2 were really done well and when I first played the game I loved them instantly. AND SWEET BABY JESUS! I FUCKING LOVED THE GIBBERISH IN THIS GAME! IT’S SO FUCKING CHARMING! OH GOOOOOOD GOD!!! Sure with the recent games, UbiArt Rayman has since replaced this look as my favorite designs for the Rayman franchise. But even today, Rayman 2 still holds its own charm with its characters. Except for Polokus. Like seriously, EWW!!! HIS FACE… IS WEIRD LOOKIN’! WHY ARE HIS ARMS SO FREAKISHLY LONG!?! HIS FEET ARE SO GODDAMN HUGE! HOLY HELL! THOSE MAN BOOBS NEED TO CENSORED OR SOMETHING! YUCK! LOOKING DUMB WITH PANTS AND SANDALS. ALSO JANO CALLED, HE WANTS HIS HAT BACK!
The story is well told. I know how much all of your tangerines were tasseled when Origins/Legends had little to no story. And I know how much you members favor Rayman 2 because of its story. I personally think Origins had the best story (Man, I am so biased!) even if it wasn’t executed well. Rayman 2 story is good enough to get me interested into its world but I seriously can’t find what was so dark about this game. Sure, Robobeard may have destroyed the Heart of the World, enslaved a great amount of inhabitants, and turned the world into a polluted dump but still I can’t find it as dark as most of you members. I think if Robobeard killed someone (no I am not counting that Lum he ate) or implied he did, then maybe it would have done the trick. But I can’t say this game was all that dark for me.
And now moving onto the world of Rayman 2 and oh boy; am I going to get a lot of hell for this. I found Rayman 2’s Glade boring. All honesty right here, I felt that it lack variety. It’s mostly just grass and swamp themed levels most of the time. Sure you get the occasional fire themed or beach levels, but still even when those show up they feel like they lack. In all the other games in the main series didn’t have this problem. The other entries had great diversity in their worlds, the 2D games shine in this area the most! They had great worlds like; Band Land, Picture City, Gourmand Land, Moody Clouds, Fiesta de los Muertos, and 20,000 Lums Under the Sea just to name a few. I guess there’s the argument that Rayman 2 isn’t split into worlds and instead is just a huge world itself. I can see that. But still, I can’t say I found Rayman 2’s Glade memorable.
Last but not least, wait a second this is least because Rayman 2’s music is by far the least enjoyable for me in all of the Rayman series. I am sorry Shroobie, but I swear I just can’t for the love of God couldn’t enjoy Rayman 2’s soundtrack. Sure it has some fantastic tunes that I really love, but even then the negatives just outbalance than the positives. It literally took me three days to motivate myself just to finish the entirety of the In-Game soundtrack (also thanks Droolie for ripping of all the Rayman music! That’s real nice of you!). I hate to say it but I found most of the tracks to feel repetitive. Not in melody but in the instruments. The tracks definitely differ from one another, but the instruments don’t seem to change as much as the tune. Sure you get the occasional electric guitar but I can’t say it makes up for the lack of variety. I think this might be because I don’t listen to Rayman 2’s soundtrack as much as the other games’ soundtracks, but overall I found most of the music to be boring.
Now let’s go to part two of this: the gameplay. I have to admit, controlling Rayman is great in this game. He definitely has the weight and feel to how a thingamajig actually moves in a three-dimensional platform game. The abilities are fun too. Even though Rayman doesn't have his mighty fisting skills… I mean telescopic fists in this game; Rayman does have the power to throw magic balls into the faces of his foes. This is really unique since this is the only game that features this power and frankly, I dig it. His shuffling is great for dodging and aiming at enemies. And the good ol’ helicopter hair is better than ever! (Looking at you, Rayman 1.) Controlling Rayman is just lovably awesome in the Great Escape! Then here comes the bad part…
While Rayman is awesome to control, it’s the enemies that kill the experience for me. The combat in this game is a joke. I could kill loads of Robo-Pirates without taking the slightest of damage; any other enemies were a one-hit kill. I don’t even recall dying to enemies, only by natural causes like falling into murky/piranha-infested waters or falling into bottomless pits. It also sucks that you couldn't replay bosses either, (seriously, fuck Rayman 1) some of them were pretty epic! The good thing is that levels (even though lacking in the variety design department) sometimes offer challenges in terms of level designs. I don’t find myself interested in replaying all the levels, because truth be told there are levels that stand out more than others. The secrets, even though almost very easy to find, make it satisfying to explore the world of Rayman 2. And riding the shell was really fun. Like seriously, why couldn't there just be a whole level of riding the shell? Like non-stop. That would have been neat! And one last thing is that, the overall game is far too easy and feels short. For advanced players, they might be able to beat this game in a day or so. And even with the secrets to collect, it still takes like a day and a half to beat it. And it’s not like getting all the lums and breaking the cages does anything.
In the end, Rayman 2: The Great Escape; while a good and enjoyable game in my UNBIASED eyes and a fan favorite of most of the community, it just doesn't do it for me at the end. I know it’s wrong to compare it the recent UbiArt games, but I find those two to have a greater replay value than this one. Rayman 2 is fun, but it doesn't have that pull to make me play it again and again. Origins/Legends have a way better presentation that fit my tastes. They both have great levels, fun and catchy music, enemies with personalities, and just that silly tone to it that makes me laugh. Rayman 2 while charming on its own, just doesn't have that much of a challenge than the other games. Rayman 1 is hard as fucking balls while Origins/Legends have a balanced difficulty. Rayman 2 is just way too easy and it’s a shame that I can just breeze right through it. It lacks in the variety department in terms of level presentation and music. If I had to give Rayman 2: The Great Escape a rating; it would be a 7.5/10. This entry is one that I won’t be replaying in the very near future. Maybe like in a month or so because I have no other games.
This has been Bradandez’s Raving Rants & Reviews, please don’t ban me.
Bradandez’s Raving Rants & Reviews #1; Rayman 2: The Not-so-Great Escape
Let’s start off with the characters, story, music, and the overall feel to the game or in a shorter way of putting it; presentation. Why didn’t I go with that? Anyways, I like most of the designs of characters in Rayman 2. I didn't like the character designs in Rayman 1 since I viewed them as too weird-looking and kind of off. Only exceptions were the Magician and Mister Dark. The designs in Rayman 2 were really done well and when I first played the game I loved them instantly. AND SWEET BABY JESUS! I FUCKING LOVED THE GIBBERISH IN THIS GAME! IT’S SO FUCKING CHARMING! OH GOOOOOOD GOD!!! Sure with the recent games, UbiArt Rayman has since replaced this look as my favorite designs for the Rayman franchise. But even today, Rayman 2 still holds its own charm with its characters. Except for Polokus. Like seriously, EWW!!! HIS FACE… IS WEIRD LOOKIN’! WHY ARE HIS ARMS SO FREAKISHLY LONG!?! HIS FEET ARE SO GODDAMN HUGE! HOLY HELL! THOSE MAN BOOBS NEED TO CENSORED OR SOMETHING! YUCK! LOOKING DUMB WITH PANTS AND SANDALS. ALSO JANO CALLED, HE WANTS HIS HAT BACK!
The story is well told. I know how much all of your tangerines were tasseled when Origins/Legends had little to no story. And I know how much you members favor Rayman 2 because of its story. I personally think Origins had the best story (Man, I am so biased!) even if it wasn’t executed well. Rayman 2 story is good enough to get me interested into its world but I seriously can’t find what was so dark about this game. Sure, Robobeard may have destroyed the Heart of the World, enslaved a great amount of inhabitants, and turned the world into a polluted dump but still I can’t find it as dark as most of you members. I think if Robobeard killed someone (no I am not counting that Lum he ate) or implied he did, then maybe it would have done the trick. But I can’t say this game was all that dark for me.
And now moving onto the world of Rayman 2 and oh boy; am I going to get a lot of hell for this. I found Rayman 2’s Glade boring. All honesty right here, I felt that it lack variety. It’s mostly just grass and swamp themed levels most of the time. Sure you get the occasional fire themed or beach levels, but still even when those show up they feel like they lack. In all the other games in the main series didn’t have this problem. The other entries had great diversity in their worlds, the 2D games shine in this area the most! They had great worlds like; Band Land, Picture City, Gourmand Land, Moody Clouds, Fiesta de los Muertos, and 20,000 Lums Under the Sea just to name a few. I guess there’s the argument that Rayman 2 isn’t split into worlds and instead is just a huge world itself. I can see that. But still, I can’t say I found Rayman 2’s Glade memorable.
Last but not least, wait a second this is least because Rayman 2’s music is by far the least enjoyable for me in all of the Rayman series. I am sorry Shroobie, but I swear I just can’t for the love of God couldn’t enjoy Rayman 2’s soundtrack. Sure it has some fantastic tunes that I really love, but even then the negatives just outbalance than the positives. It literally took me three days to motivate myself just to finish the entirety of the In-Game soundtrack (also thanks Droolie for ripping of all the Rayman music! That’s real nice of you!). I hate to say it but I found most of the tracks to feel repetitive. Not in melody but in the instruments. The tracks definitely differ from one another, but the instruments don’t seem to change as much as the tune. Sure you get the occasional electric guitar but I can’t say it makes up for the lack of variety. I think this might be because I don’t listen to Rayman 2’s soundtrack as much as the other games’ soundtracks, but overall I found most of the music to be boring.
Now let’s go to part two of this: the gameplay. I have to admit, controlling Rayman is great in this game. He definitely has the weight and feel to how a thingamajig actually moves in a three-dimensional platform game. The abilities are fun too. Even though Rayman doesn't have his mighty fisting skills… I mean telescopic fists in this game; Rayman does have the power to throw magic balls into the faces of his foes. This is really unique since this is the only game that features this power and frankly, I dig it. His shuffling is great for dodging and aiming at enemies. And the good ol’ helicopter hair is better than ever! (Looking at you, Rayman 1.) Controlling Rayman is just lovably awesome in the Great Escape! Then here comes the bad part…
While Rayman is awesome to control, it’s the enemies that kill the experience for me. The combat in this game is a joke. I could kill loads of Robo-Pirates without taking the slightest of damage; any other enemies were a one-hit kill. I don’t even recall dying to enemies, only by natural causes like falling into murky/piranha-infested waters or falling into bottomless pits. It also sucks that you couldn't replay bosses either, (seriously, fuck Rayman 1) some of them were pretty epic! The good thing is that levels (even though lacking in the variety design department) sometimes offer challenges in terms of level designs. I don’t find myself interested in replaying all the levels, because truth be told there are levels that stand out more than others. The secrets, even though almost very easy to find, make it satisfying to explore the world of Rayman 2. And riding the shell was really fun. Like seriously, why couldn't there just be a whole level of riding the shell? Like non-stop. That would have been neat! And one last thing is that, the overall game is far too easy and feels short. For advanced players, they might be able to beat this game in a day or so. And even with the secrets to collect, it still takes like a day and a half to beat it. And it’s not like getting all the lums and breaking the cages does anything.
In the end, Rayman 2: The Great Escape; while a good and enjoyable game in my UNBIASED eyes and a fan favorite of most of the community, it just doesn't do it for me at the end. I know it’s wrong to compare it the recent UbiArt games, but I find those two to have a greater replay value than this one. Rayman 2 is fun, but it doesn't have that pull to make me play it again and again. Origins/Legends have a way better presentation that fit my tastes. They both have great levels, fun and catchy music, enemies with personalities, and just that silly tone to it that makes me laugh. Rayman 2 while charming on its own, just doesn't have that much of a challenge than the other games. Rayman 1 is hard as fucking balls while Origins/Legends have a balanced difficulty. Rayman 2 is just way too easy and it’s a shame that I can just breeze right through it. It lacks in the variety department in terms of level presentation and music. If I had to give Rayman 2: The Great Escape a rating; it would be a 7.5/10. This entry is one that I won’t be replaying in the very near future. Maybe like in a month or so because I have no other games.
This has been Bradandez’s Raving Rants & Reviews, please don’t ban me.